Commit Graph

17 Commits

Author SHA1 Message Date
Johann
c5f11912ae Include vpx_dsp_common.h when using VPXMIN/MAX
Change-Id: I2e387a06484a06301f3cd6600c4ba2f4335b61ee
2015-08-31 14:36:35 -07:00
James Zern
5e16d397bd vpx_dsp_common: add VPX prefix to MIN/MAX
prevents redeclaration warnings;
vp8 has its own define which will be resolved in a future commit

Change-Id: Ic941fef3dd4262fcdce48b73075fe6b375f11c9c
2015-08-26 20:11:32 -07:00
Yaowu Xu
e9cf9b7dfe Refactor calculation of tile_cols
Change-Id: I2c38ea2bcf6d221a0b6b2fb9be4cebbee21006a3
2015-01-07 14:28:59 -08:00
hkuang
20c1edf612 Refactor decode_tiles and loopfilter code.
The current decode_tiles decodes the frame one tile by one tile
and then loopfilter the whole frame or use another worker thread to
do loopfiltering.

|------|------|------|------|
|Tile1-|Tile2-|Tile3-|Tile4-|
|------|------|------|------|

For example, if a tile video has one row and four cols, decode_tiles
will decode the Tile1, then Tile2, then Tile3, then Tile4.
And during decode each tile, decode_tile will decode row by row in
each tile.

For frame parallel decoding, decode_tiles will decode video in row order
across the tiles. So the order will be:
"Decode 1st row of Tile1" -> "Decode 1st row of Tile2"
-> "Decode 1st row of Tile3" -> "Decode 1st row of Tile4"
-> "Decode 2nd row of Tile1" -> "Decode 2nd row of Tile2"
-> "Decode 2nd row of Tile3" -> "Decode 2nd row of Tile4"-> "loopfilter 1st row"

Change-Id: I2211f9adc6d142fbf411d491031203cb8a6dbf6b
2014-05-20 14:47:45 -07:00
Dmitry Kovalev
f91ac9b436 Cleaning up vp9_tile_common.{h, c} files.
Change-Id: I9d18f351abe7614107f34f47eeb38a234a9937c9
2013-11-14 13:40:56 -08:00
James Zern
58a0f6dbdd vp9: add TileInfo
replaces use of cur_tile_mi_(row|col)_(start|end) by VP9_COMMON, making
it less stateful and more reusable for parallel tile decoding

Change-Id: I1df09382b4567a0e5f4434825d47c79afe2399be
2013-10-28 20:54:43 +01:00
James Zern
40ae02c247 rename LOG2_* defines to *_LOG2
gets rid of a mix of styles

Change-Id: I3591d312157bc6f53a25438bf047765c671fd8a8
2013-08-22 14:45:24 -07:00
James Zern
ccf6710dc2 VP9_COMMON: drop cur_tile_{row,col}_idx
these were only being written in one location and never read.

Change-Id: If59f3c09aa1485cf89bac0099a8a79e99688b5d1
2013-07-22 13:23:33 -07:00
Dmitry Kovalev
9482a0bf10 Cleaning up tile code.
Removing tile_rows and tile_columns from VP9Common, removing redundant
constants MIN_TILE_WIDTH and MAX_TILE_WIDTH, changing signature of
vp9_get_tile_n_bits.

Change-Id: I8ff3104a38179b2c6900df965c144c1d6f602267
2013-07-16 14:47:15 -07:00
Dmitry Kovalev
b7559258a4 Using mi_cols instead of mb_cols.
Eliminating usage of mb-units, switching to mi-units. Adding
ALIGN_POWER_OF_TWO macro.

Change-Id: I2491c969f713207c062011878b57e4e531818607
2013-07-08 14:54:04 -07:00
Yaowu Xu
0449ee0fec Fix a off-by-one bug
in the calculation of maximum number of tiles in log2 scale.

Change-Id: Id283d6e51a8b926015fd3fc631cdbfb4b8268d4a
2013-06-03 14:25:28 -07:00
Jingning Han
776c1482a3 Merge SB8X8 into the codebase
Pull sb8x8 out of experimental list. verified via borg run tests.
Fixed unit test failures.

Change-Id: I12a4bbd17395930580c048ab68becad1ffe46e76
2013-05-07 09:08:25 -07:00
Ronald S. Bultje
1a46b30ebe Grow MODE_INFO array to use an 8x8 basis.
Change-Id: I087e08e7909a406b71715b8525c104208daa6889
2013-04-26 11:57:17 -07:00
Dmitry Kovalev
3644a5b632 Code cleanup.
Fixing function arguments alignment, reusing MIN/MAX and clamp functions.

Change-Id: I87dd5a40ffb65b521b8abbf0fccf2f50552c5309
2013-03-25 15:16:14 -07:00
Dmitry Kovalev
7f99c3c59a Code cleanup.
Removing redundant 'extern' keywords, fixing formatting and #include order,
code simplification.

Change-Id: I0e5fdc8009010f3f885f13b5d76859b9da511758
2013-03-05 14:12:16 -08:00
Ronald S. Bultje
89a206ef2f Add support for tile rows.
These allow sending partial bitstream packets over the network before
encoding a complete frame is completed, thus lowering end-to-end
latency. The tile-rows are not independent.

Change-Id: I99986595cbcbff9153e2a14f49b4aa7dee4768e2
2013-02-13 12:31:00 -08:00
Ronald S. Bultje
f496f601fb Add tile column size limits (256 pixels min, 4096 pixels max).
This is after discussion with the hardware team. Update the unit test
to take these sizes into account. Split out some duplicate code into
a separate file so it can be shared.

Change-Id: I8311d11b0191d8bb37e8eb4ac962beb217e1bff5
2013-02-12 10:33:34 -08:00