txd: Use the TextureDSP module for decoding
Using the internal DXTC routines brings support for non multiple of 4 textures. A new test is added to cover this feature. Hashes differ since the decoding algorithm is different, though no visual changes have been spotted. Signed-off-by: Vittorio Giovara <vittorio.giovara@gmail.com>
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8337e0c573
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1
configure
vendored
1
configure
vendored
@ -1949,6 +1949,7 @@ truehd_decoder_select="mlp_decoder"
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truemotion2_decoder_select="bswapdsp"
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truespeech_decoder_select="bswapdsp"
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tscc_decoder_deps="zlib"
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txd_decoder_select="texturedsp"
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twinvq_decoder_select="mdct lsp sinewin"
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utvideo_decoder_select="bswapdsp"
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utvideo_encoder_select="bswapdsp huffman huffyuvencdsp"
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@ -404,7 +404,7 @@ OBJS-$(CONFIG_TSCC_DECODER) += tscc.o msrledec.o
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OBJS-$(CONFIG_TSCC2_DECODER) += tscc2.o
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OBJS-$(CONFIG_TTA_DECODER) += tta.o
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OBJS-$(CONFIG_TWINVQ_DECODER) += twinvqdec.o twinvq.o
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OBJS-$(CONFIG_TXD_DECODER) += txd.o s3tc.o
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OBJS-$(CONFIG_TXD_DECODER) += txd.o
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OBJS-$(CONFIG_ULTI_DECODER) += ulti.o
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OBJS-$(CONFIG_UTVIDEO_DECODER) += utvideodec.o utvideo.o
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OBJS-$(CONFIG_UTVIDEO_ENCODER) += utvideoenc.o utvideo.o
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@ -1,97 +0,0 @@
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/*
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* S3 Texture Compression (S3TC) decoding functions
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* Copyright (c) 2007 by Ivo van Poorten
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*
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* see also: http://wiki.multimedia.cx/index.php?title=S3TC
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*
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* This file is part of Libav.
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*
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* Libav is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* Libav is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with Libav; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#include "avcodec.h"
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#include "bytestream.h"
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#include "s3tc.h"
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static inline void dxt1_decode_pixels(GetByteContext *gb, uint32_t *d,
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unsigned int qstride, unsigned int flag,
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uint64_t alpha) {
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unsigned int x, y, c0, c1, a = (!flag * 255u) << 24;
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unsigned int rb0, rb1, rb2, rb3, g0, g1, g2, g3;
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uint32_t colors[4], pixels;
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c0 = bytestream2_get_le16(gb);
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c1 = bytestream2_get_le16(gb);
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rb0 = (c0<<3 | c0<<8) & 0xf800f8;
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rb1 = (c1<<3 | c1<<8) & 0xf800f8;
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rb0 += (rb0>>5) & 0x070007;
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rb1 += (rb1>>5) & 0x070007;
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g0 = (c0 <<5) & 0x00fc00;
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g1 = (c1 <<5) & 0x00fc00;
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g0 += (g0 >>6) & 0x000300;
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g1 += (g1 >>6) & 0x000300;
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colors[0] = rb0 + g0 + a;
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colors[1] = rb1 + g1 + a;
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if (c0 > c1 || flag) {
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rb2 = (((2*rb0+rb1) * 21) >> 6) & 0xff00ff;
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rb3 = (((2*rb1+rb0) * 21) >> 6) & 0xff00ff;
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g2 = (((2*g0 +g1 ) * 21) >> 6) & 0x00ff00;
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g3 = (((2*g1 +g0 ) * 21) >> 6) & 0x00ff00;
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colors[3] = rb3 + g3 + a;
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} else {
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rb2 = ((rb0+rb1) >> 1) & 0xff00ff;
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g2 = ((g0 +g1 ) >> 1) & 0x00ff00;
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colors[3] = 0;
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}
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colors[2] = rb2 + g2 + a;
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pixels = bytestream2_get_le32(gb);
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for (y=0; y<4; y++) {
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for (x=0; x<4; x++) {
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a = (alpha & 0x0f) << 28;
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a += a >> 4;
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d[x] = a + colors[pixels&3];
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pixels >>= 2;
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alpha >>= 4;
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}
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d += qstride;
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}
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}
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void ff_decode_dxt1(GetByteContext *gb, uint8_t *dst,
