External dynamic resize with swapping width and height was
not handled properly.
Fix is to re-init loop-filter under certain condtions.
Modify unittest to test this case.
Without this change test will fail.
Relates to: https://bugs.chromium.org/p/webm/issues/detail?id=1140
Change-Id: I7d81ca7fe0783b3bc103a52a7b7cf073a96be26e
allocations done within this function are protected with
vpx_internal_error; adding the setjmp fixes a crash in
vp9_lookahead_push() under low memory conditions.
Change-Id: I4b79dca37cc7fadc4b7633f0db44c0e406799bc6
An issue exists with reference_masking in non-rd pickmode for spatial
scaling. It was kept off for internal dynamic resizing and svc, this
change is to keep it off also for external dynamic resizing.
Update to external resize test, and update TODO to re-enable this
at frame level when references have same scale as source.
Change-Id: If880a643572127def703ee5b2d16fd41bdbf256c
When the codec frame size is the same as the reference frame size,
release the scaled reference before assigning it a new buf_idx.
Only affects 1 pass non-svc mode, where the scaled references are
release only under certain conditions (to prevent un-needed scaling
of the references every frame).
Modified a unittest that can trigger this bug without this change.
https://code.google.com/p/chromium/issues/detail?id=582598
Change-Id: I9a884e36ebd7608b1641ec2a469e20a4f829cf43
If the application changes frame size (external size changes),
and aq-mode=3 is on, reset the cyclic refresh.
Modify the TestExternalResize unittest (longer run with more resize
actions). Without this change an assert would be triggered on this
longer test.
Change-Id: I0eefd2cd7ffa0c557cca96ae30d607034a2599ce
The postproc vp9_denoise() is a spatial denoise/blur function.
It was not intended to be used if temporal denoising is enabled.
Change-Id: I97d2dcb941e7cc49bbafce99d9286beb2693249d
Changes to mode selection for 1 pass SVC mode:
use base layer motion vector, changes to intra-prediction.
Change-Id: I3e883aa04db521cfa026a0b12c9478ea35a344c9
This patch fixes a bug that causes the loop filter search to reset to
a low value or zero after each arf overlay frame. We expect the overlay
frames to need little or no loop filtering but this should not propagate.
Change-Id: I895b28474cf200f20d82793f3de40b60b19579fd
Different quality levels are used for different regions in
the frame depending on how far they are vertically from the
center. Specifically, three segments are used based on the
mi_row index with respect number to the number of mi_rows in
the frame.
Change-Id: Ifc8b777bc58ea8521dffc4640360c67d99f8d381
For testing implemented a fixed pattern and delta, 1 pass,
fixed Q, low delay mode.
This has not in any way been tuned or optimized.
Change-Id: Idf5ee179b277fa15d07a97f14f2ce5bbaae80a04
Keep track of frame indexes for the references, and
constrain inter mode search for reference with same
temporal alignment.
Improves speed by about ~15%, no noticeable loss in
compression performance.
Change-Id: I5c407a8acca921234060c4fcef4afd7d734201c8
This change alters the nature and use of exhaustive motion search.
Firstly any exhaustive search is preceded by a normal step search.
The exhaustive search is only carried out if the distortion resulting
from the step search is above a threshold value.
Secondly the simple +/- 64 exhaustive search is replaced by a
multi stage mesh based search where each stage has a range
and step/interval size. Subsequent stages use the best position from
the previous stage as the center of the search but use a reduced range
and interval size.
For example:
stage 1: Range +/- 64 interval 4
stage 2: Range +/- 32 interval 2
stage 3: Range +/- 15 interval 1
This process, especially when it follows on from a normal step
search, has shown itself to be almost as effective as a full range
exhaustive search with step 1 but greatly lowers the computational
complexity such that it can be used in some cases for speeds 0-2.
This patch also removes a double exhaustive search for sub 8x8 blocks
which also contained a bug (the two searches used different distortion
metrics).
For best quality in my test animation sequence this patch has almost
no impact on quality but improves encode speed by more than 5X.
Restricted use in good quality speeds 0-2 yields significant quality gains
on the animation test of 0.2 - 0.5 db with only a small impact on encode
speed. On most clips though the quality gain and speed impact are small.
Change-Id: Id22967a840e996e1db273f6ac4ff03f4f52d49aa
This function now has an AVX intrinsics version which is about 80%
faster compared to the C implementation. This provides a 2-4% total
speed-up for encode, depending on encoding parameters. The function
utilizes 3 properties of the cost function lookup table, constructed
in 'cal_nmvjointsadcost' and 'cal_nmvsadcosts'.
For the joint cost:
- mvjointsadcost[1] == mvjointsadcost[2] == mvjointsadcost[3]
For the component costs:
- For all i: mvsadcost[0][i] == mvsadcost[1][i]
(equal per component cost)
- For all i: mvsadcost[0][i] == mvsadcost[0][-i]
(Cost function is even)
These must hold, otherwise the AVX version of the function cannot be used.
