Merge pull request #9 from ozantonkal/implementing_addPointCloud
Implementing add point cloud
This commit is contained in:
commit
7cfa3cbd8a
@ -28,6 +28,7 @@ namespace temp_viz
|
|||||||
void addCoordinateSystem(double scale, const Affine3f& t, const String &id = "coordinate");
|
void addCoordinateSystem(double scale, const Affine3f& t, const String &id = "coordinate");
|
||||||
|
|
||||||
void showPointCloud(const String& id, InputArray cloud, InputArray colors, const Affine3f& pose = Affine3f::Identity());
|
void showPointCloud(const String& id, InputArray cloud, InputArray colors, const Affine3f& pose = Affine3f::Identity());
|
||||||
|
void showPointCloud(const String& id, InputArray cloud, const Color& color, const Affine3f& pose = Affine3f::Identity());
|
||||||
|
|
||||||
bool addPointCloudNormals (const Mat &cloud, const Mat& normals, int level = 100, float scale = 0.02f, const String &id = "cloud");
|
bool addPointCloudNormals (const Mat &cloud, const Mat& normals, int level = 100, float scale = 0.02f, const String &id = "cloud");
|
||||||
|
|
||||||
|
@ -104,6 +104,7 @@ public:
|
|||||||
* \param[in] pose transform to be applied on the point cloud
|
* \param[in] pose transform to be applied on the point cloud
|
||||||
*/
|
*/
|
||||||
void showPointCloud(const String& id, InputArray cloud, InputArray colors, const Affine3f& pose = Affine3f::Identity());
|
void showPointCloud(const String& id, InputArray cloud, InputArray colors, const Affine3f& pose = Affine3f::Identity());
|
||||||
|
void showPointCloud(const String& id, InputArray cloud, const Color& color, const Affine3f& pose = Affine3f::Identity());
|
||||||
|
|
||||||
bool addPolygonMesh (const Mesh3d& mesh, const cv::Mat& mask, const std::string &id = "polygon");
|
bool addPolygonMesh (const Mesh3d& mesh, const cv::Mat& mask, const std::string &id = "polygon");
|
||||||
bool updatePolygonMesh (const Mesh3d& mesh, const cv::Mat& mask, const std::string &id = "polygon");
|
bool updatePolygonMesh (const Mesh3d& mesh, const cv::Mat& mask, const std::string &id = "polygon");
|
||||||
@ -493,7 +494,7 @@ struct ApplyAffine
|
|||||||
const Affine3f& affine_;
|
const Affine3f& affine_;
|
||||||
ApplyAffine(const Affine3f& affine) : affine_(affine) {}
|
ApplyAffine(const Affine3f& affine) : affine_(affine) {}
|
||||||
|
|
||||||
template<typename _Tp> Point3_<_Tp> operator()(const Point3_<_Tp>& p) { return affine * p; }
|
template<typename _Tp> Point3_<_Tp> operator()(const Point3_<_Tp>& p) { return affine_ * p; }
|
||||||
|
|
||||||
template<typename _Tp> Vec<_Tp, 3> operator()(const Vec<_Tp, 3>& v)
|
template<typename _Tp> Vec<_Tp, 3> operator()(const Vec<_Tp, 3>& v)
|
||||||
{
|
{
|
||||||
|
@ -28,6 +28,11 @@ void temp_viz::Viz3d::showPointCloud(const String& id, InputArray cloud, InputAr
|
|||||||
impl_->showPointCloud(id, cloud, colors, pose);
|
impl_->showPointCloud(id, cloud, colors, pose);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void temp_viz::Viz3d::showPointCloud(const String& id, InputArray cloud, const Color& color, const Affine3f& pose)
|
||||||
|
{
|
||||||
|
impl_->showPointCloud(id, cloud, color, pose);
|
||||||
|
}
|
||||||
|
|
||||||
bool temp_viz::Viz3d::addPointCloudNormals (const Mat &cloud, const Mat& normals, int level, float scale, const String& id)
|
bool temp_viz::Viz3d::addPointCloudNormals (const Mat &cloud, const Mat& normals, int level, float scale, const String& id)
|
||||||
{
|
{
|
||||||
return impl_->addPointCloudNormals(cloud, normals, level, scale, id);
|
return impl_->addPointCloudNormals(cloud, normals, level, scale, id);
|
||||||
|
