[DEV] open the good file for 3d textured
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@ -20,7 +20,7 @@ ewol::OObject3DTextured::OObject3DTextured(etk::UString textureName, float sizeX
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if (false == ewol::resource::Keep(textureName, m_resource, etk::Vector2D<int32_t>(sizeX,sizeY)) ) {
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EWOL_CRITICAL("can not get a resource Texture");
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}
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etk::UString tmpString("textured3D.prog");
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etk::UString tmpString("DATA:textured3D.prog");
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// get the shader resource :
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m_GLPosition = 0;
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if (true == ewol::resource::Keep(tmpString, m_GLprogram) ) {
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