Change-Id: I6c2791d43022822a9e6ab43cd124a773946d0bdc
This reverts commit f1342a7b07.
This breaks 32-bit builds:
runtime error: load of misaligned address 0xf72fdd48 for type 'const
__m128i' (vector of 2 'long long' values), which requires 16 byte
alignment
+ _mm_set1_epi64x is incompatible with some versions of visual studio
Change-Id: I6f6fc3c11403344cef78d1c432cdc9147e5c1673
This function now has an AVX intrinsics version which is about 80%
faster compared to the C implementation. This provides a 2-4% total
speed-up for encode, depending on encoding parameters. The function
utilizes 3 properties of the cost function lookup table, constructed
in 'cal_nmvjointsadcost' and 'cal_nmvsadcosts'.
For the joint cost:
- mvjointsadcost[1] == mvjointsadcost[2] == mvjointsadcost[3]
For the component costs:
- For all i: mvsadcost[0][i] == mvsadcost[1][i]
(equal per component cost)
- For all i: mvsadcost[0][i] == mvsadcost[0][-i]
(Cost function is even)
These must hold, otherwise the AVX version of the function cannot be used.
Change-Id: I184055b864c5a2dc37b2d8c5c9012eb801e9daf6
Source noise level estimate is also useful for
setting variance encoder parameters (variance thresholds,
qp-delta, mode selection, etc), so allow it to be used also
if denoising is not on.
Change-Id: I4fe23d47607b4e17a35287057f489c29114beed1
Periodically estiamte noise level in source, and only denoise
if estimated noise level is above threshold.
Change-Id: I54f967b3003b0c14d0b1d3dc83cb82ce8cc2d381
Use the existing VP9_SET_SVC control to set the
first spatial layer to encode.
Since we loop over all spatial layers inside the encoder, the
setting of spatial_layer_id via VP9_SET_SVC has no relevance.
Use it instead to set the first_spatial_layer_to_encode,
which allows an application to skip encoding lower layer(s).
Change only affects the 1 pass CBR SVC.
Change-Id: I5d63ab713c3e250fdf42c637f38d5ec8f60cd1fb
Temporary fix to denoiser when dynamic resizing is on.
-Reallocate denoiser buffers on resized frame.
-Force golden update on resized frame.
-Don't denoise resized frame, and copy source into denoised buffers.
Change-Id: Ife7638173b76a1c49eac7da4f2a30c9c1f4e2000
Dynamic resizing now support two-steps scaling: first go down to
3/4 and then 1/2. This feature is under a flag which controls the
switch between two-steps scaling and one-step scaling (1/2 only).
Change-Id: I3a6c1d3d5668cf8e016a0a02aeca737565604a0f
The loopfilter masks are now built in the decode loop.
This is done so we can eventually reduce the number of
MODE_INFO structs required by the decoder.
The encoder builds the masks for the entire frame prior
to calling the loopfilter.
Change-Id: Ia2146b07e0acb8c50203e586dfae0c4c5b316f11
In the decoder, map this to the output variable vpx_image_t.r_w/h.
This is intended as an improved version of VP9D_GET_DISPLAY_SIZE,
which doesn't work with parallel frame decoding. In the encoder,
map this to a codec control func (VP9E_SET_RENDER_SIZE) that takes
a w/h pair argument in a int[2] (identical to VP9D_GET_DISPLAY_SIZE).
Also add render_size to the encoder_param_get_to_decoder unit test.
See issue 1030.
Change-Id: I12124c13602d832bf4c44090db08c1009c94c7e8
The name "display_*" (or "d_*") is used for non-compatible information
(that is, the cropped frame dimensions in pixels, as opposed to the
intended screen rendering surface size). Therefore, continuing to use
display_* would be confusing to end users. Instead, rename the field
to render_*, so that struct vpx_image can include it.
Change-Id: Iab8d2eae96492b71c4ea60c4bce8121cb2a1fe2d
Reallocation of mi buffer fails if change size on the first frame and
change config in subsequent frames. Add a condition for resolution
check to avoid assertion failure.
BUG=1074
Change-Id: Ie26ed816a57fa871ba27a72db9805baaaeaba9f3
In decoder, export (eventually) into vpx_image_t.range field. In
encoder, use oxcf->color_range to set it (same way as for
color_space).
See issue 1059.
Change-Id: Ieabbb2a785fa58cc4044bd54eee66f328f3906ce
For 1 pass CBR spatial-SVC:
Add cyclic refresh parameters to the svc-layer context.
This allows cyclic refresh (aq-mode=3) to be applied to
the whole super-frame (all spatial layers).
This gives a performance improvement for spatial layer encoding.
Addd the aq_mode mode on/off setting as command line option.
