From e44fffd7f9b93b9ec9836cfc7acedf7e21107f8f Mon Sep 17 00:00:00 2001 From: Dmitriy Ivanov <dimitry@google.com> Date: Tue, 17 Mar 2015 17:12:18 -0700 Subject: [PATCH] Fix library lookup for filenames with slash. If filename contains a slash, then it is interpreted as a (relative or absolute) pathname. Bug: https://code.google.com/p/android/issues/detail?id=6670 Change-Id: Iba57d638301f3089ad47ba083edca2dd36b801ed --- linker/linker.cpp | 6 +----- 1 file changed, 1 insertion(+), 5 deletions(-) diff --git a/linker/linker.cpp b/linker/linker.cpp index 15ea423f9..3960f9aa8 100644 --- a/linker/linker.cpp +++ b/linker/linker.cpp @@ -942,12 +942,8 @@ static int open_library(const char* name, off64_t* file_offset) { int fd = TEMP_FAILURE_RETRY(open(name, O_RDONLY | O_CLOEXEC)); if (fd != -1) { *file_offset = 0; - return fd; } - // ...but nvidia binary blobs (at least) rely on this behavior, so fall through for now. -#if defined(__LP64__) - return -1; -#endif + return fd; } // Otherwise we try LD_LIBRARY_PATH first, and fall back to the built-in well known paths.