Merge "Extend vpxssim to handle more HBD combinations" into nextgenv2
This commit is contained in:
@@ -82,7 +82,7 @@ double compute_hbd_vpxssim(const YV12_BUFFER_CONFIG *source,
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const YV12_BUFFER_CONFIG *dest,
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uint32_t in_bd, uint32_t bd) {
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double ssim, weight;
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ssim = vpx_highbd_calc_ssim(source, dest, &weight, bd);
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ssim = vpx_highbd_calc_ssim(source, dest, &weight, bd, in_bd);
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return 100 * pow(ssim / weight, 8.0);
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}
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@@ -209,11 +209,11 @@ INSTANTIATE_TEST_CASE_P(
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MetricTestTParam(&compute_vpxssim, &compute_hbd_vpxssim, 8, 10,
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kSsim_thresh),
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MetricTestTParam(&compute_vpxssim, &compute_hbd_vpxssim, 10, 10,
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kSsim_thresh),
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kPhvs_thresh),
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MetricTestTParam(&compute_vpxssim, &compute_hbd_vpxssim, 8, 12,
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kSsim_thresh),
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MetricTestTParam(&compute_vpxssim, &compute_hbd_vpxssim, 12, 12,
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kSsim_thresh)));
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kPhvs_thresh)));
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INSTANTIATE_TEST_CASE_P(
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FASTSSIM, HBDMetricsTest,
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::testing::Values(
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@@ -4041,7 +4041,8 @@ static void compute_internal_stats(VP10_COMP *cpi) {
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// TODO(yaowu): unify these two versions into one.
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#if CONFIG_VP9_HIGHBITDEPTH
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if (cm->use_highbitdepth)
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frame_ssim2 = vpx_highbd_calc_ssim(orig, recon, &weight, bit_depth);
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frame_ssim2 = vpx_highbd_calc_ssim(orig, recon, &weight,
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bit_depth, in_bit_depth);
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else
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frame_ssim2 = vpx_calc_ssim(orig, recon, &weight);
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#else
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@@ -4344,7 +4344,7 @@ int vp9_get_compressed_data(VP9_COMP *cpi, unsigned int *frame_flags,
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PSNR_STATS psnr2;
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double frame_ssim2 = 0, weight = 0;
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#if CONFIG_VP9_POSTPROC
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if (vpx_alloc_frame_buffer(&cm->post_proc_buffer,
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if (vpx_alloc_frame_buffer(pp,
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recon->y_crop_width, recon->y_crop_height,
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cm->subsampling_x, cm->subsampling_y,
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#if CONFIG_VP9_HIGHBITDEPTH
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@@ -4356,7 +4356,7 @@ int vp9_get_compressed_data(VP9_COMP *cpi, unsigned int *frame_flags,
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"Failed to allocate post processing buffer");
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}
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vp9_deblock(cm->frame_to_show, &cm->post_proc_buffer,
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vp9_deblock(cm->frame_to_show, pp,
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cm->lf.filter_level * 10 / 6);
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#endif
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vpx_clear_system_state();
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@@ -4376,7 +4376,7 @@ int vp9_get_compressed_data(VP9_COMP *cpi, unsigned int *frame_flags,
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#if CONFIG_VP9_HIGHBITDEPTH
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if (cm->use_highbitdepth) {
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frame_ssim2 = vpx_highbd_calc_ssim(orig, recon, &weight,
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(int)cm->bit_depth);
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bit_depth, in_bit_depth);
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} else {
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frame_ssim2 = vpx_calc_ssim(orig, recon, &weight);
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}
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@@ -4391,12 +4391,12 @@ int vp9_get_compressed_data(VP9_COMP *cpi, unsigned int *frame_flags,
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#if CONFIG_VP9_HIGHBITDEPTH
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if (cm->use_highbitdepth) {
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frame_ssim2 = vpx_highbd_calc_ssim(
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orig, &cm->post_proc_buffer, &weight, (int)cm->bit_depth);
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orig, pp, &weight, bit_depth, in_bit_depth);
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} else {
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frame_ssim2 = vpx_calc_ssim(orig, &cm->post_proc_buffer, &weight);
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frame_ssim2 = vpx_calc_ssim(orig, pp, &weight);
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}
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#else
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frame_ssim2 = vpx_calc_ssim(orig, &cm->post_proc_buffer, &weight);
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frame_ssim2 = vpx_calc_ssim(orig, pp, &weight);
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#endif // CONFIG_VP9_HIGHBITDEPTH
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cpi->summedp_quality += frame_ssim2 * weight;
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@@ -8,6 +8,7 @@
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#include <assert.h>
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#include <math.h>
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#include "./vpx_dsp_rtcd.h"
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#include "vpx_dsp/ssim.h"
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@@ -66,16 +67,28 @@ void vpx_highbd_ssim_parms_8x8_c(const uint16_t *s, int sp,
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static const int64_t cc1 = 26634; // (64^2*(.01*255)^2
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static const int64_t cc2 = 239708; // (64^2*(.03*255)^2
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static const int64_t cc1_10 = 428658; // (64^2*(.01*1023)^2
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static const int64_t cc2_10 = 3857925; // (64^2*(.03*1023)^2
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static const int64_t cc1_12 = 6868593; // (64^2*(.01*4095)^2
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static const int64_t cc2_12 = 61817334; // (64^2*(.03*4095)^2
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static double similarity(uint32_t sum_s, uint32_t sum_r,
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uint32_t sum_sq_s, uint32_t sum_sq_r,
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uint32_t sum_sxr, int count) {
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uint32_t sum_sxr, int count,
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uint32_t bd) {
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int64_t ssim_n, ssim_d;
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int64_t c1, c2;
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// scale the constants by number of pixels
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c1 = (cc1 * count * count) >> 12;