Change-Id: Ib9c3b5ba3cb7851bfb8c37d4f911664bef38e165
The normative (convolve8) filter is optimized/faster than
the nonnormative one. Pass usage of scaler (normative/nonomorative)
to vp9_scale_if_required(), and always use normative one for 1 pass.
Change-Id: I2b71d9ff18b3c7499b058d1325a9554de993dd52
If the encoder dynamic resize is triggered and change config()
is then called, it will reset the current (resized) codec width/height
back to the the config (unresized) width/height (which will then
prevent the resizing action from occurring in encoder_loop).
Avoid this by checking for a change in the config width/height
before resetting the cm->width/height.
Change-Id: Id9d50c0ee8a943abe4b6c72bbaa02d9696f93177
For one pass CBR: only check for updating refresh_golden
if ext_refresh_frame_flags_pending is not set (i.e., == 0).
And move the resetting of ext_refresh_frame_flags_pending = 0
down to after the encode_loop (and account for dropped frames).
This is to prevent changing refresh_golden flga when the user
supplies the reference/update flags.
Change-Id: I4d87b3e705ba43f243667e367503b585c61e2a54
Switch to use the normative (convolve8) filter for source scaling,
only for 1/2x1/2 scaling for now. This is faster and has better
quality than either the vpx_scale_frame or the nonnormative scaler.
Remove the vp9_scale_if_required_fast, which is now not used.
Change-Id: I2f7d73950589d19baafb1fa650eac987d531bcc8
For 1 pass CBR mode under screen content mode:
if pre-analysis (source temporal-sad) indicates significant
change in content, then check the projected frame size after
encode_frame(), and if size is above threshold, force re-encode
of that frame at max QP.
Change-Id: I91e66d9f3167aff2ffcc6f16f47f19f1c21dc688
and FUN_CONV_2D macros. The predict lut now handles
this case. The encoder now calls vpx_scaled_2d() instead
of vpx_convolve8() for scaling.
Change-Id: Ia1c8af8a31e4cb4887a587143108cb45835f7df7
Ssim_vars is used to accumulate stats based 4x4 pixel blocks, this
commit changes the allocations size to be based on mi_rows and mi_cols
to avoid out-of-bound memory access for larger size videos. The hard
coded 720x480 can only work for image size up to 2880x1920.
Change-Id: Id9d07f3f777385b448ac88a6034b7472e4cf3c79
It in essence refactors the code for both the interpolation
filtering and the convolution. This change includes the moving
of all the files as well as the changing of the code from vp9_
prefix to vpx_ prefix accordingly, for underneath architectures:
(1) x86;
(2) arm/neon; and
(3) mips/msa.
The work on mips/drsp2 will be done in a separate change list.
Change-Id: Ic3ce7fb7f81210db7628b373c73553db68793c46
Avoid scaling the references if they have already been scaled.
Change only affects 1 pass non-svc mode for now.
Change-Id: I204f4079c026cba7adce7a7f855d072f6139ccec
The fast scaling for 1 pass mode was being used only on the
first frame after resizing event (because resize_scale_num/den
is set to 1 and only changed for first frame following resize event).
Change-Id: I723b63e21823eb858f25f5662d2bbe4f1842e61f
Proper use/update of resize_state and resize_pending to constrain
the total amount of downsizing to be at most one scale down, for now.
Change-Id: Id18fc32499f2fbdbec16728dcdc9e4eac09098f0
The encoder gets its dqcoeff from the context tree. In the decoder move
it to directly after MACROBLOCKD.
Change-Id: I46c9b76f26956a360d17de0b26ecb994dae34ecb
Even if the recode loop is not enabled for the current frame type
trap the case where the projected size of a a frame is above the
maximum allowed in recode_loop_test()
Change-Id: I453004694b8f8699e3c2a83252e9f83adccdda4e
Adds two new vp9 parameters --min-gf-interval and --max-gf-interval
to enable testing based on frequency of alt-ref frames.
Also adds a unit-test to test enforcement of min-gf-interval.
For both these parameters the default value is 0, which indicates
they are picked by the encoder, based on resolution and framerate
considerations. If they are greater than zero, the specified
parameter is honored.
(Additional note by paulwilkins)
Note that there is a slight oddity in that key frames are also GFs and
considered part of GF only group. However they are treated as not
being part of an arf group because for arf groups the previous GF is
assumed to be the terminal or overlay frame for the previous group.
(end note)
Change-Id: Ibf0c30b72074b3f71918ab278ccccc02a95a70a0
to MB_MODE_INFO_EXT. This saves 36 bytes per 8x8 area for
both the decoder and encoder. (encoder has two MODE_INFO
buffers)
Change-Id: If006abb2224acaf326df3c2be09e77e967662107
Decision to scale down/up is based on buffer state and average QP
over previous time window. Limit the total amount of down-scaling
to be at most one scale down for now.
Reset certain quantities after resize (buffer level, cyclic refresh,
rate correction factor).
