Keep the same transform cutoff and partition selection
for speed 5 as in speeds >=6 (non-rd speed settings).
Existing setting for key frame at speed 5 allowed transform size
up to 32x32 on key frames, and did not allow for 4x4 block partition size.
This created more visual artifacts on first few frames.
avgPSNR/overallPSNR/SSIM gains of 0.2/0.7/0.8 for rtc_derf(low-res) set,
and 0/0.7/1.1 gains for rtc set.
Change-Id: I8c139ec6c9bb74e14b4ffbad5f12e94f18a59c0b
For speed 5 real-time mode, the selection of the partition size for
superblocks on the segment (aq-mode=3) uses the non-rd recursive
pick partition search, and can sometimes select 64x64.
For low resolutions, visually better to limit this to 32x32.
Change-Id: I69657a7ed8899f8b3cf8c9c318a2509c5c72c565
For screen content don't refresh a block at a quantizer higher than
it was last coded at. PReviosuly at realtime speeds the encoder had a
tendency to recode a block from GOLDEN with a higher Q than it was last
coded at.
Change-Id: Iacd561806c769dcce1a81b9827ffc70090f5ba18
Decision to scale down/up is based on buffer state and average QP
over previous time window. Limit the total amount of down-scaling
to be at most one scale down for now.
Reset certain quantities after resize (buffer level, cyclic refresh,
rate correction factor).
Feature is enable via the setting rc_resize_allowed = 1.
Change-Id: I9b1a53024e1e1e953fb8a1e1f75d21d160280dc7
The internal behavior of block_yrd differs in high bit depth
settings from 8-bit one. This causes the assertion condition not
true for high bit depth.
Change-Id: I15dc02e7162d27cabe78c451941d769d488b1174
The overflow issue affects a variable that is only used in inter
mode. This commit fixes the ioc warning triggered in the intra
mode. It does not affect the compression performance.
Change-Id: I593d1b5650599de07f3e68176dd1442c6cb7bdbc
set_frame_size() is being called twice, once before entering
encode_encode_frame_to_data_rate(), and once again in that function.
No need to call it twice for one-pass mode.
Change-Id: I5fabaf0a90482d4f42cd89ef7ae1402c31aec600
This patch modified the thread creating code. When use_svc is true,
the number of threads created is decided by the highest resolution.
This resolved WebM issue 1018.
Change-Id: I367227b14d1f8b08bbdad3635b232a3a37bbba26
This commit fixes a potential integer overflow issue in function
hadamard_16x16. It adds corresponding dynamic range comment.
Change-Id: Iec22f3be345fb920ec79178e016378e2f65b20be
If the frame size increases, the tile data buffer needs to be
re-allocated according to the number of tiles existing in current
frame. This patch makes the multi-tile encoding work in spatial
SVC usage case, and partially solved WebM issue 1018.
Change-Id: I1ad6f33058cf5ce6f60ed5024455a709ca80c5ad