diff --git a/modules/viz/include/opencv2/viz/types.hpp b/modules/viz/include/opencv2/viz/types.hpp
index 6085da2f2..fd504a784 100644
--- a/modules/viz/include/opencv2/viz/types.hpp
+++ b/modules/viz/include/opencv2/viz/types.hpp
@@ -16,14 +16,17 @@ namespace temp_viz
     typedef cv::Vec4d Vec4d;
     typedef cv::Vec2d Vec2d;
     typedef cv::Vec2i Vec2i;
+    typedef cv::Vec3b Vec3b;
     typedef cv::Matx33d Matx33d;
     typedef cv::Affine3f Affine3f;
     typedef cv::Affine3d Affine3d;
     typedef cv::Point3f Point3f;
+    typedef cv::Point3d Point3d;
     typedef cv::Matx44d Matx44d;
     typedef cv::Matx44f Matx44f;
     typedef cv::Size Size;
     typedef cv::Point Point;
+    typedef cv::InputArray InputArray;
 
 
 
diff --git a/modules/viz/include/opencv2/viz/viz3d.hpp b/modules/viz/include/opencv2/viz/viz3d.hpp
index 2e89e5f90..3a861eeff 100644
--- a/modules/viz/include/opencv2/viz/viz3d.hpp
+++ b/modules/viz/include/opencv2/viz/viz3d.hpp
@@ -27,7 +27,7 @@ namespace temp_viz
 
         void addCoordinateSystem(double scale, const Affine3f& t, const String &id = "coordinate");
 	
-	void showPointCloud(const std::string& id, cv::InputArray cloud, cv::InputArray colors, const cv::Affine3f& pose = cv::Affine3f::Identity());
+	void showPointCloud(const String& id, InputArray cloud, InputArray colors, const Affine3f& pose = Affine3f::Identity());
 
         bool addPointCloudNormals (const Mat &cloud, const Mat& normals, int level = 100, float scale = 0.02f, const String &id = "cloud");
 
diff --git a/modules/viz/src/q/viz3d_impl.hpp b/modules/viz/src/q/viz3d_impl.hpp
index 17b643c2e..169666141 100644
--- a/modules/viz/src/q/viz3d_impl.hpp
+++ b/modules/viz/src/q/viz3d_impl.hpp
@@ -103,7 +103,7 @@ public:
 	  * \param[in] colors color input in the same order of the points or single uniform color
 	  * \param[in] pose transform to be applied on the point cloud
 	  */
-    void showPointCloud(const std::string& id, cv::InputArray cloud, cv::InputArray colors, const cv::Affine3f& pose = cv::Affine3f::Identity());
+    void showPointCloud(const String& id, InputArray cloud, InputArray colors, const Affine3f& pose = Affine3f::Identity());
 
     bool addPolygonMesh (const Mesh3d& mesh, const cv::Mat& mask, const std::string &id = "polygon");
     bool updatePolygonMesh (const Mesh3d& mesh, const cv::Mat& mask, const std::string &id = "polygon");
diff --git a/modules/viz/src/viz3d.cpp b/modules/viz/src/viz3d.cpp
index 4b2e3b19e..e06c85ca0 100644
--- a/modules/viz/src/viz3d.cpp
+++ b/modules/viz/src/viz3d.cpp
@@ -23,7 +23,7 @@ void temp_viz::Viz3d::addCoordinateSystem(double scale, const Affine3f& t, const
     impl_->addCoordinateSystem(scale, t, id);
 }
 
-void temp_viz::Viz3d::showPointCloud(const std::string& id, cv::InputArray cloud, cv::InputArray colors, const cv::Affine3f& pose)
+void temp_viz::Viz3d::showPointCloud(const String& id, InputArray cloud, InputArray colors, const Affine3f& pose)
 {
     impl_->showPointCloud(id, cloud, colors, pose);
 }
diff --git a/modules/viz/src/viz3d_impl.cpp b/modules/viz/src/viz3d_impl.cpp
index 692e9960d..615f035e8 100644
--- a/modules/viz/src/viz3d_impl.cpp
+++ b/modules/viz/src/viz3d_impl.cpp
@@ -28,10 +28,10 @@ void temp_viz::Viz3d::VizImpl::setPosition (int x, int y) { window_->SetPosition
 void temp_viz::Viz3d::VizImpl::setSize (int xw, int yw) { window_->SetSize (xw, yw); }
 