Feature is enable via the setting rc_resize_allowed = 1.
Change-Id: I9b1a53024e1e1e953fb8a1e1f75d21d160280dc7
set_frame_size() is being called twice, once before entering
encode_encode_frame_to_data_rate(), and once again in that function.
No need to call it twice for one-pass mode.
Change-Id: I5fabaf0a90482d4f42cd89ef7ae1402c31aec600
For content that is identified as likely to contain some
animation or graphics content, increase the availability
of split modes for good quality speeds 1-3.
On a problem test animation clip this improves metrics
results by about 0.25 db and makes a noticeable difference
visually. It also causes a small drop in file size (~0.5%) but
a rise in encode time of about 5-6% at speed 2.
For more normal content it should have no effect.
Change-Id: Ic4cd9a8de065af9f9402f4477a17442aebf0e439
Some places are using the unoptimized variance function. This was never
intended and does not fit into the optimization framework.
Change-Id: Id96238407aad03b0ffd4a46cd183555a026daedc
Break out the setting of the block variance split thresholds,
since they are locally modified, e.g., based on local/segment qp.
No change in performance.
Change-Id: I0a3238e6dab05140657539fc4bd27ac5ff7a554e
This patch provides a partial rapid feedback of bits
resulting from extreme undershoot.
Some improvement on some problem animated material
but in its current form only a small impact on the metrics results
of our standard test sets.
Change-Id: Ie03036ea8123bc2553437cb8c8c9e7a9fc5dac5d
This patch addresses two issues that can occur when the
encoder chooses to use a mixture of ARF and GF groups.
The first issue relates to a failure to reset the "ARF active" flag
correctly when transitioning from coding ARF groups to coding
GF groups. This caused some golden frames to be encoded
with an incorrect bit rate target as if they were ARF overlay frames.
The second issue relates to the encoding of a single short GF group
just before a key frame. Where the last group before a key frame
is an ARF group we expect the final frame before the key frame to
be an low data rate overlay frame. However, when the last group
is a GF group, the final frame before the key frame should be a normal
frame with a normal bit allocation. This issue had the potential to cause
a single poorly coded frame just before a key frame. If that key frame
were a forced key frame rather than a real scene cut, this might cause
pulsing.
Change-Id: Idf1eb5eaf63a231495a74de7899236e1ead9fb00
Testing on another rate control patch reveals that in some
situations, where the encoder is flipping in and out of arf
mode, we get an encoder decoder mismatch.
Whilst it is still not clear why, skipping the last buffer
update seems to trigger the problem. Until I can establish
why, or if there is another underlying cause, I am reverting
this change.
This reverts commit e5112b3ae3.
Change-Id: I315c5200414de89458015823344b7367e9dd75ba
With the sad functions, and hopefully the variance functions soon,
moving to the vpx_dsp location, place the defines used in the
reference C code in a common location.
Change-Id: I4c8ce7778eb38a0a3ee674d2f1c488eda01cfeca
The computation of new metrics is not supported yet in highbitdepth
mode. This commit adds protection to make sure the computation is
done only when highbitdepth is not on. This protection shall be
revised when support of highbitdpeth computation is added.
This resolves the encoder crash when configured with both
--enable-internal-stats
--enable-vp9-highbitdepth
Change-Id: Id9f4bcc4fa26d9ca0e9eabade83f3f88a5b212e6
Where a frame appears to be a repeat of an earlier
frame or frame buffer, but the first pass code
does not anticipate this (usually because it is matching
the GF or ARF buffer not the last frame buffer), do not
update the last frame buffer.
This helps ensure that the content of the last frame buffer
is kept "different" where possible, and not updated to
match the GF or ARF. This is particularly helpful in some
animated sequences where there are groups of repeating
frames. Here it has quite a big impact. However, in most
of our standard test clips it has little or no impact.
Change-Id: I77332ee1a69f9ffc0c6080bfeb811c43fd8828e6
Create a new component, vpx_dsp, for code that can be shared
between codecs. Move the SAD code into the component.
This reduces the size of vpxenc/dec by 36k on x86_64 builds.
Change-Id: I73f837ddaecac6b350bf757af0cfe19c4ab9327a
(see I3a05cf1610679fed26e0b2eadd315a9ae91afdd6)
For the test clip used, the decoder performance improved by ~2%.
This is also an intermediate step towards adding back the
mode_info streams.
Change-Id: Idddc4a3f46e4180fbebddc156c4bbf177d5c2e0d
PSNR HVS is a human visual system weighted version of SNR that's
gained some popularity from academia and apparently better matches
MOS testing.
This code is borrowed from the Daala Project but uses our FDCT code.
Change-Id: Idd10fbc93129f7f4734946f6009f87d0f44cd2d7
The vbp thresholds are set seperately for boosted/non-boosted
superblocks according to their segment_id. This way we don't
have to force the boosted blocks to split to 32x32.
