refactored showPointCloud to for shorter code. Implemented NanFilter::copy<T>() function
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@ -31,6 +31,10 @@ namespace temp_viz
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typedef cv::InputArray InputArray;
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using cv::Point3_;
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using cv::Vec;
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using cv::Mat_;
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using cv::DataDepth;
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using cv::DataType;
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@ -87,9 +91,10 @@ namespace temp_viz
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inline Vec3d vtkpoint(const Point3f& point) { return Vec3d(point.x, point.y, point.z); }
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template<typename _Tp> inline _Tp normalized(const _Tp& v) { return v * 1/cv::norm(v); }
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Vec3d operator*(const Affine3f& affine, const Vec3d& vec);
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inline bool isNan(float x)
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{
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@ -447,84 +447,65 @@ void convertToVtkMatrix (const Eigen::Vector4f &origin, const Eigen::Quaternion<
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void convertToEigenMatrix (const vtkSmartPointer<vtkMatrix4x4> &vtk_matrix, Eigen::Matrix4f &m);
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template<typename _Tp, typename _Ts, typename _Tc> inline int copy_non_nan_loop(_Tp *d, const Mat& s, const Mat& c)
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struct NanFilter
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{
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CV_Assert(s.size() == c.size());
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int j = 0;
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for(int y = 0; y < s.rows; ++y)
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template<typename _Tp, typename _Msk>
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struct Impl
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{
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const _Ts* srow = s.ptr<_Ts>(y);
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const _Tc* crow = c.ptr<_Tc>(y);
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for(int x = 0; x < s.cols; ++x)
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if (!isNan(crow[x]))
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d[j++] = _Tp((srow[x])[0], (srow[x])[1], (srow[x])[2]);
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}
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return j;
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}
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typedef Vec<_Tp, 3> _Out;
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/** \brief Assign a value to a variable if another variable is not NaN
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* \param[in] d the destination variable
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* \param[in] s the source variable
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* \param[in] c the values to be controlled if NaN (can be different from s)
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* \param[out] j number of points that are copied
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*/
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template<typename _Tp> inline int copy_non_nans(_Tp *d, const Mat& s, const Mat& c)
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{
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CV_Assert(s.size() == c.size());
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int j = 0;
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if (s.channels() > 3)
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{
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if (s.type() == CV_32FC4)
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static _Out* copy(const Mat& source, _Out* output, const Mat& nan_mask)
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{
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switch(c.type())
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CV_Assert(DataDepth<_Tp>::value == source.depth() && source.size() == nan_mask.size());
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CV_Assert(nan_mask.channels() == 3 || nan_mask.channels() == 4);
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CV_DbgAssert(DataDepth<_Msk>::value == nan_mask.depth());
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int s_chs = source.channels();
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int m_chs = nan_mask.channels();
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for(int y = 0; y < source.rows; ++y)
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{
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case CV_32FC3: j = copy_non_nan_loop<_Tp, Vec4f, Vec3f>(d, s, c); break;
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case CV_32FC4: j = copy_non_nan_loop<_Tp, Vec4f, Vec4f>(d, s, c); break;
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case CV_64FC3: j = copy_non_nan_loop<_Tp, Vec4f, Vec3d>(d, s, c); break;
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case CV_64FC4: j = copy_non_nan_loop<_Tp, Vec4f, Vec4d>(d, s, c); break;
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}
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}
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else if (s.type() == CV_64FC4)
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{
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switch(c.type())
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{
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case CV_32FC3: j = copy_non_nan_loop<_Tp, Vec4d, Vec3f>(d, s, c); break;
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case CV_32FC4: j = copy_non_nan_loop<_Tp, Vec4d, Vec4f>(d, s, c); break;
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case CV_64FC3: j = copy_non_nan_loop<_Tp, Vec4d, Vec3d>(d, s, c); break;
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case CV_64FC4: j = copy_non_nan_loop<_Tp, Vec4d, Vec4d>(d, s, c); break;
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}
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}
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}
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else
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{
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switch(c.type())
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{
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case CV_32FC3: j = copy_non_nan_loop<_Tp, _Tp, Vec3f>(d, s, c); break;
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case CV_32FC4: j = copy_non_nan_loop<_Tp, _Tp, Vec4f>(d, s, c); break;
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case CV_64FC3: j = copy_non_nan_loop<_Tp, _Tp, Vec3d>(d, s, c); break;
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case CV_64FC4: j = copy_non_nan_loop<_Tp, _Tp, Vec4d>(d, s, c); break;
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}
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}
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return j;
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}
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const _Tp* srow = source.ptr<_Tp>(y);
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const _Msk* mrow = nan_mask.ptr<_Msk>(y);
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/** \brief Transform points in an array
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* \param[in] d the destination variable