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c2 = (cc2 * count * count) >> 12;
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if (bd == 8) {
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// scale the constants by number of pixels
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c1 = (cc1 * count * count) >> 12;
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c2 = (cc2 * count * count) >> 12;
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} else if (bd == 10) {
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c1 = (cc1_10 * count * count) >> 12;
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c2 = (cc2_10 * count * count) >> 12;
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} else if (bd == 12) {
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c1 = (cc1_12 * count * count) >> 12;
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c2 = (cc2_12 * count * count) >> 12;
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}
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ssim_n = (2 * sum_s * sum_r + c1) * ((int64_t) 2 * count * sum_sxr -
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(int64_t) 2 * sum_s * sum_r + c2);
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@@ -91,22 +104,21 @@ static double ssim_8x8(const uint8_t *s, int sp, const uint8_t *r, int rp) {
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uint32_t sum_s = 0, sum_r = 0, sum_sq_s = 0, sum_sq_r = 0, sum_sxr = 0;
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vpx_ssim_parms_8x8(s, sp, r, rp, &sum_s, &sum_r, &sum_sq_s, &sum_sq_r,
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&sum_sxr);
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return similarity(sum_s, sum_r, sum_sq_s, sum_sq_r, sum_sxr, 64);
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return similarity(sum_s, sum_r, sum_sq_s, sum_sq_r, sum_sxr, 64, 8);
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}
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#if CONFIG_VP9_HIGHBITDEPTH
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static double highbd_ssim_8x8(const uint16_t *s, int sp, const uint16_t *r,
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int rp, unsigned int bd) {
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int rp, uint32_t bd, uint32_t shift) {
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uint32_t sum_s = 0, sum_r = 0, sum_sq_s = 0, sum_sq_r = 0, sum_sxr = 0;
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const int oshift = bd - 8;
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vpx_highbd_ssim_parms_8x8(s, sp, r, rp, &sum_s, &sum_r, &sum_sq_s, &sum_sq_r,
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&sum_sxr);
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return similarity(sum_s >> oshift,
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sum_r >> oshift,
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sum_sq_s >> (2 * oshift),
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sum_sq_r >> (2 * oshift),
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sum_sxr >> (2 * oshift),
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64);
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return similarity(sum_s >> shift,
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sum_r >> shift,
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sum_sq_s >> (2 * shift),
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sum_sq_r >> (2 * shift),
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sum_sxr >> (2 * shift),
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64, bd);
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}
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#endif // CONFIG_VP9_HIGHBITDEPTH
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@@ -136,7 +148,7 @@ static double vpx_ssim2(const uint8_t *img1, const uint8_t *img2,
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#if CONFIG_VP9_HIGHBITDEPTH
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static double vpx_highbd_ssim2(const uint8_t *img1, const uint8_t *img2,
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int stride_img1, int stride_img2, int width,
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int height, unsigned int bd) {
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int height, uint32_t bd, uint32_t shift) {
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int i, j;
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int samples = 0;
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double ssim_total = 0;
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@@ -147,7 +159,7 @@ static double vpx_highbd_ssim2(const uint8_t *img1, const uint8_t *img2,
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for (j = 0; j <= width - 8; j += 4) {
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double v = highbd_ssim_8x8(CONVERT_TO_SHORTPTR(img1 + j), stride_img1,
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CONVERT_TO_SHORTPTR(img2 + j), stride_img2,
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bd);
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bd, shift);
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ssim_total += v;
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samples++;
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}
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@@ -430,21 +442,28 @@ double vpx_get_ssim_metrics(uint8_t *img1, int img1_pitch,
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#if CONFIG_VP9_HIGHBITDEPTH
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double vpx_highbd_calc_ssim(const YV12_BUFFER_CONFIG *source,
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const YV12_BUFFER_CONFIG *dest,
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double *weight, unsigned int bd) {
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double *weight, uint32_t bd, uint32_t in_bd) {
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double a, b, c;
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double ssimv;
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uint32_t shift = 0;
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assert(bd >= in_bd);
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shift = bd - in_bd;
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a = vpx_highbd_ssim2(source->y_buffer, dest->y_buffer,
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source->y_stride, dest->y_stride,
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source->y_crop_width, source->y_crop_height, bd);
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source->y_crop_width, source->y_crop_height,
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in_bd, shift);
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b = vpx_highbd_ssim2(source->u_buffer, dest->u_buffer,
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source->uv_stride, dest->uv_stride,
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source->uv_crop_width, source->uv_crop_height, bd);
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source->uv_crop_width, source->uv_crop_height,
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in_bd, shift);
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c = vpx_highbd_ssim2(source->v_buffer, dest->v_buffer,
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source->uv_stride, dest->uv_stride,
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source->uv_crop_width, source->uv_crop_height, bd);
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source->uv_crop_width, source->uv_crop_height,
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in_bd, shift);
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ssimv = a * .8 + .1 * (b + c);
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@@ -79,7 +79,7 @@ double vpx_calc_fastssim(const YV12_BUFFER_CONFIG *source,
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double vpx_highbd_calc_ssim(const YV12_BUFFER_CONFIG *source,
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const YV12_BUFFER_CONFIG *dest,
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double *weight,
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uint32_t bd);
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uint32_t bd, uint32_t in_bd);
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#endif // CONFIG_VP9_HIGHBITDEPTH
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#ifdef __cplusplus
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