Speed 6 RTC set borg test result showed some quality gains.
Overall PSNR: +0.199%; Avg PSNR: +0.245%; SSIM: +0.802%.
No speed change was observed.
Change-Id: I37c6643a3e2da59c4b7dc10ebe05abc8abf4026a
For non-SVC 1 pass CBR: make the GF update interval a multiple of the
cyclic refresh period, and use encoding stats to prevent GF update at certain times.
Change-Id: I4c44cacc2f70f1d27391a47644837e1eaa065017
Frame buffers are now allocated dynamically on-demand.
Entries in the reference frame map, cm->ref_frame_map,
may now be set to -1 (INVALID_IDX) to indicate that
there is not a valid reference buffer in that "slot".
All slots in the reference frame map are now initialized
to the empty state (-1) and each buffer is initialized
to have a reference count of 0.
Change-Id: Id1afe98de98db4ae8b2dfefed7889c3b28c68582
Simple skin detection, from vp8; works reasonable on most of the
RTC clips, but could miss sometimes.
Added debug flag to write out skin map over source input.
Change-Id: I2caea7592f1c459047aac46627eeb24a94946464
This is to avoid redo the same calculation repeatly, and also allow
easier adjustments for further experiments.
This commit shall have no effect on quality/compression.
Change-Id: I4460acf5c808ff5518da18d21e002c5da58af857
Note: This feature is still in development.
Add an option for the encoder to decide the resolution
at which to encode each frame.
Each KF/GF/ARF goup is tested to see if it would be
better encoded at a lower resolution. At present, each
KF/GF/ARF is coded first at full-size and if the coded
size exceeds a threshold (twice target data rate) at
the maximum active Q then the entire group is encoded
at lower resolution.
This feature is enabled in vpxenc by setting:
--resize-allowed=1
In addition, if the vpxenc command line also specifies
valid frame dimensions using:
--resize-width=XXXX & --resize_height=YYYY
then *all* frames will be encoded at this resolution.
Change-Id: I13f341e0a82512f9e84e144e0f3b5aed8a65402b
In frame parallel decode, libvpx decoder decodes several frames on all
cpus in parallel fashion. If not being flushed, it will only return frame
when all the cpus are busy. If getting flushed, it will return all the
frames in the decoder. Compare with current serial decode mode in which
libvpx decoder is idle between decode calls, libvpx decoder is busy
between decode calls.
Current frame parallel decode will only speed up the decoding for frame
parallel encoded videos. For non frame parallel encoded videos, frame
parallel decode is slower than serial decode due to lack of loopfilter
worker thread.
There are still some known issues that need to be addressed. For example:
decode frame parallel videos with segmentation enabled is not right sometimes.
* frame-parallel:
Add error handling for frame parallel decode and unit test for that.
Fix a bug in frame parallel decode and add a unit test for that.
Add two test vectors to test frame parallel decode.
Add key frame seeking to webmdec and webm_video_source.
Implement frame parallel decode for VP9.
Increase the thread test range to cover 5, 6, 7, 8 threads.
Fix a bug in adding frame parallel unit test.
Add VP9 frame-parallel unit test.
Manually pick "Make the api behavior conform to api spec." from master branch.
Move vp9_dec_build_inter_predictors_* to decoder folder.
Add segmentation map array for current and last frame segmentation.
Include the right header for VP9 worker thread.
Move vp9_thread.* to common.
ctrl_get_reference does not need user_priv.
Seperate the frame buffers from VP9 encoder/decoder structure.
Revert "Revert "Revert "Revert 3 patches from Hangyu to get Chrome to build:"""
Conflicts:
test/codec_factory.h
test/decode_test_driver.cc
test/decode_test_driver.h
test/invalid_file_test.cc
test/test-data.sha1
test/test.mk
test/test_vectors.cc
vp8/vp8_dx_iface.c
vp9/common/vp9_alloccommon.c
vp9/common/vp9_entropymode.c
vp9/common/vp9_loopfilter_thread.c
vp9/common/vp9_loopfilter_thread.h
vp9/common/vp9_mvref_common.c
vp9/common/vp9_onyxc_int.h
vp9/common/vp9_reconinter.c
vp9/decoder/vp9_decodeframe.c
vp9/decoder/vp9_decodeframe.h
vp9/decoder/vp9_decodemv.c
vp9/decoder/vp9_decoder.c
vp9/decoder/vp9_decoder.h
vp9/encoder/vp9_encoder.c
vp9/encoder/vp9_pickmode.c
vp9/encoder/vp9_rdopt.c
vp9/vp9_cx_iface.c
vp9/vp9_dx_iface.c
This reverts commit a18da9760a.