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const unsigned int w, const unsigned int h,
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const unsigned int stride) {
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unsigned int bx, by, qstride = stride/4;
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uint32_t *d = (uint32_t *) dst;
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for (by=0; by < h/4; by++, d += stride-w)
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for (bx = 0; bx < w / 4; bx++, d += 4)
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dxt1_decode_pixels(gb, d, qstride, 0, 0LL);
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}
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void ff_decode_dxt3(GetByteContext *gb, uint8_t *dst,
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const unsigned int w, const unsigned int h,
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const unsigned int stride) {
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unsigned int bx, by, qstride = stride/4;
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uint32_t *d = (uint32_t *) dst;
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for (by=0; by < h/4; by++, d += stride-w)
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for (bx = 0; bx < w / 4; bx++, d += 4)
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dxt1_decode_pixels(gb, d, qstride, 1, bytestream2_get_le64(gb));
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}
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@ -1,55 +0,0 @@
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/*
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* S3 Texture Compression (S3TC) decoding functions
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* Copyright (c) 2007 by Ivo van Poorten
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*
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* This file is part of Libav.
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*
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* Libav is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* Libav is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with Libav; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#ifndef AVCODEC_S3TC_H
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#define AVCODEC_S3TC_H
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#include <stdint.h>
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#include "bytestream.h"
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#define FF_S3TC_DXT1 0x31545844
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#define FF_S3TC_DXT3 0x33545844
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/**
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* Decode DXT1 encoded data to RGB32
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* @param gb GetByteContext
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* @param dst destination buffer
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* @param w width of output image
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* @param h height of output image
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* @param stride line size of output image
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*/
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void ff_decode_dxt1(GetByteContext *gb, uint8_t *dst,
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const unsigned int w, const unsigned int h,
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const unsigned int stride);
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/**
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* Decode DXT3 encoded data to RGB32
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* @param gb GetByteContext
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* @param dst destination buffer
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* @param w width of output image
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* @param h height of output image
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* @param stride line size of output image
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*/
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void ff_decode_dxt3(GetByteContext *gb, uint8_t *dst,
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const unsigned int w, const unsigned int h,
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const unsigned int stride);
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#endif /* AVCODEC_S3TC_H */
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@ -26,18 +26,25 @@
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#include "avcodec.h"
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#include "bytestream.h"
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#include "internal.h"
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#include "s3tc.h"
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#include "texturedsp.h"
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#define TXD_DXT1 0x31545844
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#define TXD_DXT3 0x33545844
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static int txd_decode_frame(AVCodecContext *avctx, void *data, int *got_frame,
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AVPacket *avpkt) {
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GetByteContext gb;
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TextureDSPContext dxtc;
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AVFrame * const p = data;
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unsigned int version, w, h, d3d_format, depth, stride, flags;
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unsigned int y, v;
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uint8_t *ptr;
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uint32_t *pal;
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int i, j;
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int ret;
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ff_texturedsp_init(&dxtc);
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bytestream2_init(&gb, avpkt->data, avpkt->size);
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version = bytestream2_get_le32(&gb);
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bytestream2_skip(&gb, 72);
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@ -57,7 +64,7 @@ static int txd_decode_frame(AVCodecContext *avctx, void *data, int *got_frame,
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if (depth == 8) {