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* \param[in] lenth the length of the d array
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* \param[in] pose affine transform to be applied on each point in d
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*/
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template<typename _Tp> inline void transform_non_nans(_Tp* d, int length, const Affine3f& pose = Affine3f::Identity())
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for(int x = 0; x < source.cols; ++x, srow += s_chs, mrow += m_chs)
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if (!isNan(mrow[0]) && !isNan(mrow[1]) && !isNan(mrow[2]))
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*output++ = _Out(srow);
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}
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return output;
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}
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};
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template<typename _Tp>
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static inline Vec<_Tp, 3>* copy(const Mat& source, Vec<_Tp, 3>* output, const Mat& nan_mask)
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{
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CV_Assert(nan_mask.depth() == CV_32F || nan_mask.depth() == CV_64F);
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typedef Vec<_Tp, 3>* (*copy_func)(const Mat&, Vec<_Tp, 3>*, const Mat&);
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const static copy_func table[2] = { &NanFilter::Impl<_Tp, float>::copy, &NanFilter::Impl<_Tp, double>::copy };
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return table[nan_mask.depth() - 5](source, output, nan_mask);
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}
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};
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struct ApplyAffine
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{
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for (int i = 0; i < length; ++i)
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const Affine3f& affine_;
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ApplyAffine(const Affine3f& affine) : affine_(affine) {}
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template<typename _Tp> Point3_<_Tp> operator()(const Point3_<_Tp>& p) { return affine * p; }
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template<typename _Tp> Vec<_Tp, 3> operator()(const Vec<_Tp, 3>& v)
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{
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d[i] = pose * d[i];
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const float* m = affine_.matrix.val;
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Vec<_Tp, 3> result;
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result[0] = m[0] * v[0] + m[1] * v[1] + m[ 2] * v[2] + m[ 3];
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result[1] = m[4] * v[0] + m[5] * v[1] + m[ 6] * v[2] + m[ 7];
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result[2] = m[8] * v[0] + m[9] * v[1] + m[10] * v[2] + m[11];
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return result;
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}
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}
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};
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}
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@ -22,12 +22,3 @@ temp_viz::Color temp_viz::Color::white() { return Color(255, 255, 255); }
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temp_viz::Color temp_viz::Color::gray() { return Color(128, 128, 128); }
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temp_viz::Vec3d temp_viz::operator*(const temp_viz::Affine3f& affine, const temp_viz::Vec3d& vec)
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{
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const temp_viz::Matx44f& m = affine.matrix;
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temp_viz::Vec3d result;
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result[0] = m.val[0] * vec[0] + m.val[1] * vec[1] + m.val[ 2] * vec[2] + m.val[ 3];
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result[1] = m.val[4] * vec[0] + m.val[5] * vec[1] + m.val[ 6] * vec[2] + m.val[ 7];
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result[2] = m.val[8] * vec[0] + m.val[9] * vec[1] + m.val[10] * vec[2] + m.val[11];
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return result;
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}
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@ -99,3 +99,4 @@ void temp_viz::Viz3d::registerMouseCallback(void (*callback)(const cv::MouseEven
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}
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bool temp_viz::Viz3d::wasStopped() const { return impl_->wasStopped(); }
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@ -2,6 +2,27 @@
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#include <q/shapes.h>
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#include <q/viz3d_impl.hpp>
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namespace temp_viz
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{
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template<typename _Tp> Vec<_Tp, 3>* vtkpoints_data(vtkSmartPointer<vtkPoints>& points);
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template<> Vec3f* vtkpoints_data<float>(vtkSmartPointer<vtkPoints>& points)
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{
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CV_Assert(points->GetDataType() == VTK_FLOAT);
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vtkDataArray *data = points->GetData();
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float *pointer = static_cast<vtkFloatArray*>(data)->GetPointer(0);
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return reinterpret_cast<Vec3f*>(pointer);
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}
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template<> Vec3d* vtkpoints_data<double>(vtkSmartPointer<vtkPoints>& points)
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{
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CV_Assert(points->GetDataType() == VTK_DOUBLE);
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vtkDataArray *data = points->GetData();
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double *pointer = static_cast<vtkDoubleArray*>(data)->GetPointer(0);
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return reinterpret_cast<Vec3d*>(pointer);
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}
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}
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void temp_viz::Viz3d::VizImpl::setFullScreen (bool mode)
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{
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if (window_)
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@ -21,14 +42,14 @@ void temp_viz::Viz3d::VizImpl::showPointCloud(const String& id, InputArray _clou
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{
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Mat cloud = _cloud.getMat();
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Mat colors = _colors.getMat();
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CV_Assert((cloud.type() == CV_32FC3 || cloud.type() == CV_64FC3 || cloud.type() == CV_32FC4 || cloud.type() == CV_64FC4));
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CV_Assert(cloud.type() == CV_32FC3 || cloud.type() == CV_64FC3 || cloud.type() == CV_32FC4 || cloud.type() == CV_64FC4);