Change-Id: I361442ffec1586d036ea2e0ee97ce4f077585f02
In frame parallel decode, libvpx decoder decodes several frames on all
cpus in parallel fashion. If not being flushed, it will only return frame
when all the cpus are busy. If getting flushed, it will return all the
frames in the decoder. Compare with current serial decode mode in which
libvpx decoder is idle between decode calls, libvpx decoder is busy
between decode calls. VP9 frame parallel decode is >30% faster than serial
decode with tile parallel threading which will makes devices play 1080P
VP9 videos more easily.
* frame-parallel:
Add error handling for frame parallel decode and unit test for that.
Fix a bug in frame parallel decode and add a unit test for that.
Add two test vectors to test frame parallel decode.
Add key frame seeking to webmdec and webm_video_source.
Implement frame parallel decode for VP9.
Increase the thread test range to cover 5, 6, 7, 8 threads.
Fix a bug in adding frame parallel unit test.
Add VP9 frame-parallel unit test.
Manually pick "Make the api behavior conform to api spec." from master branch.
Move vp9_dec_build_inter_predictors_* to decoder folder.
Add segmentation map array for current and last frame segmentation.
Include the right header for VP9 worker thread.
Move vp9_thread.* to common.
ctrl_get_reference does not need user_priv.
Seperate the frame buffers from VP9 encoder/decoder structure.
Revert "Revert "Revert "Revert 3 patches from Hangyu to get Chrome to build:"""
Conflicts:
test/codec_factory.h
test/decode_test_driver.cc
test/decode_test_driver.h
test/invalid_file_test.cc
test/test-data.sha1
test/test.mk
test/test_vectors.cc
vp8/vp8_dx_iface.c
vp9/common/vp9_alloccommon.c
vp9/common/vp9_entropymode.c
vp9/common/vp9_loopfilter_thread.c
vp9/common/vp9_loopfilter_thread.h
vp9/common/vp9_mvref_common.c
vp9/common/vp9_onyxc_int.h
vp9/common/vp9_reconinter.c
vp9/decoder/vp9_decodeframe.c
vp9/decoder/vp9_decodeframe.h
vp9/decoder/vp9_decodemv.c
vp9/decoder/vp9_decoder.c
vp9/decoder/vp9_decoder.h
vp9/encoder/vp9_encoder.c
vp9/encoder/vp9_pickmode.c
vp9/encoder/vp9_rdopt.c
vp9/vp9_cx_iface.c
vp9/vp9_dx_iface.c
Change-Id: Ib92eb35851c172d0624970e312ed515054e5ca64
1. Added row-based loopfilter in encoder;
2. Moved common multi-threaded loopfilter functions from decoder
to common;
3. Merged multi-threaded loopfilter code, and made encoder/
decoder call same function to reduce code duplication.
Encoder tests showed that 1% - 2% speedup was seen for good-quality
2-pass mode(at speed 3); 1% - 3% speedup using 2 threads and 4% - 6%
speedup using 4 threads were seen for real-time mode(at speed 7).
Change-Id: I8a4ac51c2ad9bab9fa7b864e90743931c53ec1c4
This commit adds encoder side control for vp9 to set color space info
in the output compressed bitstream.
It also amends the "vp9_encoder_params_get_to_decoder" test to verify
the correct color space information is passed from the encoder end to
decoder end.
Change-Id: Ibf5fba2edcb2a8dc37557f6fae5c7816efa52650
Replaced "color space" with "color format" in comments where color
sampling format is concerned, so to differentiate from the concept
defined in COLOR_SPACE.
Change-Id: I8c935034c166b24307a99352dab1686531276bb8
The vp9_denoiser_free() function will internally check if the
buffer pointers are NULL. This commit makes the encoder always
call vp9_denoiser_free() after finishing encoding. It protects the
case where noise_sensitivity_level is changed during encoding
process and happen to be turned off towards the end of sequence,
which could result memory space allocated to denoiser not being
released.
Change-Id: Ie20dc2f2e6e5fb6333fbab3356bc153978a6a0f8
Allocate the frame buffer allocation for denoiser once during the
encoder initialization. This avoids allocating frame buffer
multiple times and overwriting the buffer pointer without proper
releasing.
Change-Id: I9b3baa6283449d86fd164534d344c036bb035700
When testing frame sse to choose a loop filter value and
when checking ambient error in kf Q selection, use 64 bit
values for accumulating the sse, to avoid risk of overflow
for large image formats.
Change-Id: I03765d16c843d0ade61a45b0cd46312472697e57
This commit fixes the buffer alignment control in denoised video
output function. The encoder is now able to properly store the
denoised input video into provided file when enabled.
Change-Id: I258e272c8d4a9b52592e16d6d09976c6f5c21728
Local variables used at the setjmp() site need to be marked volatile.
Relevant excerpt from the 'man longjmp':
===============
The values of automatic variables are unspecified after a call to
longjmp() if they meet all the following criteria:
· they are local to the function that made the corresponding setjmp(3) call;
· their values are changed between the calls to setjmp(3) and longjmp(); and
· they are not declared as volatile.