@ -163,6 +163,127 @@ void temp_viz::Viz3d::VizImpl::showPointCloud(const String& id, InputArray _clou
|
|||||||
{
|
{
|
||||||
// Update the mapper
|
// Update the mapper
|
||||||
reinterpret_cast<vtkPolyDataMapper*>(am_it->second.actor->GetMapper ())->SetInput (polydata);
|
reinterpret_cast<vtkPolyDataMapper*>(am_it->second.actor->GetMapper ())->SetInput (polydata);
|
||||||
|
am_it->second.actor->GetMapper ()->ScalarVisibilityOn();
|
||||||
|
am_it->second.actor->Modified ();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void temp_viz::Viz3d::VizImpl::showPointCloud(const String& id, InputArray _cloud, const Color& color, const Affine3f& pose)
|
||||||
|
{
|
||||||
|
Mat cloud = _cloud.getMat();
|
||||||
|
CV_Assert(cloud.type() == CV_32FC3 || cloud.type() == CV_64FC3 || cloud.type() == CV_32FC4 || cloud.type() == CV_64FC4);
|
||||||
|
|
||||||
|
vtkSmartPointer<vtkPolyData> polydata;
|
||||||
|
vtkSmartPointer<vtkCellArray> vertices;
|
||||||
|
vtkSmartPointer<vtkPoints> points;
|
||||||
|
vtkSmartPointer<vtkIdTypeArray> initcells;
|
||||||
|
vtkIdType nr_points = cloud.total();
|
||||||
|
|
||||||
|
// If the cloud already exists, update otherwise create new one
|
||||||
|
CloudActorMap::iterator am_it = cloud_actor_map_->find (id);
|
||||||
|
bool exist = (am_it == cloud_actor_map_->end());
|
||||||
|
if (exist)
|
||||||
|
{
|
||||||
|
// Add as new cloud
|
||||||
|
allocVtkPolyData(polydata);
|
||||||
|
//polydata = vtkSmartPointer<vtkPolyData>::New ();
|
||||||
|
vertices = vtkSmartPointer<vtkCellArray>::New ();
|
||||||
|
polydata->SetVerts (vertices);
|
||||||
|
|
||||||
|
points = polydata->GetPoints ();
|
||||||
|
|
||||||
|
if (!points)
|
||||||
|
{
|
||||||
|
points = vtkSmartPointer<vtkPoints>::New ();
|
||||||
|
if (cloud.depth() == CV_32F)
|
||||||
|
points->SetDataTypeToFloat();
|
||||||
|
else if (cloud.depth() == CV_64F)
|
||||||
|
points->SetDataTypeToDouble();
|
||||||
|
polydata->SetPoints (points);
|
||||||
|
}
|
||||||
|
points->SetNumberOfPoints (nr_points);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
// Update the cloud
|
||||||
|
// Get the current poly data
|
||||||
|
polydata = reinterpret_cast<vtkPolyDataMapper*>(am_it->second.actor->GetMapper ())->GetInput ();
|
||||||
|
vertices = polydata->GetVerts ();
|
||||||
|
points = polydata->GetPoints ();
|
||||||
|
// Update the point data type based on the cloud
|
||||||
|
if (cloud.depth() == CV_32F)
|
||||||
|
points->SetDataTypeToFloat ();
|
||||||
|
else if (cloud.depth() == CV_64F)
|
||||||
|
points->SetDataTypeToDouble ();
|
||||||
|
|
||||||
|
points->SetNumberOfPoints (nr_points);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (cloud.depth() == CV_32F)
|
||||||
|
{
|
||||||
|
// Get a pointer to the beginning of the data array
|
||||||
|
Vec3f *data_beg = vtkpoints_data<float>(points);
|
||||||
|
Vec3f *data_end = NanFilter::copy(cloud, data_beg, cloud);
|
||||||
|
std::transform(data_beg, data_end, data_beg, ApplyAffine(pose));
|
||||||
|
nr_points = data_end - data_beg;
|
||||||
|
|
||||||
|
}
|
||||||
|
else if (cloud.depth() == CV_64F)
|
||||||
|
{
|
||||||
|
// Get a pointer to the beginning of the data array
|
||||||
|
Vec3d *data_beg = vtkpoints_data<double>(points);
|
||||||
|
Vec3d *data_end = NanFilter::copy(cloud, data_beg, cloud);
|
||||||
|
std::transform(data_beg, data_end, data_beg, ApplyAffine(pose));
|
||||||
|
nr_points = data_end - data_beg;
|
||||||
|
}
|
||||||
|
|
||||||
|
points->SetNumberOfPoints (nr_points);
|
||||||
|
|
||||||
|
vtkSmartPointer<vtkIdTypeArray> cells = vertices->GetData ();
|
||||||
|
|
||||||
|
if (exist)
|
||||||
|
updateCells (cells, initcells, nr_points);
|
||||||
|
else
|
