Commit Graph

990 Commits

Author SHA1 Message Date
Yunqing Wang
00a1e2f8e4 Merge "Modify MVcount in pick_inter_mode to eliminate calling of vp8_find_near_mvs" 2011-05-18 12:53:27 -07:00
Yunqing Wang
9c62f94129 Fix a bug in vp8_clamp_mv function
Scott fixed the bug in MV clamping function in encoder, which
could cause artifacts.

Change-Id: Id05f2794c43c31cdd45e66179c8811f3ee452cb9
2011-05-18 09:52:56 -04:00
Yunqing Wang
f62b33f140 Modify MVcount in pick_inter_mode to eliminate calling of vp8_find_near_mvs
Moved MVcount modification in pick_inter_mode, and eliminated
calling of vp8_find_near_mvs.

Change-Id: Icd47448a1dfc8fdf526f86757d0e5a7f218cb5e8
2011-05-17 10:59:42 -04:00
John Koleszar
eafdc5e10a Merge "Improve framerate adaptation" 2011-05-13 11:18:42 -07:00
Yaowu Xu
5608c14020 Merge "adjusting rd constant slightly by ~10%" 2011-05-13 09:28:26 -07:00
Paul Wilkins
0e86235265 Merge "Restructure of activity masking code." 2011-05-13 09:23:50 -07:00
Paul Wilkins
ff52bf3691 Restructure of activity masking code.
This commit restructures the mb activity masking code
to better facilitate experimentation using different metrics
etc. and also allows for adjustment of the zero bin either
for encode only or both the encode and mode selection
stages

It also uses information from the current frame rather than
the previous frame and the default strength has been
reduced.

Change-Id: Id39b19eace37574dc429f25aae810c203709629b
2011-05-13 10:37:50 +01:00
John Koleszar
5ed116e220 Improve framerate adaptation
This patch improves the accuracy of frame rate estimation by using a
larger, 1 second window. It also more quickly adapts to step changes
in the input frame rate (ie 30fps to 15fps)

Change-Id: I39e48a8f5ac880b4c4b2ebd81049259b81a0218e
2011-05-12 15:07:50 -04:00
Scott LaVarnway
71a7501bcf Removed mv_bits_sadcost
This sad cost is being generated but never used.

Change-Id: I562eebdcb792b743770954feca365b5b37491ecd
2011-05-12 11:20:41 -04:00
Scott LaVarnway
6b25501bf1 Using int_mv instead of MV
The compiler produces better assembly when using int_mv
for assignments.  The compiler shifts and ors the two 16bit
values when assigning MV.

Change-Id: I52ce4bc2bfbfaf3f1151204b2f21e1e0654f960f
2011-05-12 11:08:16 -04:00
Yunqing Wang
6ed81fa5b3 Merge "Modification and issue fix in full-pixel refining search" 2011-05-12 07:20:44 -07:00
Yunqing Wang
b4da1f83e6 Modification and issue fix in full-pixel refining search
Further modification and wrong implementation fix which caused
refining_search and refining_searchx4 result mismatching.

Change-Id: I80cb3a44bf5824413fd50c972e383eebb75f9b6f
2011-05-12 10:18:40 -04:00
Yaowu Xu
bd9d890605 adjusting rd constant slightly by ~10%
This is to reflect the RD improvement in the encoder. The change has a
small positive impact on quality (0.25% by VPXSSIM and 0.05% by PSNR)

Change-Id: Ic66ffc19b10870645088c0624c85556f009fd210
2011-05-11 23:32:06 -07:00
Yaowu Xu
ba6f60dba7 Merge "remove a variable no longer in use" 2011-05-10 20:20:59 -07:00
Yaowu Xu
1bcf4e66bb Merge "fix a bug related to gf_active_flags in multi-threaded encoder" 2011-05-10 19:59:52 -07:00
Yaowu Xu
f7cf439b34 remove a variable no longer in use
The variable is introduced in commit 2e53e9e53 to make more use of
trellis quantization, but this is no longer necessary after RDMULT
was made adaptive in a number of later commits.

Change-Id: I7420522ec7723f38cf77033466c25afb405d52ae
2011-05-10 19:57:51 -07:00
John Koleszar
814532a33c Merge "Use stdint.h for VS2010" 2011-05-10 18:53:04 -07:00
Johann
df2023a6cb set up Global Offset Table in recon
global values were being referenced, but the GOT was not being set up.
as the GOT is only required for PIC, this issue wasn't caught in the
default configuration.