===============
Change-Id: I093e6eeeedbf5f781d202248ca701ba2c29d3064
Initial patch to remove get_zbin_mode_boost() and
cpi->zbin_mode_boost.
For now sets a dummy value of 0 for zbin extra pending
a further clean up patch.
Change-Id: I64a1e1eca2d39baa8ffb0871b515a0be05c9a6af
Fails to compile. Bad calls to vp9_alloc_frame_buffer
and vp9_realloc_frame_buffer in postproc.c
This reverts commit 399823b6f5.
Change-Id: I29f0e173f8e185d3a303cfdb17813e1eccb51e3a
Add support for setting byte alignment on the Y, U, and V plane of the
reference buffers. The byte alignment must be a power of 2, from 32 to
1024. A value of 0 sets legacy alignment.
Change-Id: I7c1399622f7aa68e123646369216b32047dda73d
The restructure moves the decision into the rd pick
modes loop and makes a decision based at the 16x16
block level instead of only the 64x64 level.
This gives finer granularity and better visual results
on the clips I have tested. Metrics results are worse
than the old AQ2 especially for PSNR and this mode
now falls between AQ0 and AQ1 in terms of visual
impact and metrics results.
Further tuning of this to follow.
It should be noted that if there are multiple iterations
of the recode loop the segment for a MB could change
in each loop if the previous loop causes a change in the
complexity / variance bin of the block. Also where a block
gets a delta Q this will alter the rd multiplier for this block
in subsequent recode iterations and frames where the
segmentation is applied.
Change-Id: I20256c125daa14734c16f7cc9aefab656ab808f7
the flag in the header wasn't being set based on the encoder
configuration in non-intra only mode
broken since:
fbc2fbf Adding oxcf temp variable.
Change-Id: Ib4cff9901889824bc4e68d7f0f6deb1e41df2f53
Currently, VP9 supports column-tile encoding, which allows a frame
to be encoded in multiple column tiles independently. The number of
column tiles are set by encoder option "--tile-columns". This
provides a way to encode a frame in parallel.
Based on previous set of patches, this patch implemented the tile-
based multi-threaded encoder. Each thread processes one or more
tiles.
Usage:
For HD clips:
--tile-columns=2 --threads=1/2/3/4
While using 4 threads, tests showed that the encoder achieved
2.3X - 2.5X speedup at good-quality speed 3, and 2X speedup at
realtime speed 5.
Change-Id: Ied987f8f2618b1283a8643ad255e88341733c9d4
Each tile's tok starting address is calculated before the encoding
process. These addresses are stored so that the same calculation
won't be done again in packing bit stream.
Change-Id: I0a3be0301f002260c19a850303f2f73ebc47aa50
This patch modified struct VP9_COMP. Created a struct ThreadData
to include data that need to be copied for each thread. In
multiple thread case, one thread processes one tile. all threads
share one copy of VP9_COMP,
(refer to VP9_COMP *cpi in the code)
but each thread has its own copy of ThreadData,
(refer to ThreadData *td in the code).
Therefore, within the scope of encode_tiles(), both cpi and td
need to be passed as function parameters.
In single thread case, the FRAME_COUNTS pointer in ThreadData
points to "counts" in VP9_COMMON.
Change-Id: Ib37908b2d8e2c0f4f9c18f38017df5ce60e8b13e
These 2 members in RD_OPT were moved to TileDataEnc struct
already, and therefore were removed here.
Change-Id: I22fee3b67f96e473a58e194a7edc76dbd48bfa04
Several frame counters in encoder are updated at SB level. Combine
those counters and put them in a separate struct, which allows us
to allocate one copy for each thread.
Change-Id: I00366296a13c0ada4d8fa12f5e07728388b6cab7
Modified VP9_COMP struct to include MACROBLOCK *mb. This change
makes it feasible in multi-thread case to allocate a mb for each
thread.
Change-Id: I624d6d1aa9c132362200753e5d90b581b1738d6e
Prepare for the introduction of frame-size change
logic into the recode loop.
Separated the speed dependent features into
separate static and dynamic parts, the latter being
those features that are dependent on the frame size.
Change-Id: Ia693e28c5cf069a1a7bf12e49ecf83e440e1d313
This patch was to fix the vpxdec fuzzing3 test failure. When an
error occurs, setjmp() is invoked, which calls the decoder
removing routine. In multiple thread situation, other threads
could try to access the frame context memory that is already
deallocated, thus causing a segfault.
An invalid unit test was added for this issue.
Change-Id: Ida7442154f3d89759483f0f4fe0324041fffb952
This will save the memory and improve the decode speed due to
removing unnecessary memset of big prev_mi array for
all the key frames.
Decoding a all key frames 1080p video shows speed improve around 2%.
