Don't try to detect the float ABI by checking at the toolchain
name or by trying to assemble and link files with eabi_attributes.
This fixes the float ABI detection when building using clang
with -fembed-bitcode, where the current eabi_attributes check
accidentally passes.
This issue was pointed out by James Howe <james.howe@hp.com>.
CC: libav-stable@libav.org
Signed-off-by: Martin Storsjö <martin@martin.st>
Fixes compilation with --disable-everything --enable-encoder=mjpeg
While there, clean up some recursive dependencies.
Reported-by: Bernhard Döbler, programmer bardware de
On Xcode's clang on OS X, $cc --version will output a 'Configured with:'
line to stderr, which clobbers the configure script output. As this line
serves no further purpose, it should be silenced.
The same applies to apple-gcc 4.2.1, which complains that it can not
understand the kernel version it is running on.
Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
On Xcode's clang on OS X, $cc --version will output a 'Configured with:'
line to stderr, which clobbers the configure script output. As this line
serves no further purpose, it should be silenced.
The same applies to apple-gcc 4.2.1, which complains that it can not
understand the kernel version it is running on.
Reviewed-by: Carl Eugen Hoyos <cehoyos@ag.or.at>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
* commit 'c6e0829e3696c894d24c8088c3ee30a9c17534c2':
configure: Don't force _WIN32_WINNT to an older version if targeting winphone/winrt
Merged-by: Michael Niedermayer <michael@niedermayer.cc>
* commit 'd75b55635a02444c2f188c26e431a1cec992babe':
dxva2/d3d11va: Set _WIN32_WINNT to 0x0602 instead of 0x0600
Merged-by: Michael Niedermayer <michael@niedermayer.cc>
This avoids having to manually set _WIN32_WINNT in --extra-cflags
when targeting these API families, which only was necessary to
work around configure setting _WIN32_WINNT to an older version
by default.
Signed-off-by: Martin Storsjö <martin@martin.st>
If _WIN32_WINNT is unset, we force it to a new enough value to
make sure the necessary definitions are visible.
When targeting Windows Phone or Windows RT, _WIN32_WINNT should
be at least 0x0602 - otherwise the windows headers themselves
can cause errors (which technically are bugs in the headers).
Raising this value here shouldn't hurt; the alternative would
be to not touch it at all if WINAPI_FAMILY is set to phone/app,
or to force setting it to 0x0602 in configure if unset (for phone/app).
Signed-off-by: Martin Storsjö <martin@martin.st>
This macro identifies whether VFPv3 is available; MSVC defaults
to hardfloat (except for older MSVC versions for CE, targeting
ARMv4).
Signed-off-by: Martin Storsjö <martin@martin.st>
* commit '60a21b3d81c1a11cf5a08950eadd4e84ca2e597c':
configure: Check for _M_ARMT to detect thumb when using MSVC
Conflicts:
configure
Merged-by: Michael Niedermayer <michael@niedermayer.cc>
* commit '2192ff84dd720968108bc1ca54e239f4c94eb61d':
configure: Default to armasm for --toolchain=msvc when targeting arm
Merged-by: Michael Niedermayer <michael@niedermayer.cc>
* commit '342b0ba5f93b09b1d0c2597db44605300e6fcc53':
configure: Only redirect strtoll to _strtoi64 if necessary
Conflicts:
configure
Merged-by: Michael Niedermayer <michael@niedermayer.cc>
* commit '5fd553d31272d5ed42a7a5a0ecaab7b3452da83a':
configure: Only redefine inline to __inline for msvc if necessary
Conflicts:
configure
Merged-by: Michael Niedermayer <michael@niedermayer.cc>
* commit '0cff125200ab53fa3ae70d85b4f614f269fe3426':
configure: Only add -FIstdlib.h for msvc/icl if necessary
Conflicts:
configure
Merged-by: Michael Niedermayer <michael@niedermayer.cc>
The struct definitions in dxva.h, which are necessary in order to
actually use d3d11va, are hidden when WINAPI_FAMILY targets Windows Phone
or WindowsRT.
Building with WINAPI_FAMILY=WINAPI_FAMILY_DESKTOP_APP is disallowed
when targeting ARM. ("Compiling Desktop applications for the ARM
platform is not supported.") So we set _CRT_BUILD_DESKTOP_APP to 0
to tell the runtime not to detect some issues with this mismatching.
