Fix library lookup for filenames with slash.

If filename contains a slash, then it is interpreted
  as a (relative or absolute) pathname.

Bug: https://code.google.com/p/android/issues/detail?id=6670
Change-Id: Iba57d638301f3089ad47ba083edca2dd36b801ed
This commit is contained in:
Dmitriy Ivanov 2015-03-17 17:12:18 -07:00
parent c0eaa73284
commit e44fffd7f9

View File

@ -942,12 +942,8 @@ static int open_library(const char* name, off64_t* file_offset) {
int fd = TEMP_FAILURE_RETRY(open(name, O_RDONLY | O_CLOEXEC));
if (fd != -1) {
*file_offset = 0;
return fd;
}
// ...but nvidia binary blobs (at least) rely on this behavior, so fall through for now.
#if defined(__LP64__)
return -1;
#endif
return fd;
}
// Otherwise we try LD_LIBRARY_PATH first, and fall back to the built-in well known paths.