Change-Id: I6284a445c1291056e3c15135c3c20d502f791c10
The current logic was allowing for disabling golden refresh only
for two pass svc encoding. This change disables it as long as
more than 1 layer encoding is used (for example temporal layers under 1pass CBR).
Change-Id: I4dc5204a7ad365c821ec7963e93b59da82e1826b
This will save a lot of memory for decoder due to removing of prev_mi,
but prev_mi is still needed in encoder. So this will increase a little bit
memory for encoder.
Change-Id: I24b2f1a423ebffa55a9bd2fcee1077dac995b2ed
The point at which frames are scaled to their
coded dimensions is moved into the re-code loop.
This is in preparation for a further patch that
will add logic into the re-code loop to reduce
the coded frame size if the encoder is struggling
to hit the target data rate at the native frame
size.
Change-Id: Ie4131f5ec6fb93148879f6ce96123296442bf2d1
Add second level arf Q adjustment when using dual arfs
in constant Q mode.
Previously in constant Q mode enabling dual arf hurt by ~5%
but with this change the average benefit is ~1-1.5% with some
mid range data points up ~10%.
Note however that it still hurts on some clips including
some very low motion show content.
Change-Id: I5b7789a2f42a6127d9e801cc010c20a7113bdd9b
This patch allocated frame contexts outside VP9_COMMON. This allows
multiple threads to share the same copy of frame contexts, and
reduces the overhead. It also guarantees the correct update of
these contexts during bitstream packing. This patch doesn't change
encoding result.
Change-Id: Ic181a2460b891d1d587278a6d02d8057b9dbd353
Extend --auto-alt-ref from parameter so we can use it to
turn multi-arf on and off from the command line.
For now the range is 0-off, 1-on, 2-multi-arf on.
Rename play_alternate to enable_auto_arf
Change-Id: Id7b64407cfbe76ba0090a83b588a03e22a240386
We encode a empty invisible frame in front of the base layer frame to
avoid using prev_mi. Since there's a restriction for reference frame
scaling factor, we have to make it smaller and smaller gradually until
its size is 16x16.
Change remerged.
Change-Id: I9efab38bba7da86e056fbe8f663e711c5df38449
This reverts commit 452dc21500.
This change has introduced a significant quality regression on content
with forced key frames. (e.g. the YT and yt-hd set). It is most
noticeable in static content where the kf bits dominate. Here, despite
key frames being apparently coded at the same Q, there is a drop in all
metrics of ~20% (e.g clXR and BFa0).
Change-Id: Iba14cc61778c0846fa0a59c33c55a9fc49512cb4
We encode a empty invisible frame in front of the base layer frame to
avoid using prev_mi. Since there's a restriction for reference frame
scaling factor, we have to make it smaller and smaller gradually until
its size is 16x16.
Change-Id: I60b680314e33a60b4093cafc296465ee18169c19
Move the point at which input frames are scaled
into the recode loop. This will allow us to change
the coded frame size dynamically in response
to previous attempts to encode the frame at a
higher resolution.
A following patch will implement a scheme for
resizing the frame in the recode loop.
Change-Id: I6a59c02d6ac1626512edad6de8b60063b79433e6
Miscellaneous bug-fixes for high bitdepth functionality.
With this patch, high bit-depth profiles become mostly functional,
except for an intermittent assert failure issue that is being
tracked.
Change-Id: I6a7fcbdcf1e5b09842e88535f8442d2e1230748c
This patch re-enabled the feature in Pengchong's patch
(commit 1286126073). Originally, it
was turned on while use_lastframe_partitioning > 0(not used anymore).
Now it was added as a feature, and turned on while speed >= 2.
As described in the original patch, this feature helps speed up the
slideshows in YouTube.
Change-Id: I1b0f18d65da1ee1c8d1e117dabba910c5207c471
mi_grid_* are arrays of pointer to pointer. They save the pointers that point
to the MIs in cm->mi. But they are unnecessary and complicated. The original
goal was to remove MODE_INFO_t copy. But with an extra MODE_INFO_t pointer
inside MODE_INFO_t, same goal could be achieved.
This commit totally removes the mi_grid_* structures. But there are still
many dummy MODE_INFO_t inside cm->mi which are a waste of memory. Next commit
will do on-demand MODE_INFO_t allocation in order to save these memories.
Change-Id: I3a05cf1610679fed26e0b2eadd315a9ae91afdd6
vpx_svc_parameters_t contains id, resolution and min/max qp for each spatial layer.
In this change we will use extra config to send min/max qp and scaling factors, then calculate layer resolution inside encoder.
Change-Id: Ib673303266605fe803c3b067284aae5f7a25514a
Call to vp9_rc_get_second_pass_params() moved from
Pass2Encode() to earlier in vp9_get_compressed_data(),
to ensure that two pass stats and parameters are
available before decisions such as frame scaling.
Change-Id: If21537f0073919b04696a7d5e9aac78e23d76f39