added implementation SetTo() with mask
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da1526aa49
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20e2dc84b0
@ -57,28 +57,66 @@ namespace mat_operators
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mat[i] = static_cast<T>(scalar_d[i % channels]);
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unroll<T, channels, count - 1>::unroll_set(mat, i+1);
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}
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__device__ static void unroll_set_with_mask(T * mat, float mask, size_t i)
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{
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mat[i] = mask * static_cast<T>(scalar_d[i % channels]);
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unroll<T, channels, count - 1>::unroll_set_with_mask(mat, mask, i+1);
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}
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};
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template <typename T, int channels>
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struct unroll<T,channels,0>
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{
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__device__ static void unroll_set(T * , size_t){}
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__device__ static void unroll_set_with_mask(T * , float, size_t){}
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};
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template <typename T, int channels>
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__global__ void kernel_set_to_without_mask(T * mat)
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{
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size_t i = (blockIdx.x * blockDim.x + threadIdx.x) * sizeof(T);
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unroll<T, channels>::unroll_set(mat, i);
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}
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template <typename T, int channels>
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__global__ void kernel_set_to_with_mask(T * mat, const float * mask)
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{
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size_t i = (blockIdx.x * blockDim.x + threadIdx.x) * sizeof(T);
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unroll<T, channels>::unroll_set_with_mask(mat, i, mask[i]);
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}
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}
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extern "C" void cv::gpu::impl::set_to_with_mask(const DevMem2D& mat, const double * scalar, const DevMem2D& mask, int depth, int channels)
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{
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scalar_d[0] = scalar[0];
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scalar_d[1] = scalar[1];
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scalar_d[2] = scalar[2];
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scalar_d[3] = scalar[3];
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int numBlocks = mat.rows * mat.step / 256;
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dim3 threadsPerBlock(256);
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if (channels == 1)
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{
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if (depth == 1) ::mat_operators::kernel_set_to_with_mask<unsigned char, 1><<<numBlocks,threadsPerBlock>>>(mat.ptr, (float *)mask.ptr);
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if (depth == 2) ::mat_operators::kernel_set_to_with_mask<unsigned short, 1><<<numBlocks,threadsPerBlock>>>((unsigned short *)mat.ptr, (float *)mask.ptr);
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if (depth == 4) ::mat_operators::kernel_set_to_with_mask<unsigned int, 1><<<numBlocks,threadsPerBlock>>>((unsigned int *)mat.ptr, (float *)mask.ptr);
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}
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if (channels == 2)
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{
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if (depth == 1) ::mat_operators::kernel_set_to_with_mask<unsigned char, 2><<<numBlocks,threadsPerBlock>>>(mat.ptr, (float *)mask.ptr);
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if (depth == 2) ::mat_operators::kernel_set_to_with_mask<unsigned short, 2><<<numBlocks,threadsPerBlock>>>((unsigned short *)mat.ptr, (float *)mask.ptr);
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if (depth == 4) ::mat_operators::kernel_set_to_with_mask<unsigned int, 2><<<numBlocks,threadsPerBlock>>>((unsigned int *)mat.ptr, (float *)mask.ptr);
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}
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if (channels == 3)
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{
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if (depth == 1) ::mat_operators::kernel_set_to_with_mask<unsigned char, 3><<<numBlocks,threadsPerBlock>>>(mat.ptr, (float *)mask.ptr);
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if (depth == 2) ::mat_operators::kernel_set_to_with_mask<unsigned short, 3><<<numBlocks,threadsPerBlock>>>((unsigned short *)mat.ptr, (float *)mask.ptr);
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if (depth == 4) ::mat_operators::kernel_set_to_with_mask<unsigned int, 3><<<numBlocks,threadsPerBlock>>>((unsigned int *)mat.ptr, (float *)mask.ptr);
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}
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}
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extern "C" void cv::gpu::impl::set_to_without_mask(const DevMem2D& mat, const double * scalar, int depth, int channels)
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@ -81,14 +81,13 @@ void GpuMat::convertTo( GpuMat& /*m*/, int /*rtype*/, double /*alpha*/, double /
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GpuMat& GpuMat::operator = (const Scalar& s)
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{
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CV_Assert(!"Not implemented");
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cv::gpu::impl::set_to_without_mask(*this, s.val, this->depth(), this->channels());
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return *this;
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}
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GpuMat& GpuMat::setTo(const Scalar& s, const GpuMat& mask)
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{
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CV_Assert(!"Not implemented");
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CV_Assert(mask.type() == CV_32F);
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CV_DbgAssert(!this->empty());
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