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CV_Assert(colors.type() == CV_8UC3 && cloud.size() == colors.size());
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vtkSmartPointer<vtkPolyData> polydata;
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vtkSmartPointer<vtkCellArray> vertices;
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vtkSmartPointer<vtkPoints> points;
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vtkSmartPointer<vtkIdTypeArray> initcells;
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vtkIdType nr_points;
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vtkIdType nr_points = cloud.total();
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// If the cloud already exists, update otherwise create new one
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CloudActorMap::iterator am_it = cloud_actor_map_->find (id);
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@ -41,7 +62,6 @@ void temp_viz::Viz3d::VizImpl::showPointCloud(const String& id, InputArray _clou
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vertices = vtkSmartPointer<vtkCellArray>::New ();
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polydata->SetVerts (vertices);
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nr_points = cloud.total();
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points = polydata->GetPoints ();
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if (!points)
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@ -67,29 +87,28 @@ void temp_viz::Viz3d::VizImpl::showPointCloud(const String& id, InputArray _clou
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points->SetDataTypeToFloat ();
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else if (cloud.depth() == CV_64F)
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points->SetDataTypeToDouble ();
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// Copy the new point array in
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nr_points = cloud.total();
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points->SetNumberOfPoints (nr_points);
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}
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int j = 0;
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if (cloud.depth() == CV_32F)
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{
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// Get a pointer to the beginning of the data array
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Vec3f *data = reinterpret_cast<Vec3f*>((static_cast<vtkFloatArray*> (points->GetData ()))->GetPointer (0));
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j = copy_non_nans(data, cloud, cloud);
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transform_non_nans(data,j,pose);
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Vec3f *data_beg = vtkpoints_data<float>(points);
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Vec3f *data_end = NanFilter::copy(cloud, data_beg, cloud);
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std::transform(data_beg, data_end, data_beg, ApplyAffine(pose));
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nr_points = data_end - data_beg;
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}
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else if (cloud.depth() == CV_64F)
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{
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// Get a pointer to the beginning of the data array
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Vec3d *data = reinterpret_cast<Vec3d*>((static_cast<vtkDoubleArray*> (points->GetData ()))->GetPointer (0));
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j = copy_non_nans(data, cloud, cloud);
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transform_non_nans(data,j,pose);
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Vec3d *data_beg = vtkpoints_data<double>(points);
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Vec3d *data_end = NanFilter::copy(cloud, data_beg, cloud);
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std::transform(data_beg, data_end, data_beg, ApplyAffine(pose));
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nr_points = data_end - data_beg;
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}
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nr_points = j;
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points->SetNumberOfPoints (nr_points);
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vtkSmartPointer<vtkIdTypeArray> cells = vertices->GetData ();
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@ -102,19 +121,17 @@ void temp_viz::Viz3d::VizImpl::showPointCloud(const String& id, InputArray _clou
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// Set the cells and the vertices
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vertices->SetCells (nr_points, cells);
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// Get the colors from the handler
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Vec2d minmax;
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vtkSmartPointer<vtkDataArray> scalars = vtkSmartPointer<vtkUnsignedCharArray>::New ();
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scalars->SetNumberOfComponents (3);
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reinterpret_cast<vtkUnsignedCharArray*>(&(*scalars))->SetNumberOfTuples (nr_points);
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// Get a random color
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Vec3b* colors_data = new Vec3b[nr_points];
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j = copy_non_nans(colors_data, colors, cloud);
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NanFilter::copy(colors, colors_data, cloud);
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reinterpret_cast<vtkUnsignedCharArray*>(&(*scalars))->SetArray (reinterpret_cast<unsigned char*>(colors_data), 3 * nr_points, 0);
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vtkSmartPointer<vtkUnsignedCharArray> scalars = vtkSmartPointer<vtkUnsignedCharArray>::New ();
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scalars->SetNumberOfComponents (3);
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scalars->SetNumberOfTuples (nr_points);
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scalars->SetArray (colors_data->val, 3 * nr_points, 0);
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// Assign the colors
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Vec2d minmax;
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polydata->GetPointData ()->SetScalars (scalars);
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scalars->GetRange (minmax.val);
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@ -133,8 +150,8 @@ void temp_viz::Viz3d::VizImpl::showPointCloud(const String& id, InputArray _clou
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(*cloud_actor_map_)[id].actor = actor;
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(*cloud_actor_map_)[id].cells = initcells;
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const Eigen::Vector4f& sensor_origin = Eigen::Vector4f::Zero ();
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const Eigen::Quaternion<float>& sensor_orientation = Eigen::Quaternionf::Identity ();
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const Eigen::Vector4f sensor_origin = Eigen::Vector4f::Zero ();
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const Eigen::Quaternionf sensor_orientation = Eigen::Quaternionf::Identity ();
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// Save the viewpoint transformation matrix to the global actor map
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vtkSmartPointer<vtkMatrix4x4> transformation = vtkSmartPointer<vtkMatrix4x4>::New();
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