Added dq_off_index attribute to mbmi to allow for switching between
dequantization modes.
Reduced number of different dequantization modes from 5 to 3.
Changed dequant_val_nuq to be allow for 3 dequant levels instead of 1.
Fixed lint errors
Change-Id: I7aee3548011aa4eee18adb09d835051c3108d2ee
Implements wedge mask generation by pre-computing arrays.
Improves encode speed by 15-20%.
Also consolidates the mask generation code for inter-inter
and inter-intra.
Change-Id: If1d4ae2babb2c05bd50cc30affce22785fd59f95
In large-scale tile coding, when the number of tiles is large and the tile
size is small, using a fixed number of bytes in the tile header to store
tile-data size information as done in current VP9 codec would bring high
overhead for each tile. This patch implemented 2 ways to lower that overhead
and adaptively determine the number of bytes needed for tile-data size
transmission.
The test on a test clip having the tile size of 64x64 showed that the number
of bytes used for storing tile-data size was reduced from 4 to 1, which
substantially improved the compression ratio in large-scale tile coding.
Change-Id: Ia02fc43eda67fa252fbc2554321957790f53f6fd
Changes ensure wedge_partition, interintra and palette expts all
work alongside the ext_coding_unit_size experiment.
Change-Id: I18f17acb29071f6fc6784e815661c73cc21144d6
Under the experiment of CONFIG_LAST4_REF. On derflr testset, using
highbitdepth (HBD), in average PSNR,
(1) LAST2+LAST3+LAST4 obtained +0.361% against LAST2+LAST3;
(2) LAST2+LAST3+LAST4 obtained +1.567% against baesline.
Change-Id: Ic8b14272de6a569df2b54418fa72b505e1ed3aad
Under experiment CONFIG_LAST3_REF, which can only be turned on when
the experiment of CONFIG_MULTI_REF is on, i.e. LAST3_FRAME can only
be used when LAST2_FRAME is used. CONFIG_LAST3_REF would most likely
be combined with CONFIG_MULTI_REF once the performance improvement
is further confirmed.
On the testset of derflr, using Average PSNR metrics, with HighBitDepth
(HBD) on:
(1) LAST2 HBD obtained +0.579% against base HBD;
(2) LAST2 + LAST3 HBD obtained +0.591% against LAST2 HBD;
(3) LAST2 + LAST3 HBD obtained +1.173% against base HBD.
Change-Id: I1aa2b2e2d2c9834e5f8e61bf2d8818c7b1516669
Under the experiment CONFIG_MULTI_REF. Current version shows
LAST2 vs base in nextgen on the testset of derflr:
(1) 8-bit: Average PSNR +0.53%
(worst: students_cif: -0.247%; best: mobile_cif: 1.902%)
(2) 12-bit HBD: Average PSNR +0.63%
(worst: pamphlet_cif: -0.213%, best: mobile_cif: 2.101%)
More tuning on the reference frame context design and default
probs are being conducted. This version does not guarantee to
work with other experiments in nextgen. A separate CL will address
the working with all other experiments.
Change-Id: I7f40d2522517afc26ca389c995bad56989587f65
CONFIG_SR_MODE=1, enable SR mode
USE_POST_F=1, enable SR post filter
SR_USE_MULTI_F=1, enable SR post filter family
Not compatible with other experiments yet
Change-Id: I116f1d898cc2ff7dd114d7379664304907afe0ec
Framework for alternate transforms for inter 32x32 and larger based
on dwt-dct hybrid is implemented.
Further experiments are to be condcuted with different
variations of hybrid dct/dwt or plain dwt, as well as super-resolution
mode.
Change-Id: I9a2bf49ba317e7668002cf1499211d7da6fa14ad
There are 4 entropy tables to select for initial entropy table,
depending on the frame base q-index. The entropy tables are
trained with derf, yt, and stdhd sets. About 0.2% gain on
the following test sets:
derflr 0.227%
yt 0.277%
stdhd 0.233%
hevclr 0.221%
hevcmr 0.155%
hevchr 0.182%
Change-Id: I3fde846c47fc020e80c814897690b4cda1da569c
Change-Id: I460408372586c823974f945ed9fd8dcb0360fbaf
For the combination of this and removing NEWDV from the tree:
derflr: -0.101 screen_content: +0.053
The bulk of the decline in screen content effecincy is from the liquify
clip. These should be recoverable by further entropy tweaks.
Change-Id: I9d80152b8492e60a0367c31797fb6932fb09bba9
This commit allows the encoder to process tile coding per 64x64
block. The supported upper limit of tile resolution is the minimum
of frame size and 4096 in each dimension. To turn on, set
--experiment --row-tile
and compile.
It overwrite the old --tile-columns and --tile-rows configurations.
These two parameters now tell the encoder the width and height of
tile in the unit of 64x64 block. For example,
--tile-columns=1 --tile-rows=1
will make a tile contains a single 64x64 block.
Change-Id: Id515749a05cfeb9e9d008291b76bdfb720de0948
This commit allows the internal codec handle arbitrary tile size
in the unit of 64x64 pixel blocks.
