- Interface function takes a local MxN function to call based on the
block size.
- Repetition call (w/o cache line miss) shows improvement:
~63% - ~340%.
- Overall encoder speed improvement: ~0.9%.
Change-Id: Ieff8f3d192415c61d6d58d8b99bb2a722004823f
The uncompressed frame header contains a bit to signal whether the
frame is encoded using 64x64 or 128x128 superblocks. This can vary
between any 2 frames.
vpxenc gained the --sb-size={64,128,dynamic} option, which allows the
configuration of the superblock size used (default is dynamic). 64/128
will force the encoder to always use the specified superblock size.
Dynamic would enable the encoder to choose the sb size for each
frame, but this is not implemented yet (dynamic does the same as 128
for now).
Constraints on tile sizes depend on the superblock size, the following
is a summary of the current bitstream syntax and semantics:
If both --enable-ext-tile is OFF and --enable-ext-partition is OFF:
The tile coding in this case is the same as VP9. In particular,
tiles have a minimum width of 256 pixels and a maximum width of
4096 pixels. The tile width must be multiples of 64 pixels
(except for the rightmost tile column). There can be a maximum
of 64 tile columns and 4 tile rows.
If --enable-ext-tile is OFF and --enable-ext-partition is ON:
Same constraints as above, except that tile width must be
multiples of 128 pixels (except for the rightmost tile column).
There is no change in the bitstream syntax used for coding the tile
configuration if --enable-ext-tile is OFF.
If --enable-ext-tile is ON and --enable-ext-partition is ON:
This is the new large scale tile coding configuration. The
minimum/maximum tile width and height are 64/4096 pixels. Tile
width and height must be multiples of 64 pixels. The uncompressed
header contains two 6 bit fields that hold the tile width/heigh
in units of 64 pixels. The maximum number of tile rows/columns
is only limited by the maximum frame size of 65536x65536 pixels
that can be coded in the bitstream. This yields a maximum of
1024x1024 tile rows and columns (of 64x64 tiles in a 65536x65536
frame).
If both --enable-ext-tile is ON and --enable-ext-partition is ON:
Same applies as above, except that in the bitstream the 2 fields
containing the tile width/height are in units of the superblock
size, and the superblock size itself is also coded in the bitstream.
If the uncompressed header signals the use of 64x64 superblocks,
then the tile width/height fields are 6 bits wide and are in units
of 64 pixels. If the uncompressed header signals the use of 128x128
superblocks, then the tile width/height fields are 5 bits wide and
are in units of 128 pixels.
The above is a summary of the bitstream. The user interface to vpxenc
(and the equivalent encoder API) behaves a follows:
If --enable-ext-tile is OFF:
No change in the user interface. --tile-columns and --tile-rows
specify the base 2 logarithm of the desired number of tile columns
and tile rows. The actual number of tile rows and tile columns,
and the particular tile width and tile height are computed by the
codec ensuring all of the above constraints are respected.
If --enable-ext-tile is ON, but --enable-ext-partition is OFF:
No change in the user interface. --tile-columns and --tile-rows
specify the WIDTH and HEIGHT of the tiles in unit of 64 pixels.
The valid values are in the range [1, 64] (which corresponds to
[64, 4096] pixels in increments of 64.
If both --enable-ext-tile is ON and --enable-ext-partition is ON:
If --sb-size=64 (default):
The user interface is the same as in the previous point.
--tile-columns and --tile-rows specify tile WIDTH and HEIGHT,
in units of 64 pixels, in the range [1, 64] (which corresponds
to [64, 4096] pixels in increments of 64).
If --sb-size=128 or --sb-size=dynamic:
--tile-columns and --tile-rows specify tile WIDTH and HEIGHT,
in units of 128 pixels in the range [1, 32] (which corresponds
to [128, 4096] pixels in increments of 128).
Change-Id: Idc9beee1ad12ff1634e83671985d14c680f9179a
only output[0] needs to be set, store_output is more involved than a
movdqa in the high bitdepth case
Change-Id: I2cbd85d7cf74688bdf47eb767934fe42e02bff67
If --enable-ext-partition is used at build time, the superblock size
(sometimes also referred to as coding unit (CU) size) is extended to
128x128 pixels.
Change-Id: Ie09cec6b7e8d765b7555ff5d80974aab60803f3a
Optimized 2 up-sampled reference prediction functions in high-bit
depth case. This reduced the HBD encoding time by 3%.
Change-Id: I8663ffb5234f5e70168c0fc9ca676309fe8e98f2
Using the up-sampled reference frames in sub-pixel motion search is
enabled as a speed feature for good-quality mode speed 0 and speed 1.
Change-Id: Ieb454bf8c646ddb99e87bd64c8e74dbd78d84a50
This reverts commit 9aa083d164e0d39086aa0c83f0d1a0d0f0d1ba61.
Fixes a decoder mismatch with 32bit PIC builds.
Change-Id: I94717df662834810302fe3594b38c53084a4e284
Up-sampled the reference frames to 8 times in each dimension using
the 8-tap interpolation filter. In sub-pixel motion search, use the
up-sampled reference frames to find the best matching blocks. This
largely improved the motion search precision, and thus, improved
the compression quality. There was no change in decoder side.
Borg test and speed test results:
1. On derflr set,
Overall PSNR gain: 1.306%, and SSIM gain: 1.512%.
Average speed loss on derf set was 6.0%.
2. On stdhd set,
Overall PSNR gain: 0.754%, and SSIM gain: 0.814%.
On hevchd set,
Overall PSNR gain: 0.465%, and SSIM gain: 0.527%.
Speed loss on HD clips was 3.5%.
Change-Id: I300ebaafff57e88914f3dedc8784cb21d316b04f
This commits adds a shift stage for FASTSSIM computaton when source
bit depth is different from working bit depth, to make sure metric
results are calculated in bit_depth consistent with source.
Change-Id: I997799634076ef7b00fd051710544681ed536185
This commit adds the ability to shift down the working buffer when
source bit_depth is different than working bit_depth. It does so
by shift down to be consistent with source bit_depth.
Change-Id: Idfdbfc614d73fe445d62e35e642cc7d75e9dc4ff
This makes all metric computation to locate at some place, also gets
rid of duplicate code between vp9 and vp10.
Change-Id: I24a2707d183a2419cd18a8343010adae185ffcd4
Adds new 32x32 masked 1-d transforms that combine 1-D length-16
DCT with length-16 identity transforms.
To be continued in subsequent patches.
Change-Id: I0b4f66492d44c079b3c3b531ba48a97201de1484
replace with vpx_highbd_lpf_horizontal_edge_16 and
vpx_highbd_lpf_horizontal_edge_8 to avoid passing a count parameter
Change-Id: I551f8cec0fce57032cb2652584bb802e2248644d
replace with vpx_lpf_horizontal_edge_16 and vpx_lpf_horizontal_edge_8 to
avoid passing a count parameter
Change-Id: I848c95c02a3c6ebaa6c2bdf0983dce05cd645271