||||||
|
updateCells (cells, am_it->second.cells, nr_points);
|
||||||
|
|
||||||
|
// Set the cells and the vertices
|
||||||
|
vertices->SetCells (nr_points, cells);
|
||||||
|
|
||||||
|
// Get a random color
|
||||||
|
Color c = vtkcolor(color);
|
||||||
|
polydata->GetPointData ()->SetScalars (0);
|
||||||
|
|
||||||
|
// If this is the new point cloud, a new actor is created
|
||||||
|
if (exist)
|
||||||
|
{
|
||||||
|
vtkSmartPointer<vtkLODActor> actor;
|
||||||
|
createActorFromVTKDataSet (polydata, actor, false);
|
||||||
|
|
||||||
|
actor->GetProperty ()->SetColor(c.val);
|
||||||
|
|
||||||
|
// Add it to all renderers
|
||||||
|
renderer_->AddActor (actor);
|
||||||
|
|
||||||
|
// Save the pointer/ID pair to the global actor map
|
||||||
|
(*cloud_actor_map_)[id].actor = actor;
|
||||||
|
(*cloud_actor_map_)[id].cells = initcells;
|
||||||
|
|
||||||
|
const Eigen::Vector4f sensor_origin = Eigen::Vector4f::Zero ();
|
||||||
|
const Eigen::Quaternionf sensor_orientation = Eigen::Quaternionf::Identity ();
|
||||||
|
|
||||||
|
// Save the viewpoint transformation matrix to the global actor map
|
||||||
|
vtkSmartPointer<vtkMatrix4x4> transformation = vtkSmartPointer<vtkMatrix4x4>::New();
|
||||||
|
convertToVtkMatrix (sensor_origin, sensor_orientation, transformation);
|
||||||
|
|
||||||
|
(*cloud_actor_map_)[id].viewpoint_transformation_ = transformation;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
// Update the mapper
|
||||||
|
reinterpret_cast<vtkPolyDataMapper*>(am_it->second.actor->GetMapper ())->SetInput (polydata);
|
||||||
|
am_it->second.actor->GetProperty ()->SetColor(c.val);
|
||||||
|
am_it->second.actor->GetMapper ()->ScalarVisibilityOff();
|
||||||
|
am_it->second.actor->Modified ();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -89,12 +89,21 @@ TEST(Viz_viz3d, accuracy)
|
|||||||
temp_viz::Mesh3d::Ptr mesh = temp_viz::mesh_load("d:/horse.ply");
|
temp_viz::Mesh3d::Ptr mesh = temp_viz::mesh_load("d:/horse.ply");
|
||||||
v.addPolygonMesh(*mesh, "pq");
|
v.addPolygonMesh(*mesh, "pq");
|
||||||
|
|
||||||
|
int col_blue = 0;
|
||||||
|
int col_green = 0;
|
||||||
|
int col_red = 0;
|
||||||
|
|
||||||
|
bool alternate = true;
|
||||||
|
|
||||||
while(!v.wasStopped())
|
while(!v.wasStopped())
|
||||||
{
|
{
|
||||||
// Creating new point cloud with id cloud1
|
// Creating new point cloud with id cloud1
|
||||||
cv::Affine3f cloudPosition(angle_x, angle_y, angle_z, cv::Vec3f(pos_x, pos_y, pos_z));
|
cv::Affine3f cloudPosition(angle_x, angle_y, angle_z, cv::Vec3f(pos_x, pos_y, pos_z));
|
||||||
|
if (!alternate)
|
||||||
|
v.showPointCloud("cloud1", cloud, temp_viz::Color(255, 0, 0), cloudPosition);
|
||||||
|
else
|
||||||
v.showPointCloud("cloud1", cloud, colors, cloudPosition);
|
v.showPointCloud("cloud1", cloud, colors, cloudPosition);
|
||||||
|
alternate = !alternate;
|
||||||
|
|
||||||
angle_x += 0.1f;
|
angle_x += 0.1f;
|
||||||
angle_y -= 0.1f;
|
angle_y -= 0.1f;
|
||||||
@ -102,8 +111,11 @@ TEST(Viz_viz3d, accuracy)
|
|||||||
pos_x = std::sin(angle_x);
|
pos_x = std::sin(angle_x);
|
||||||
pos_y = std::sin(angle_x);
|
pos_y = std::sin(angle_x);
|
||||||
pos_z = std::sin(angle_x);
|
pos_z = std::sin(angle_x);
|
||||||
|
col_blue = int(angle_x * 10) % 256;
|
||||||
|
col_green = int(angle_x * 20) % 256;
|
||||||
|
col_red = int(angle_x * 30) % 256;
|
||||||
|
|
||||||
v.spinOnce(1, true);
|
v.spinOnce(10, true);
|
||||||
}
|
}
|
||||||
|
|
||||||
// cv::Mat normals(cloud.size(), CV_32FC3, cv::Scalar(0, 10, 0));
|
// cv::Mat normals(cloud.size(), CV_32FC3, cv::Scalar(0, 10, 0));
|
||||||
|
Loading…
x
Reference in New Issue
Block a user