683 Commits

Author SHA1 Message Date
a35c4def77 [TREE] remove the test software 2012-12-23 19:51:06 +01:00
426faa2012 [DEV] grep the mouse events 2012-12-20 22:09:45 +01:00
95c94a9c9e [DEV] Remove automatic key respown on X11 2012-12-19 23:28:27 +01:00
57c22f93ef [DEV] basic FPS view with so beautifull grass 2012-12-19 21:57:40 +01:00
cc07a77377 [DEV] real display of a scene with real perspective 2012-12-19 00:47:02 +01:00
10f7131b62 [DEV] add camera system on the game engine 2012-12-18 23:16:40 +01:00
326dccb94d [DEV] create the basic gravity equations 2012-12-18 22:09:27 +01:00
4b4758bc7f [DEV] import engine instead of creating an extern 2012-12-17 22:21:54 +01:00
03876b5a71 [DEV] display scene is back 2012-12-17 07:56:33 +01:00
c84caed8ba [DEV] start basic test of the scene 2012-12-14 22:30:27 +01:00
b6d11d78e2 [DEV] Start dev of the physic engine 2012-12-13 22:50:30 +01:00
28a044fb00 [DEV] compilation error 2012-12-13 22:30:57 +01:00
d56017aacf [DEV] First rework of the scene system 2012-12-11 22:08:53 +01:00
160fd67d03 [DEV] better dynamic position of widget::Label 2012-12-06 21:46:18 +01:00
9b9b2b9956 [DEV] Add basic test of label 2012-12-05 22:58:21 +01:00
3629dd679d [DOC] change the dependency package to compile 2012-12-05 20:11:25 +01:00
6de53cf3f2 [DEBUG] corection of some error in the X11 abstraction and key event french name 2012-12-04 23:27:08 +01:00
ae29b34eab [DEV] adapt vector 2D, 3D and 4D wrapper with statdard glsl vec[2-4] ivec[2-4] and std mat4 2012-11-30 22:45:55 +01:00
d61e67773c [DEV] color button and corection of the unsupressed widgets 2012-12-02 20:34:44 +01:00
426cbbfa78 [DEV] back working of ButtonColor and colorBar 2012-12-01 21:33:05 +01:00
dc6e4eeb49 [DEV] End of simple button developement start of buttonColor rework 2012-11-30 22:45:55 +01:00
22e5c62c42 [DEV] Better button event 2012-11-30 08:56:46 +01:00
fbcb6148ad [DEV] Multiline button is OK ==> gui display is not compleately ended 2012-11-29 22:13:54 +01:00
d69a964459 [DEV] create a better button with test application for it 2012-11-28 22:51:29 +01:00
67e4d5363c [DEV] add test software to show wat is possible and test every mode of the widget system 2012-11-28 22:39:43 +01:00
acd70a322c [DEBUG] corection of the broadcast message of shortcut 2012-11-27 23:02:48 +01:00
e0bdd48984 [DEV] corection of the scrollbar 2012-11-27 23:02:01 +01:00
6727919ee9 [DEV] set the entry box working with the shaper system 2012-11-27 22:08:25 +01:00
fb3973915f [DEV] create shaper to simplify widget theme creation 2012-11-27 21:27:47 +01:00
4f296ba2b9 [DEV] start clean eSystem 2012-11-26 21:53:04 +01:00
50db842954 [DEV] working not so bag, but rework not ended 2012-11-25 11:54:17 +01:00
d045b4bd14 [DEV] Compilation of ewol is back ==> not working 2012-11-23 23:55:21 +01:00
7cb9eb91d6 [DEV] compile the first widget 2012-11-23 07:46:20 +01:00
f45c7a6743 [DEV] Rework of the internal tree and system 2012-11-22 22:28:05 +01:00
6921fd4467 [DEV] a little step 2012-11-21 22:48:50 +01:00
15c71ebe1a [DEV] Rework compleately EWOL to simplify and set it more user-frendly NO-MORE-COMPILE 2012-11-21 21:56:37 +01:00
c3dde8d2ac [DEV] Parse decorated text like a html page 2012-11-20 21:56:12 +01:00
f848ee4ce0 [DEV] change etk version 2012-11-20 07:33:17 +01:00
6356d8b1d5 [DEV] Text compisiting element is now OK 2012-11-19 21:16:14 +01:00
3a41e938a6 [DEV] Text compositing is now able to display background color 2012-11-19 10:02:00 +01:00
cfa965269d [DEV] compositing in progress : starting Draw and Text (nearly ended) component 2012-11-19 07:58:25 +01:00
640810ee8d [DEV] Basic display of the compositing font (justify availlable) 2012-11-16 23:37:21 +01:00
303b08da9d [DEV] Start the writing of the Text compositing 2012-11-16 09:29:14 +01:00
a04e79f0c7 [DEV] Search of the new user API for creating Widget and other things as simply as possible 0.4.3 2012-11-15 21:11:38 +01:00
1a4e18c7c5 [DOC] add the comment on the OpenGL access 2012-11-15 10:02:55 +01:00
d1615e3a77 [DEV] compilation selection of the embended fonts 2012-11-15 07:42:16 +01:00
de752fb642 [DEV] Rework Font : Add the kerning on the No-Monospace font ==> pretty good 2012-11-14 21:19:57 +01:00
7aeb65a0aa [DEV] Load the font with bold italic mode and load it in the basic folder of the file system 2012-11-13 22:55:02 +01:00
08e97b1fba [DEV] open the good file for 3d textured 2012-11-12 17:15:35 +01:00
17dfbc7cb1 [DEV] add the zlib submodule in the correct position 2012-11-12 09:24:09 +01:00