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53a678cdd1
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[DEV] VBO work correctly on computer
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2013-01-16 23:42:34 +01:00 |
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857d475d23
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[DEV] first display with VBO ... just vertex...
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2013-01-16 23:12:07 +01:00 |
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ba5bbea967
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[DEV] start to work on VBO integration
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2013-01-15 22:35:52 +01:00 |
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5592c02b28
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[DEV] remove multiple acess load of mesh object element
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2013-01-14 21:59:56 +01:00 |
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24e562454c
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[TEST] basic real display
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2013-01-14 23:27:10 +01:00 |
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38932b616b
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[DEV] remove old game engine ==> deprecated ...
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2013-01-11 23:18:05 +01:00 |
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d021b82631
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[BUILD] Windows compile correctly
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2013-01-11 07:30:30 +01:00 |
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0dffbae44d
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[DEV] Better shader debugLog, and bullet compatibility with Android
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2013-01-10 22:02:13 +01:00 |
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e79a88c7f1
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[DEV] better display on the Shapes
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2013-01-10 07:29:32 +01:00 |
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47e254d812
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[DEV] display corectly the world with internal openGLES2
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2013-01-09 22:35:16 +01:00 |
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db90b5a629
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[DEV] try to display the basic exemple with ewol generic display
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2013-01-08 22:39:27 +01:00 |
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c4548c5241
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[DEV] base of the scene working with bullet
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2013-01-08 07:13:41 +01:00 |
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a781cf4c26
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[DEV] Basic integration of the bullet librairy
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2013-01-07 22:36:22 +01:00 |
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896cdf4891
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[DEV] force respond on collision detection (error)
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2013-01-07 07:04:14 +01:00 |
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a8b350ea5a
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[DEV] tunel detection correct, slow, but correct ...
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2013-01-06 15:13:15 +01:00 |
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a468a3424a
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[DEV] Change the bounding to the old AABB methode and start the catching of the tunel effects
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2013-01-04 22:52:56 +01:00 |
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93d3e62b8e
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[DEV] Simplify the Game engine
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2013-01-03 21:03:23 +01:00 |
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549ac760d7
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[DEV] detect bounding and display bounding simplify
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2013-01-01 21:56:39 +01:00 |
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d1e48b5d0d
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[DEV] add AABB bounding alculation and display of it
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2012-12-30 21:11:38 +01:00 |
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d9317dc227
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[DEV] change the fragment shader to be compatible with openGL ES2 and some other corrections
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2012-12-28 23:17:50 +01:00 |
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dcdd44aa54
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[DEBUG] compilation is back for windows platform
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2012-12-27 22:29:28 +01:00 |
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37626d9350
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[DEV] compilation is back on android ==> system not work
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2012-12-27 22:29:28 +01:00 |
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59aeef49a0
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[DEV] Icon correct creation
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2012-12-27 21:57:47 +01:00 |
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e3c04a3345
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[TAG] new tag
0.4.4
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2012-12-26 22:12:50 +01:00 |
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3d576e3a1d
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[DEV] Add Cursor types and display on x11 and capacity to force the cursor in ofset mode for games
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2012-12-26 21:16:26 +01:00 |
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a35c4def77
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[TREE] remove the test software
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2012-12-23 19:51:06 +01:00 |
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426faa2012
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[DEV] grep the mouse events
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2012-12-20 22:09:45 +01:00 |
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95c94a9c9e
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[DEV] Remove automatic key respown on X11
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2012-12-19 23:28:27 +01:00 |
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57c22f93ef
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[DEV] basic FPS view with so beautifull grass
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2012-12-19 21:57:40 +01:00 |
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cc07a77377
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[DEV] real display of a scene with real perspective
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2012-12-19 00:47:02 +01:00 |
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10f7131b62
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[DEV] add camera system on the game engine
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2012-12-18 23:16:40 +01:00 |
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326dccb94d
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[DEV] create the basic gravity equations
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2012-12-18 22:09:27 +01:00 |
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4b4758bc7f
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[DEV] import engine instead of creating an extern
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2012-12-17 22:21:54 +01:00 |
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03876b5a71
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[DEV] display scene is back
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2012-12-17 07:56:33 +01:00 |
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c84caed8ba
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[DEV] start basic test of the scene
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2012-12-14 22:30:27 +01:00 |
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b6d11d78e2
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[DEV] Start dev of the physic engine
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2012-12-13 22:50:30 +01:00 |
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28a044fb00
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[DEV] compilation error
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2012-12-13 22:30:57 +01:00 |
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d56017aacf
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[DEV] First rework of the scene system
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2012-12-11 22:08:53 +01:00 |
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160fd67d03
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[DEV] better dynamic position of widget::Label
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2012-12-06 21:46:18 +01:00 |
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9b9b2b9956
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[DEV] Add basic test of label
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2012-12-05 22:58:21 +01:00 |
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3629dd679d
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[DOC] change the dependency package to compile
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2012-12-05 20:11:25 +01:00 |
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6de53cf3f2
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[DEBUG] corection of some error in the X11 abstraction and key event french name
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2012-12-04 23:27:08 +01:00 |
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ae29b34eab
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[DEV] adapt vector 2D, 3D and 4D wrapper with statdard glsl vec[2-4] ivec[2-4] and std mat4
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2012-11-30 22:45:55 +01:00 |
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d61e67773c
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[DEV] color button and corection of the unsupressed widgets
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2012-12-02 20:34:44 +01:00 |
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426cbbfa78
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[DEV] back working of ButtonColor and colorBar
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2012-12-01 21:33:05 +01:00 |
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dc6e4eeb49
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[DEV] End of simple button developement start of buttonColor rework
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2012-11-30 22:45:55 +01:00 |
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22e5c62c42
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[DEV] Better button event
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2012-11-30 08:56:46 +01:00 |
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fbcb6148ad
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[DEV] Multiline button is OK ==> gui display is not compleately ended
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2012-11-29 22:13:54 +01:00 |
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d69a964459
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[DEV] create a better button with test application for it
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2012-11-28 22:51:29 +01:00 |
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67e4d5363c
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[DEV] add test software to show wat is possible and test every mode of the widget system
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2012-11-28 22:39:43 +01:00 |
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