In mode selection loop, once mode_index pass mode_skip_start, all
modes with a different reference frame from current best mode are
masked out using mode_skip_mask.
However, the setting of mode_skip_mask may use an invalid mode if
there is no mode tested yet. This commit fixes the issue by making
sure a mode has been tested and selected. Otherwise, no mode will be
masked out because of their reference frame.
Change-Id: Ib0009e8a96836a65cf5347440fff8a2e1a67f29f
The macosx release of clang v5.0 identifies itself as:
Apple LLVM version 5.0 (clang-500.2.79) (based on LLVM 3.3svn)
This version of clang uses the older _mm_broadcastsi128_si256, like
v3.3, as given away in the LLVM svn version above.
Change-Id: I4d6d59d5454efd57d2ae9e75f5eb7486af7cbd0c
Calculate the difference variance between last source frame and
current source frame. The variance is calculated at 16x16 block
level. The variances are compared to several thresholds to decide
final partition sizes.
An adaptive strategy is implemented to decide using
SOURCE_VAR_BASED_PARTITION or FIXED_PARTITION based on motions
in the video. The switching test is done once every
search_type_check_frequency frames.
The selection of source_var_thresh needs to be investigated
further later.
RTC set Borg test showed 0.424% overall psnr gain, and 0.357%
ssim gain. For clips with large enough static area, the
encoding speedup is around 2% to 15%.
Change-Id: Id7d268f1d8cbca7fb8026aa4a53b3c77459dc156
This commit allows the non-RD mode decision flow to select
prediction filter type in NEWMV mode. It provides 8.14% compression
performance gains in both settings of AQ=0 and 3. The current speed
impact is about 5% to 10% slower.
Change-Id: Id66ecebf77abd8f90fb3f6a066c0e8dfb4bf1c42
Adds some high-level hooks for profile 2 before further
progress on the implementation.
According to the definitiion in this patch:
1. Profile 2 only supports 10 or 12 bit color but not 8
2. Profile 2 supports all color sampling modes: 444, 422 and 420,
and alpha plane.
3. Profile 3 is currently undefined.
Please consider the definition carefully and suggest modifications
to the definition as needed.
Change-Id: I5b284fc679e54ac5aee171af72fa7994cfd28995
There was a bug with the decoder that if you started the decoder
with more threads than the first frame had tile columns. Afterwards
tried to decode a frame with more tile columns than the first frame,
the decoder would hang. E.g. run vpxdec --threads=4. The first frame
had two tile columns, then the next key frame had 4 tile columns, the
decoder would hang. If you started with 4 tiles and switched to 2
tiles the decoder would be fine. The issue is that the worker the thread
loop is using is stale.
I added a test vector "vp90-2-14-resize-848x480-1280x720.webm" that
exhibited the bug.
Change-Id: I7bdd47241a52ac0fe1c693a609bc779257e94229