The same tweaks to detect if the API is available is done in dxva2_internal.h
when compiling each DXVA2/D3D11VA decoders.
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
This is only necessary on MSVC 2010/2012 (and possibly on some
ICL versions). This both avoids an extra hack on newer MSVC
versions, and better documents what the extra compiler option
is used for.
Signed-off-by: Martin Storsjö <martin@martin.st>
The struct definitions in dxva.h, which are necessary in order to
actually use d3d11va, are hidden when WINAPI_FAMILY targets Windows Phone
or WindowsRT.
Building with WINAPI_FAMILY=WINAPI_FAMILY_DESKTOP_APP is disallowed
when targeting ARM. ("Compiling Desktop applications for the ARM
platform is not supported.") So we set _CRT_BUILD_DESKTOP_APP to 0
to tell the runtime not to detect some issues with this mismatching.
The same tweaks to detect if the API is available is done in dxva2_internal.h
when compiling each DXVA2/D3D11VA decoders.
Signed-off-by: Martin Storsjö <martin@martin.st>
* commit 'bf52f773913cf74bdf0d2c8c2cb4473fa1b7801e':
lavc: add Intel libmfx-based MPEG2 decoder.
Conflicts:
configure
libavcodec/qsvdec_mpeg2.c
Some cosmetics merged, rest is related to the removed parser code and
thus not merged
Merged-by: Michael Niedermayer <michael@niedermayer.cc>
Otherwise it would get translated like a library path (-L option),
which breaks setting the flag.
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
favor link over link.exe in case some wrapper script already exists
fallback to "link" in the path if the one next to cl is not found
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
* commit 'a54e720e0289433d6bc3f7ba0a37fa5cabfaeea9':
configure: force -nologo- when detecting MSVC
Conflicts:
configure
Merged-by: Michael Niedermayer <michael@niedermayer.cc>
The -nologo- option is the inverse of -nologo, reenabling printing the
"logo" version header. This is useful if the compiler actually is a
wrapper that forces -nologo.
Signed-off-by: Martin Storsjö <martin@martin.st>
* commit 'e1319aa1c1be9b64117c19170344fb78841dd67c':
libx264: Add support for the MPEG2 encoder
Conflicts:
configure
libavcodec/Makefile
libavcodec/libx264.c
Merged-by: Michael Niedermayer <michael@niedermayer.cc>
Export symbols by name rather then ordinal.
Remove PROTMODE directive as it does not make sense for 32 bit library.
Also silences a warning from some linkers.
Signed-off-by: Dave Yeo <dave.r.yeo@gmail.com>
Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
With gcc-4.9.2 loongson faild in test fate-dca, this is caused by option
-fexpensive-optimizations in -O3 optimization. We disable it temporarily
before the bug been fixed up.
Signed-off-by: ZhouXiaoyong <zhouxiaoyong@loongson.cn>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
If it's not, then the new dependence-free parser will be used instead
Reviewed-by: Michael Niedermayer <michaelni@gmx.at>
Signed-off-by: James Almer <jamrial@gmail.com>
Build system modified
There are several warnings occurring during build after this patch is
applied. The cause of most of these warnings is in that some definitions
needed here are logical part of sbr module and are added in later patches.
When this patches are applied these warnings stop occurring.
The only warning that is added here and is not fixed with later patches
is warning that warns that type mismatch for table ff_aac_eld_window_480.
The reason for this warning is in that ER AAC ELD 480 is not integrated in
to the fixed point implementation at this moment and there is no fixed point
version of this table.
Signed-off-by: Nedeljko Babic <nedeljko.babic@imgtec.com>
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
* commit 'b08569a23948db107e5e6175cd4c695427d5339d':
lavf: Replace the ASF demuxer
Conflicts:
Changelog
libavformat/asf.h
libavformat/asfdec.c
libavformat/version.h
tests/ref/fate/wmv8-drm-nodec
tests/ref/seek/lavf-asf
The rewritten demuxer is placed in a new file, the current demuxer is
left as default. Carl has tested both and the one working better is
default.
Merged-by: Michael Niedermayer <michaelni@gmx.at>
Any other x265 symbol may not exported, e.g. if the build is a
multilib (10-bit and 8-bit in one) build.
This is the only symbol we directly call, and is available in the
build number we check for.