 
-void temp_viz::Viz3d::VizImpl::showPointCloud(const std::string& id, cv::InputArray cloud, cv::InputArray colors, const cv::Affine3f& pose)
+void temp_viz::Viz3d::VizImpl::showPointCloud(const String& id, InputArray cloud, InputArray colors, const Affine3f& pose)
 {
-    cv::Mat cloudMat = cloud.getMat();
-    cv::Mat colorsMat = colors.getMat();
+    Mat cloudMat = cloud.getMat();
+    Mat colorsMat = colors.getMat();
     CV_Assert(cloudMat.type() == CV_32FC3 && colorsMat.type() == CV_8UC3 && cloudMat.size() == colorsMat.size());
     
     vtkSmartPointer<vtkPolyData> polydata;
@@ -84,13 +84,13 @@ void temp_viz::Viz3d::VizImpl::showPointCloud(const std::string& id, cv::InputAr
     // If a point is NaN, ignore it
     for(int y = 0; y < cloudMat.rows; ++y)
     {
-	const cv::Point3f* crow = cloudMat.ptr<cv::Point3f>(y);
+	const Point3f* crow = cloudMat.ptr<Point3f>(y);
 	for(int x = 0; x < cloudMat.cols; ++x)
 	    if (cvIsNaN(crow[x].x) != 1 && cvIsNaN(crow[x].y) != 1 && cvIsNaN(crow[x].z) != 1)
 	    {
 		// Points are transformed based on pose parameter
-		cv::Point3f transformed_point = pose * crow[x];
-		memcpy (&data[j++ * 3], &transformed_point, sizeof(cv::Point3f));
+		Point3f transformed_point = pose * crow[x];
+		memcpy (&data[j++ * 3], &transformed_point, sizeof(Point3f));
 	    }
     }
     nr_points = j;
@@ -118,11 +118,11 @@ void temp_viz::Viz3d::VizImpl::showPointCloud(const std::string& id, cv::InputAr
     j = 0;
     for(int y = 0; y < colorsMat.rows; ++y)
     {
-	const cv::Vec3b* crow = colorsMat.ptr<cv::Vec3b>(y);
-	const cv::Point3f* cloud_row = cloudMat.ptr<cv::Point3f>(y);
+	const Vec3b* crow = colorsMat.ptr<Vec3b>(y);
+	const Point3f* cloud_row = cloudMat.ptr<Point3f>(y);
 	for(int x = 0; x < colorsMat.cols; ++x)
 	    if (cvIsNaN(cloud_row[x].x) != 1 && cvIsNaN(cloud_row[x].y) != 1 && cvIsNaN(cloud_row[x].z) != 1)
-		memcpy (&colors_data[j++ * 3], &crow[x], sizeof(cv::Vec3b));
+		memcpy (&colors_data[j++ * 3], &crow[x], sizeof(Vec3b));
     }
     
     reinterpret_cast<vtkUnsignedCharArray*>(&(*scalars))->SetArray (colors_data, 3 * nr_points, 0);
@@ -152,9 +152,6 @@ void temp_viz::Viz3d::VizImpl::showPointCloud(const std::string& id, cv::InputAr
 	// Save the viewpoint transformation matrix to the global actor map
 	vtkSmartPointer<vtkMatrix4x4> transformation = vtkSmartPointer<vtkMatrix4x4>::New();
 	convertToVtkMatrix (sensor_origin, sensor_orientation, transformation);
-// 	convertToVtkMatrix (pose.matrix, transformation);
-	
-	std::cout << transformation->GetElement(0,3) << endl;
 	
 	(*cloud_actor_map_)[id].viewpoint_transformation_ = transformation;
     }