removed cv keywords and redundant lines from showPointCloud
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@ -16,14 +16,17 @@ namespace temp_viz
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typedef cv::Vec4d Vec4d;
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typedef cv::Vec2d Vec2d;
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typedef cv::Vec2i Vec2i;
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typedef cv::Vec3b Vec3b;
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typedef cv::Matx33d Matx33d;
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typedef cv::Affine3f Affine3f;
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typedef cv::Affine3d Affine3d;
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typedef cv::Point3f Point3f;
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typedef cv::Point3d Point3d;
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typedef cv::Matx44d Matx44d;
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typedef cv::Matx44f Matx44f;
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typedef cv::Size Size;
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typedef cv::Point Point;
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typedef cv::InputArray InputArray;
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@ -27,7 +27,7 @@ namespace temp_viz
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void addCoordinateSystem(double scale, const Affine3f& t, const String &id = "coordinate");
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void showPointCloud(const std::string& id, cv::InputArray cloud, cv::InputArray colors, const cv::Affine3f& pose = cv::Affine3f::Identity());
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void showPointCloud(const String& id, InputArray cloud, InputArray colors, const Affine3f& pose = Affine3f::Identity());
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bool addPointCloudNormals (const Mat &cloud, const Mat& normals, int level = 100, float scale = 0.02f, const String &id = "cloud");
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@ -103,7 +103,7 @@ public:
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* \param[in] colors color input in the same order of the points or single uniform color
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* \param[in] pose transform to be applied on the point cloud
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*/
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void showPointCloud(const std::string& id, cv::InputArray cloud, cv::InputArray colors, const cv::Affine3f& pose = cv::Affine3f::Identity());
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void showPointCloud(const String& id, InputArray cloud, InputArray colors, const Affine3f& pose = Affine3f::Identity());
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bool addPolygonMesh (const Mesh3d& mesh, const cv::Mat& mask, const std::string &id = "polygon");
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bool updatePolygonMesh (const Mesh3d& mesh, const cv::Mat& mask, const std::string &id = "polygon");
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@ -23,7 +23,7 @@ void temp_viz::Viz3d::addCoordinateSystem(double scale, const Affine3f& t, const
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impl_->addCoordinateSystem(scale, t, id);
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}
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void temp_viz::Viz3d::showPointCloud(const std::string& id, cv::InputArray cloud, cv::InputArray colors, const cv::Affine3f& pose)
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void temp_viz::Viz3d::showPointCloud(const String& id, InputArray cloud, InputArray colors, const Affine3f& pose)
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{
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impl_->showPointCloud(id, cloud, colors, pose);
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}
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@ -28,10 +28,10 @@ void temp_viz::Viz3d::VizImpl::setPosition (int x, int y) { window_->SetPosition
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void temp_viz::Viz3d::VizImpl::setSize (int xw, int yw) { window_->SetSize (xw, yw); }
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void temp_viz::Viz3d::VizImpl::showPointCloud(const std::string& id, cv::InputArray cloud, cv::InputArray colors, const cv::Affine3f& pose)
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void temp_viz::Viz3d::VizImpl::showPointCloud(const String& id, InputArray cloud, InputArray colors, const Affine3f& pose)
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{
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cv::Mat cloudMat = cloud.getMat();
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cv::Mat colorsMat = colors.getMat();
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Mat cloudMat = cloud.getMat();
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Mat colorsMat = colors.getMat();
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CV_Assert(cloudMat.type() == CV_32FC3 && colorsMat.type() == CV_8UC3 && cloudMat.size() == colorsMat.size());
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vtkSmartPointer<vtkPolyData> polydata;
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@ -84,13 +84,13 @@ void temp_viz::Viz3d::VizImpl::showPointCloud(const std::string& id, cv::InputAr
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// If a point is NaN, ignore it
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for(int y = 0; y < cloudMat.rows; ++y)
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{
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const cv::Point3f* crow = cloudMat.ptr<cv::Point3f>(y);
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const Point3f* crow = cloudMat.ptr<Point3f>(y);
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for(int x = 0; x < cloudMat.cols; ++x)
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if (cvIsNaN(crow[x].x) != 1 && cvIsNaN(crow[x].y) != 1 && cvIsNaN(crow[x].z) != 1)
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{
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// Points are transformed based on pose parameter
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cv::Point3f transformed_point = pose * crow[x];
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memcpy (&data[j++ * 3], &transformed_point, sizeof(cv::Point3f));
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Point3f transformed_point = pose * crow[x];
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memcpy (&data[j++ * 3], &transformed_point, sizeof(Point3f));
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}
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}
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nr_points = j;
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@ -118,11 +118,11 @@ void temp_viz::Viz3d::VizImpl::showPointCloud(const std::string& id, cv::InputAr
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j = 0;
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for(int y = 0; y < colorsMat.rows; ++y)
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{
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const cv::Vec3b* crow = colorsMat.ptr<cv::Vec3b>(y);
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const cv::Point3f* cloud_row = cloudMat.ptr<cv::Point3f>(y);
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const Vec3b* crow = colorsMat.ptr<Vec3b>(y);
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const Point3f* cloud_row = cloudMat.ptr<Point3f>(y);
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for(int x = 0; x < colorsMat.cols; ++x)
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if (cvIsNaN(cloud_row[x].x) != 1 && cvIsNaN(cloud_row[x].y) != 1 && cvIsNaN(cloud_row[x].z) != 1)
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memcpy (&colors_data[j++ * 3], &crow[x], sizeof(cv::Vec3b));
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memcpy (&colors_data[j++ * 3], &crow[x], sizeof(Vec3b));
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}
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reinterpret_cast<vtkUnsignedCharArray*>(&(*scalars))->SetArray (colors_data, 3 * nr_points, 0);
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@ -152,9 +152,6 @@ void temp_viz::Viz3d::VizImpl::showPointCloud(const std::string& id, cv::InputAr
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// Save the viewpoint transformation matrix to the global actor map
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vtkSmartPointer<vtkMatrix4x4> transformation = vtkSmartPointer<vtkMatrix4x4>::New();
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convertToVtkMatrix (sensor_origin, sensor_orientation, transformation);
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// convertToVtkMatrix (pose.matrix, transformation);
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std::cout << transformation->GetElement(0,3) << endl;
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(*cloud_actor_map_)[id].viewpoint_transformation_ = transformation;
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}
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