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avctx->pix_fmt = AV_PIX_FMT_PAL8;
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} else if (depth == 16 || depth == 32) {
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avctx->pix_fmt = AV_PIX_FMT_RGB32;
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avctx->pix_fmt = AV_PIX_FMT_RGBA;
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} else {
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av_log(avctx, AV_LOG_ERROR, "depth of %i is unsupported\n", depth);
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return AVERROR_PATCHWELCOME;
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@ -66,6 +73,9 @@ static int txd_decode_frame(AVCodecContext *avctx, void *data, int *got_frame,
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if ((ret = ff_set_dimensions(avctx, w, h)) < 0)
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return ret;
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avctx->coded_width = FFALIGN(w, 4);
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avctx->coded_height = FFALIGN(h, 4);
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if ((ret = ff_get_buffer(avctx, p, 0)) < 0) {
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av_log(avctx, AV_LOG_ERROR, "get_buffer() failed\n");
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return ret;
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@ -93,11 +103,23 @@ static int txd_decode_frame(AVCodecContext *avctx, void *data, int *got_frame,
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case 0:
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if (!(flags & 1))
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goto unsupported;
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case FF_S3TC_DXT1:
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ff_decode_dxt1(&gb, ptr, w, h, stride);
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case TXD_DXT1:
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for (j = 0; j < avctx->height; j += 4) {
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for (i = 0; i < avctx->width; i += 4) {
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uint8_t *p = ptr + i * 4 + j * stride;
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int step = dxtc.dxt1_block(p, stride, gb.buffer);
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bytestream2_skip(&gb, step);
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}
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}
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break;
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case FF_S3TC_DXT3:
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ff_decode_dxt3(&gb, ptr, w, h, stride);
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case TXD_DXT3:
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for (j = 0; j < avctx->height; j += 4) {
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for (i = 0; i < avctx->width; i += 4) {
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uint8_t *p = ptr + i * 4 + j * stride;
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int step = dxtc.dxt3_block(p, stride, gb.buffer);
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bytestream2_skip(&gb, step);
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}
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}
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break;
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default:
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goto unsupported;
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@ -272,6 +272,9 @@ fate-tmv: CMD = framecrc -i $(TARGET_SAMPLES)/tmv/pop-partial.tmv -pix_fmt rgb24
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FATE_TXD += fate-txd-16bpp
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fate-txd-16bpp: CMD = framecrc -i $(TARGET_SAMPLES)/txd/misc.txd -pix_fmt bgra -an
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FATE_TXD += fate-txd-odd
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fate-txd-odd: CMD = framecrc -i $(TARGET_SAMPLES)/txd/odd.txd -pix_fmt bgra -an
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FATE_TXD += fate-txd-pal8
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fate-txd-pal8: CMD = framecrc -i $(TARGET_SAMPLES)/txd/outro.txd -pix_fmt rgb24 -an
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@ -1,12 +1,12 @@
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#tb 0: 1/5
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0, 0, 0, 1, 16384, 0x213f9ea8
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0, 1, 1, 1, 16384, 0x8185fdb1
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0, 2, 2, 1, 16384, 0xf03581d1
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0, 3, 3, 1, 16384, 0x629cd573
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0, 4, 4, 1, 16384, 0xfe7a5b63
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0, 5, 5, 1, 16384, 0x4afc05b2
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0, 6, 6, 1, 16384, 0x074b8515
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0, 7, 7, 1, 16384, 0x17fde900
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0, 8, 8, 1, 16384, 0x831bac76
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0, 9, 9, 1, 16384, 0x2fb579f3
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0, 10, 10, 1, 16384, 0x68762bed
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0, 0, 0, 1, 16384, 0x4c7bb4cb
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0, 1, 1, 1, 16384, 0x914e14b4
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0, 2, 2, 1, 16384, 0x81e293cb
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0, 3, 3, 1, 16384, 0xf733ed43
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0, 4, 4, 1, 16384, 0x739a6c21
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0, 5, 5, 1, 16384, 0x47f9184a
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0, 6, 6, 1, 16384, 0x329f9d3e
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0, 7, 7, 1, 16384, 0x231ffd9c
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0, 8, 8, 1, 16384, 0xe7c2c4c6
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0, 9, 9, 1, 16384, 0x880d8ffb
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0, 10, 10, 1, 16384, 0xf83238d2
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2
tests/ref/fate/txd-odd
Normal file
2
tests/ref/fate/txd-odd
Normal file
@ -0,0 +1,2 @@
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#tb 0: 1/5
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0, 0, 0, 1, 385452, 0xb22514d6
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