Increase the minimum distance.
Reduces the overshoot somewhat on some clips,
small gain in avgPSNR (~0.1%) on ytlive set.
Change-Id: Id5ddde20c2907dbdb536e79542eff775019c142b
Allow usage of lookahead for VBR in real-time mode, for 1 pass vbr.
Current usage is for fast checking of future scene cuts/changes,
and adjusting rate control (gf interval and active_worst/target size).
Added unittests (datarate) for 1 pass vbr mode, with non-zero lag.
Added an experimental option to limit QP based on lookahead.
Overall positive gain in metrics on ytlive set:
avgPNSR/SSIM up on average ~1-3%; several clips up by 5, 7%.
Change-Id: I960d57dfc89de121c4824b9a9bf88d2814e74b56
Modify the gfu_boost and af_ratio setting based on the
average frame motion level.
Change only affects 1 pass vbr.
Metrics overall positive on ytlive set.
On average up by ~1%, several clips up by 2-4%.
Change-Id: Ic18c49eb2df74cb4986b63cdb11be36d86ab5e8d
Code cleaup, use existing rolling_actual/target metrics instead,
set threshold to get same/similar effect.
Little/no change in metrics on ytlive set.
Change-Id: I74f3c3d0a143a9cf20dc9c3dee54c0f7e6a97a51
Add a max condition and lower the min value.
No change in behavior (metrics for yt live set) for the
default min/max_gf_interval=4/16 settings.
Small positive change when min/max_gf_interval=7/16
(for 60fps clips on ytlive set).
Change-Id: I1c1d72425c86c69419ea43fb9730130e81062f91
Changes to the function the redistributes bits from overshoot
or undershoot throughout the rest of the clip to respond more
quickly.
Change-Id: I90f10900cdd82cf2ce1d8da4b6f91eb5934310da
The use of this value is preventing rate adjustment on clips
or sections that have very little motion but high noise and
this can give rise to some sections with massive overshoot.
Change-Id: I9a65c7c1148dc5d3a7d8b23e50fc1733f3661621
Rename and change to how its updated.
Only affects 1 pass vbr.
Small change in metrics (< ~0.1%) on ytlive set.
Change-Id: Ibb1fe485699b6c4a8194951c8f229abe2f64b9a5
Reduce factor for setting base-qp for active_best_quality (for inter-frames).
Small increase in metrics on yt live set.
Change-Id: I9cf0ac797783aeddbfaf1ff510696c9035d7c5ee
For 1 pass vbr mode:
Refactor to move the logic for gf setting based on up-coming
key frames to a separate function, so same logic can be used for
scene-cuts/changes.
Change-Id: Ic4ede308e08ba869bb62e4566e19ea31222c5229
For 1 pass vbr mode.
Increase the gf interval for case where average Q is close to
max and high overshoot is detected.
Small increase in overall avg_psnr/sssim metrics (~0.2/0.1%) for ytlive,
but improves the low-end (low bitrate) for several clips (less overshoot).
Change-Id: Ifba40f25b4861b2e0d9832c82d5359a6a3dce9f2
More even spacing near key frame and avoid gf on scene cut
if its close to key frame.
Small increase in metrics for ytlive set (which uses key-period=150).
(~0.2% gain)
Change only affects 1 pass vbr mode.
Change-Id: If1e5a59baf1e0befbaf998522fbc47d94ac5b5df
Change only affects 1 pass vbr.
Use a q value somewhat larger (~6%) than avg_frame_qindex[INTER]
as basis for active_best_quality for inter-frames.
And use the minium of this (avg_frame_qindex) and the active_worst_quality.
This reduces some overshoot in ytlive clips.
Overall small but positive average increase in metrics (up on average ~0.2%).
Change-Id: Icdbaae7872d5675fd38a13c0ec6ce0e2e3b919ce
Change recursive weight for average_source_sad and
put some constraint on spacing between detected scene-cuts.
Change only affects 1 pass real-time mode.
Change-Id: I1917e748d845e244812d11aec2a9d755372ec182
Correct the setting of Q basis of GF/ARF in 1 pass vbr.
Existing logic would switch to using avg_QP of key frame if
avg_QP of inter is less than active worst (even if key frame is
not last frame).
Instead fix the logic (as per the comment) to use the lower of
active_worst_quality and avg_Q for inter as basis for GF/ARF
active_best_quality (unless last frame was key frame).
Increase in metrics: AvgPSNR/SSIM up by ~0.7/0.3 on ytlive set.
Change-Id: I9a628378ec6684bfda9457ebfc2384ef6d8579f7
Uses a metric on fraction of smooth blocks derived from first pass
stats in a frame to adjust down the cq_level modestly in the cq mode.
The current implementation does not add much complexity, and is
fairly light in the adaptation.
Change-Id: Ic484e810d5bd51b7bb6b8945f378c7c3d9d27053
Change only affects 1 pass vbr mode, speed >=5.
Increase min_thresh, decrease boost, and set a min/max
value for gf_interval.
Change-Id: I9c1e1a1ab0c5780064eb62714ee39a72ea4d2107
Allow the encode loop to select from a wider range of Q values
when encoding normal (non arf or kf) frames.
This change is targeted at improving psycho-visual quality in some
easy sections that are currently not getting enough bits.
This is likely to be a little worse from a metrics perspective and may also
have a small impact on encode speed in cases where extra recode
iterations are triggered.
Change-Id: I667eebf33c753bcbcf8b93596467369e5708b889
For 1 pass vbr mode: Increase the period of gf update on scene
cut (keep it same as orginal/default setting for now).
Change-Id: I679c3bd21152f6c4e486c8098d931c00e1d26b5f
The change https://chromium-review.googlesource.com/#/c/329181/
also changed behavior for cbr mode, which causes some regression
in screenshare test in webrtc.
Resetting the specific change to leave the cbr behavior
unchanged for now.
Change-Id: I52df158806422f86398e1d2f522e92067d8325eb
Use the superframe counter to set the key frame, and force
it to the key frame on base spatial layer only.
Also, update svc frame counters under frame dropping.
Update unittest: add specific tests with short key frame period.
https://bugs.chromium.org/p/webm/issues/detail?id=1150
Change-Id: I5b1c9a09253e6e5fbfce51b4cf603ae22d422b01
Use the existing scene/content change detection to better
update/adjust golden frame refresh.
Change only affects 1 pass real-time vbr mode, speed >=5.
Change-Id: I2963a5bb7ca4a19f8cf8511b0a925e502f60e014
Limit oscilation detection in the case where overshoot is very very
large.
This keeps the 9-bit cost patch from breaking the DownUp reisze test.
The patch pushed us to an 11% undershoot right before a scene cut
causing a 1200% overshoot. (Whereas before we were undershooting by
only 6% before overshooting by 1200%).
Change-Id: Id90ccfab8aba872ccadc45b73b3bb097b895677f
For testing implemented a fixed pattern and delta, 1 pass,
fixed Q, low delay mode.
This has not in any way been tuned or optimized.
Change-Id: Idf5ee179b277fa15d07a97f14f2ce5bbaae80a04