Change-Id: I3ad24de392064645bebab887c94e1db957794916
This commit allows the codec to use up to row tiles (optionally
in combination with up to 64 column tiles per row tile). The
minimum tile size is set to be 256x256 pixel block.
Change-Id: I811ca93f0c5eba41e190f6c7c0f064d1083f530f
Changes include:
* Uses double for RD cost computation to guard against overflow
for large resolution frames.
* Use previous frame's filter level to code the level better.
* Change precision of the filter parameters.
* Allow spatial variance for x and y to be different
Change-Id: I1669f65eb0ab1e8519962954c92d59e04f1277b7
derflr: +0.556% (a little up from before)
Adds an internal buffer in the encoder to store the deblocked
result to help speed up the search for the best bilateral filter.
Very small change in performance but a lot faster:
derflr: +0.518%
Change-Id: I5d37e016088e559c16317789cfb1c2f49334b2b9
Adds a framework to incorporate a parameterized loop
postfilter in the coding loop after the application of the
standard deblocking loop filter.
The first version uses a straight bilateral filter
where the parameters conveyed are just spatial and
intensity gaussian variances.
Results on derflr:
+0.523% (only with this experiment)
+6.714% (with all expts other than intrabc)
Change-Id: I20d47285b4d25b8c6386ff8af2a75ff88ac2b69b
Also make changes to transmit palette-enabled flag using
neighbor blocks as context.
on screen_content
--enable-palette +7.35%
on derflr
with all other experiments +6.05%
Change-Id: Id6c2f726d21913d54a3f86ecfea474a4044c27f6
This commit adds encoder side control for vp9 to set color space info
in the output compressed bitstream.
It also amends the "vp9_encoder_params_get_to_decoder" test to verify
the correct color space information is passed from the encoder end to
decoder end.
Change-Id: Ibf5fba2edcb2a8dc37557f6fae5c7816efa52650
(cherry picked from commit e94b415c3479129944a69fafbeacf550fb9237b7)
Added palette coding option for Y channel only, key frame only.
Palette colors are obtained with k-means clustering algorithm.
Run-length coding is used to compress the color indices.
On screen_content:
--enable-palette + 5.75%
--enable-palette --enable-tx_skip +15.04% (was 13.3%)
On derflr:
--enable-palette - 0.03%
with all the other expriments + 5.95% (was 5.98%)
Change-Id: I6d1cf45c889be764d14083170fdf14a424bd31b5
Initial patch to remove get_zbin_mode_boost() and
cpi->zbin_mode_boost.
For now sets a dummy value of 0 for zbin extra pending
a further clean up patch.
Change-Id: I64a1e1eca2d39baa8ffb0871b515a0be05c9a6af
(cherry picked from commit 60e9b731cf8945403dbcf149a0f6dc745e5cabe1)
Reimplements the supertx experiment from the playground branch.
Makes it work with other experiments.
Results:
With --enable-superttx
derflr: +0.958
With --enable-supertx --enable-ext-tx
derflr: +2.25%
With --enable-supertx --enable-ext-tx --enable-filterintra
derflr: +2.73%
Change-Id: I5012418ef2556bf2758146d90c4e2fb8a14610c7
Preliminary 64x64 transform implementation.
Includes all code changes.
All mismatches resolved.
Coding results for derf and stdhd are within noise. stdhd is slightly
higher, derf is slightly lower.
To be further refined.
Change-Id: I091c183f62b156d23ed6f648202eb96c82e69b4b
Extend --auto-alt-ref from parameter so we can use it to
turn multi-arf on and off from the command line.
For now the range is 0-off, 1-on, 2-multi-arf on.
Rename play_alternate to enable_auto_arf
Change-Id: Id7b64407cfbe76ba0090a83b588a03e22a240386
We encode a empty invisible frame in front of the base layer frame to
avoid using prev_mi. Since there's a restriction for reference frame
scaling factor, we have to make it smaller and smaller gradually until
its size is 16x16.
Change remerged.
Change-Id: I9efab38bba7da86e056fbe8f663e711c5df38449
This reverts commit 452dc21500a2339ee685cb28efbd2af1b856ea12.
This change has introduced a significant quality regression on content
with forced key frames. (e.g. the YT and yt-hd set). It is most
noticeable in static content where the kf bits dominate. Here, despite
key frames being apparently coded at the same Q, there is a drop in all
metrics of ~20% (e.g clXR and BFa0).
Change-Id: Iba14cc61778c0846fa0a59c33c55a9fc49512cb4
This reverts commit c113457af9880b8e15a36cdaabfd414d1c245693.
Temporary revert to allow clean revert of another commit.
Change-Id: Ia9b7b755e6c48e1b6e383329f121fef175a24b27
We encode a empty invisible frame in front of the base layer frame to
avoid using prev_mi. Since there's a restriction for reference frame
scaling factor, we have to make it smaller and smaller gradually until
its size is 16x16.
Change-Id: I60b680314e33a60b4093cafc296465ee18169c19
Move the point at which input frames are scaled
into the recode loop. This will allow us to change
the coded frame size dynamically in response
to previous attempts to encode the frame at a
higher resolution.
A following patch will implement a scheme for
resizing the frame in the recode loop.
Change-Id: I6a59c02d6ac1626512edad6de8b60063b79433e6