Merge "vp9 1pass vbr: Adjustment to gf interval."

This commit is contained in:
Marco Paniconi 2016-08-04 17:50:55 +00:00 committed by Gerrit Code Review
commit 9fdeeaf411

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@ -1522,7 +1522,7 @@ void vp9_rc_get_one_pass_vbr_params(VP9_COMP *cpi) {
VPXMIN(15, (3 * rc->baseline_gf_interval) >> 1);
} else if (rc->avg_frame_low_motion < 20) {
// Decrease gf interval for high motion case.
rc->baseline_gf_interval = VPXMAX(5, rc->baseline_gf_interval >> 1);
rc->baseline_gf_interval = VPXMAX(6, rc->baseline_gf_interval >> 1);
}
// Adjust boost and af_ratio based on avg_frame_low_motion, which varies
// between 0 and 100 (stationary, 100% zero/small motion).
@ -2115,10 +2115,9 @@ void adjust_gf_boost_lag_one_pass_vbr(VP9_COMP *cpi, uint64_t avg_sad_current) {
VPXMIN(15, (3 * rc->baseline_gf_interval) >> 1);
} else if (high_content) {
rc->gfu_boost = DEFAULT_GF_BOOST >> 1;
if (rate_err > 3.0)
rc->baseline_gf_interval = VPXMAX(10, rc->baseline_gf_interval >> 1);
else
rc->baseline_gf_interval = VPXMAX(5, rc->baseline_gf_interval >> 1);
rc->baseline_gf_interval = (rate_err > 3.0) ?
VPXMAX(10, rc->baseline_gf_interval >> 1) :
VPXMAX(6, rc->baseline_gf_interval >> 1);
}
// Check for constraining gf_interval for up-coming scene/content changes,
// or for up-coming key frame, whichever is closer.
@ -2126,8 +2125,7 @@ void adjust_gf_boost_lag_one_pass_vbr(VP9_COMP *cpi, uint64_t avg_sad_current) {
if (rc->high_source_sad_lagindex > 0 &&
frame_constraint > rc->high_source_sad_lagindex)
frame_constraint = rc->high_source_sad_lagindex;
if (steady_sad_lagindex > 0 && steady_sad_lagindex > 2 &&
frame_constraint > steady_sad_lagindex)
if (steady_sad_lagindex > 3 && frame_constraint > steady_sad_lagindex)
frame_constraint = steady_sad_lagindex;
adjust_gfint_frame_constraint(cpi, frame_constraint);
rc->frames_till_gf_update_due = rc->baseline_gf_interval;