Change-Id: I8006e53776139362a76f2c80cf9d0f8458602b2f
http://code.google.com/p/webm/issues/detail?id=328
2011-05-10 15:58:56 -04:00
Yunqing Wang
c7a56f677d Merge "Use diamond search to replace full search in full-pixel refining search" 2011-05-10 06:59:38 -07:00
Yunqing Wang
cb7b1fb144 Use diamond search to replace full search in full-pixel refining search
In NEWMV mode, currently, full search is used as the refining search
after n-step search. By replacing it with an iterative diamond search
of radius 1 largely reduced the computation complexity, but still
maintained the same encoding quality since the refining search is
done for every macroblock instead of only a small precentage of
macroblocks while using full search.

Tests on the test set showed a 3.4% encoding speed increase with none
psnr & ssim loss.

Change-Id: Ife907d7eb9544d15c34f17dc6e4cfd97cb743d41
2011-05-09 14:07:06 -04:00
Johann
a7d4d3c550 clean up unused variable warnings
Change-Id: I9467d7a50eac32d8e8f3a2f26db818e47c93c94b
2011-05-09 12:56:20 -04:00
Yaowu Xu
89c6017cc0 fix a bug related to gf_active_flags in multi-threaded encoder
Paul pointed out that the pointer to the gf_active_flags is not being
properly incremented in multithreaded encoder. This commit fixes the
issue by making sure the gf_active_ptr points to the starting of next
group of mb rows.

Change-Id: I3246e657d23beabb614dfb880733a68a5fd7e34c
2011-05-06 09:00:44 -07:00
John Koleszar
5c756005aa Merge "Don't override active_worst_quality in 2 pass" 2011-05-06 08:59:05 -07:00
Johann
52490354f3 Merge "neon fast quantizer updated" 2011-05-06 08:54:14 -07:00
John Koleszar
abc9958c52 Don't override active_worst_quality in 2 pass
Commit db5057c introduced a bug in that the active_worst_quality
selected by the 2 pass rate controller was being overridden for key
frames, causing a severe quality loss.

Change-Id: I4865a6fbe3e94e9b4fb9271c7dd68b455d7b371d
2011-05-06 11:48:53 -04:00
John Koleszar
4ead98fa84 Use stdint.h for VS2010
VS2010 has included stdint.h, but not inttypes.h. Prefer the compiler's
version of these types. Fixes issue 327.

Change-Id: Ica71600e06b8e94e3bbb4f12988b4a9817d5e5e4
2011-05-06 08:02:39 -04:00
Tero Rintaluoma
33fa7c4ebe neon fast quantizer updated
vp8_fast_quantize_b_neon function updated and further optimized.
 - match current C implementation of fast quantizer
 - updated to use asm_enc_offsets for structure members
 - updated ads2gas scripts to handle alignment issues

Change-Id: I5cbad9c460ad8ddb35d2970a8684cc620711c56d
2011-05-06 08:59:52 +03:00
Aron Rosenberg
eeb8117303 Fix semaphore emulation on Windows
The existing emulation of posix semaphores on Windows uses SetEvent()
and WaitForSingleObject(), which implements a binary semaphore, not a
counting semaphore as implemented by posix. This causes deadlock when
used with the expected posix semantics. Instead, this patch uses the
CreateSemaphore() and ReleaseSemaphore() calls (introduced in Windows
2000) which have the expected behavior.

This patch also reverts commit eb16f00, which split a semaphore that
was being used with counting semantics into two binary semaphores.
That commit is unnecessary with corrected emulation.

Change-Id: If400771536a27af4b0c3a31aa4c4e9ced89ce6a0
2011-05-06 00:13:59 -04:00
Yunqing Wang
eb16f00cf2 Fix rare hang in multi-thread encoder on Windows
This patch is to fix a rare hang in multi-thread encoder that was
only seen on Windows. Thanks for John's help in debugging the
problem. More test is needed.

Change-Id: Idb11c6d344c2082362a032b34c5a602a1eea62fc
2011-05-05 10:42:29 -04:00
Johann
ca5c1b17a2 Merge "Loopfilter NEON: Use VMOV for constant vectors instead of VLD." 2011-05-05 06:16:21 -07:00
Yunqing Wang
aeb86d615c Merge "Runtime detection of available processor cores." 2011-05-05 04:59:54 -07:00
Attila Nagy
a6aa389d2f Loopfilter NEON: Use VMOV for constant vectors instead of VLD.
Change-Id: I562b6e01c32bb51d00f3b95faf757fc7dc29a3a3
2011-05-04 11:29:23 +03:00
Yunqing Wang
3fbade23a2 Merge "Modify HEX search" 2011-05-03 11:59:32 -07:00
Yunqing Wang
04ec930abc Modify HEX search
Changed 8-neighbor searching to 4-neighour searching, and continued
searching until the center point is the best match.