Fixes the configure check on multilib x265 builds.
Signed-off-by: Derek Buitenhuis <derek.buitenhuis@gmail.com>
Any other x265 symbol may not exported, e.g. if the build is a
multilib (10-bit and 8-bit in one) build.
This is the only symbol we directly call, and is available in the
build number we check for.
Fixes the configure check on multilib x265 builds.
Signed-off-by: Derek Buitenhuis <derek.buitenhuis@gmail.com>
This change introduces basic support for HEVC decoding through vdpau.
Right now, there are problems with the nvidia driver/library implementation
that mean that frames are incorrectly laid out in memory when they are
returned from the decoder, and it is normally impossible to recover the
complete decoded frame due to loss of data from alignment inconsistencies.
I obviously hope that nvidia will be fixing it in due course - I've verified
the problems exist with their example application.
As such, this support is not useful for any real world application, but I
believe that it is correct (with the caveat that the mangled frames may hide
problems) and will work properly once the nvidia problem is fixed.
Right now it appears that any file encoded by x265 or nvenc is decoded
correctly, but that's because these files don't use a bunch of HEVC
features.
Quick summary:
Features that seem to work:
1) Short Term References
2) Scaling Lists
3) Tiling
Features with known problems:
1) Long Term References
It's hard to tell what's going on here. After I read the nvidia example
app that does not set the IsLongTerm flag on LTRs, and changed my code,
a bunch of frames using LTR started to display correctly, but there
are still samples with glitches that are related to LTRs.
In terms of real world files, both x265 and nvenc only use short term
refs from this list. The divx encoder seems similar.
Signed-off-by: Philip Langdale <philipl@overt.org>
Cross-compile toolchains without support for ranlib -D would fail.
This fixes the configure script to test the cross ranlib rather than the native ranlib.
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
* commit 'c0b105756f61d253bdabcc2bb49453a2557e7c3b':
txd: Use the TextureDSP module for decoding
Conflicts:
configure
libavcodec/s3tc.c
libavcodec/s3tc.h
libavcodec/txd.c
Merged-by: Michael Niedermayer <michaelni@gmx.at>
Using the internal DXTC routines brings support for non multiple of 4
textures. A new test is added to cover this feature. Hashes differ
since the decoding algorithm is different, though no visual changes
have been spotted.
Signed-off-by: Vittorio Giovara <vittorio.giovara@gmail.com>
This module implements generic texture decompression from different
families (DXTC, RGTC, BCn) and texture compression DXTC 1, 3, and 5.
Signed-off-by: Vittorio Giovara <vittorio.giovara@gmail.com>
* commit '8655c54160767de1a6b96f8bc310d6e4eaceff48':
libvpx: Support the vp9 extended profiles
Conflicts:
Changelog
configure
libavcodec/libvpx.c
libavcodec/libvpx.h
libavcodec/libvpxdec.c
libavcodec/libvpxenc.c
libavcodec/version.h
mostly not merged, as requested by jamrial
See: 01e59d48ed
See: 079b7f6eac and others
Merged-by: Michael Niedermayer <michaelni@gmx.at>
Bump the minimum libvpx version to 1.3.0 and rework the configure logic
to fail only if no decoders and encoders are found.
Based on the original patch from Vittorio.
Signed-off-by: Vittorio Giovara <vittorio.giovara@gmail.com>
Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
The current check is too strict for newer makeinfo versions.
Existing version strings are:
makeinfo (GNU texinfo) 4.13
makeinfo (GNU texinfo) 5.2
texi2any (GNU texinfo) 5.9.93
Probably version 6 will come in the not too far future.
Reviewed-by: Timothy Gu <timothygu99@gmail.com>
Signed-off-by: Andreas Cadhalpun <Andreas.Cadhalpun@googlemail.com>
This reverts commit 04f0002, which made it impossible to enable VSX with
a generic cpu.
This changes the behavior back to what it was before commit b0af404.
Reviewed-by: Michael Niedermayer <michaelni@gmx.at>
Signed-off-by: Andreas Cadhalpun <Andreas.Cadhalpun@googlemail.com>
The C runtime C99 compatibility had been improved a lot and it now
rejects some of the compatibility defines provided for the older
versions.
Many thanks to Ray for the time spent testing.