Test on test set showed 1.3% encoding speed improvement as well as
0.1% PSNR and SSIM improvement at speed=-5 (rt mode).

Will continue to improve it.

Change-Id: If4993b1907dd742b906fd3f86fee77cc5932ee9a
2011-05-03 14:26:33 -04:00
Yaowu Xu
e9465daee3 Merge "change to use fast ssim code for internal ssim calculations" 2011-05-03 11:20:52 -07:00
Yaowu Xu
6c565fada0 change to use fast ssim code for internal ssim calculations
The commit also removed the slow ssim calculation that uses a 7x7
kernel, and revised the comments to better describe how sample ssim
values are computed and averaged

Change-Id: I1d874073cddca00f3c997f4b9a9a3db0aa212276
2011-05-03 08:36:17 -07:00
Ronald S. Bultje
bbf890fe27 build: change LDFLAGS/CFLAGS ordering.
Always use CFLAGS/LDFLAGS that point to headers and libvpx.a inside our
build tree before ones from the environment, which could reference
headers or libs outside the build tree.

This fixes issue 307.

Change-Id: I34d176b8c21098f6da5ea71f0147d3c49283cc45
2011-05-02 13:56:41 -04:00
John Koleszar
c09d8c1419 Merge "Fix documentation typos" 2011-05-02 06:50:22 -07:00
John Koleszar
a66d8d33dd Fix compile error with --enable-postproc-visualizer
Typo.

Change-Id: I9cc6a4587c3d93c9f0da5e101d376741fc9622a4
2011-05-02 09:28:37 -04:00
Thijs Vermeir
8942f70cdf Fix documentation typos
Change-Id: I97124670926433bf1593c91660d8b8f8482ea9ce
2011-04-30 09:34:59 +02:00
Yunqing Wang
dfa9e2c5ea Merge "Use insertion sort instead of quick sort" 2011-04-29 08:27:58 -07:00
Scott LaVarnway
1b2abc5f49 Merge "Consolidated build inter predictors" 2011-04-29 07:13:49 -07:00
James Berry
f10732554b bug fix removed inline from recon_wrapper_sse2.c
removed inline from recon_wrapper_sse2.c to build
for visual stuido

Change-Id: I74a3482950448e2cdb30e9cd7087145b440d8a22
2011-04-28 15:12:00 -04:00
James Berry
5db296dd70 bug fix 32 bit matches 64 bit
included vpx_config.h in vpx_encoder.c
to properly define FLOATING_POINT_INIT()

Change-Id: Ie518bf5c087622658e37fca90aa4ddfe79d053f6
2011-04-28 14:11:32 -04:00
Scott LaVarnway
219ba87a93 Merge "Use psadbw to get the sum of bytes in a line." 2011-04-28 07:58:20 -07:00
Scott LaVarnway
ccd6f7ed77 Consolidated build inter predictors
Code cleanup.

Change-Id: Ic8b0167851116c64ddf08e8a3d302fb09ab61146
2011-04-28 10:53:59 -04:00
Ronald S. Bultje
1e7ded69cf Use psadbw to get the sum of bytes in a line.
Thanks Jason for pointing that out on #vp8. ;-).

Change-Id: I5330a753e752a8704b78a409597472628e0b26a5
2011-04-27 13:49:21 -07:00
Scott LaVarnway
2e102855f4 Removed unused code in reconinter
The skip flag is never set by the encoder for SPLITMV.

Change-Id: I5ae6457edb3a1193cb5b05a6d61772c13b1dc506
2011-04-27 15:25:32 -04:00
John Koleszar
085fb4b737 Merge "SSE2/SSSE3 optimizations for build_predictors_mbuv{,_s}()." 2011-04-27 12:02:55 -07:00
Ronald S. Bultje
1083fe4999 SSE2/SSSE3 optimizations for build_predictors_mbuv{,_s}().
decoding

before
10.425
10.432
10.423
=10.426

after:
10.405
10.416
10.398
=10.406, 0.2% faster

encoding

before
14.252
14.331
14.250
14.223
14.241
14.220
14.221
=14.248

after
14.095
14.090
14.085
14.095
14.064
14.081
14.089
=14.086, 1.1% faster

Change-Id: I483d3d8f0deda8ad434cea76e16028380722aee2
2011-04-27 11:31:27 -07:00