Bug-Id: 864
CC: libav-stable@libav.org
This allows us to offer the same codec name that libav uses. We don't have
a special way to do aliases, so it's all a bit more verbose than you'd want
but such is life.
Signed-off-by: Philip Langdale <philipl@overt.org>
For the sake of compatibility, and because pretty much everything else in the
codebase calls it HEVC.
Signed-off-by: Philip Langdale <philipl@overt.org>
They are inlined wrapper functions inside the time.h header on MinGW-w64, so
neither check_func() or check_func_headers() work with them.
Reviewed-by: Michael Niedermayer <michaelni@gmx.at>
Signed-off-by: James Almer <jamrial@gmail.com>
* commit 'e97446e600578392549ef6d0191f2020dae7f8bf':
configure: Check for DXVA2_ConfigPictureDecode instead of LPDIRECT3DSURFACE9
Merged-by: Michael Niedermayer <michaelni@gmx.at>
* commit '76eb0950b8d82b1e9617b9c854f091e13bb23131':
configure: Don't run "export $e" for an empty string
Conflicts:
configure
See: d5db4a7c23
Merged-by: Michael Niedermayer <michaelni@gmx.at>
These are only necessary once/if avconv gets support for this hwaccel.
While that obviously is desireable, we don't have it yet, and they
currently only are a distraction.
Signed-off-by: Martin Storsjö <martin@martin.st>
* commit 'fd11465b21ac90bf6964b0c0ca9d6ba64cd3291d':
configure: Use pkg-config for fdk-aac
Conflicts:
configure
Merged-by: Michael Niedermayer <michaelni@gmx.at>
* commit '604abd025dac4cc73a2f6b0c000c3695c16fb000':
configure: Provide an option to override the environment
Conflicts:
configure
Merged-by: Michael Niedermayer <michaelni@gmx.at>
* commit '06db45523c1068c24f049ef2b20fcdead3bf36d8':
configure: Support the extended pkgconf syntax
Conflicts:
configure
Merged-by: Michael Niedermayer <michaelni@gmx.at>
The only need to be listed if they are to be used in ifdefs from
within the code - config items used as dependencies only within
configure don't need to be exported.
Signed-off-by: Martin Storsjö <martin@martin.st>
This fixes dxva2 detection (i.e. correctly realizes that it isn't
available) for WinRT, where dxva2api.h does exist, but these definitions
are omitted (when targeting the API subsets).
Ideally we should rather check for e.g. DXVA2_ConfigPictureDecode,
but configure might fail to find that definition due to _WIN32_WINNT
not being set to the right value during configure. (libavcodec/dxva2.h
manually overrides the _WIN32_WINNT define.)
This allows removing hardcoded --disable-dxva2 from such build
configurations.
Signed-off-by: Martin Storsjö <martin@martin.st>
mpz_import and mpz_export were added in GMP 4.1, in 2002.
This simplifies the DH code by clarifying that it only uses pure
bignum functions, no other parts of nettle/hogweed.
Signed-off-by: Martin Storsjö <martin@martin.st>
* commit 'b08caa87c35a768ec0abb16b1e99c3a85f1df28e':
nvenc: H264 and HEVC encoders
Conflicts:
Changelog
configure
libavcodec/Makefile
libavcodec/version.h
This implementation is merged under the name nvenc_b*
Merged-by: Michael Niedermayer <michaelni@gmx.at>
* commit 'f22ebd2555d15b59e109a5b630dd71374b076d0b':
ppc: configure: Support ISA 2.06 and later
Conflicts:
configure
See: ab12373956 and others
Merged-by: Michael Niedermayer <michaelni@gmx.at>
This fixes the default build on iOS; eventually I should come up with
a better solution for that platform.
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
This allows the user to override the directory for the installation
of the pkg-config files (from the default LIBDIR/pkgconfig).
It follows the usual behaviour of Makefiles generated by automake.
Signed-off-by: Ingo Brückl <ib@wupperonline.de>
Reviewed-by: Andreas Cadhalpun <andreas.cadhalpun@googlemail.com>
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
Move the OpenSSL and GnuTLS implementations to their own files. Other
than the connection code (including options) and some boilerplate, no
code is actually shared.
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
Move the OpenSSL and GnuTLS implementations to their own files. Other
than the connection code (including options) and some boilerplate, no
code is actually shared.
Signed-off-by: Martin Storsjö <martin@martin.st>