Class: esvg::Polygon


Synopsis:

+        Polygon  (PaintState parentPaintState);
+ ~Polygon (void);
+ bool parse (exml::Element * _element,
agg::trans_affine & parentTrans,
etk::Vector2D<float> & sizeMax);
+ void display (int32_t spacing);
+ void aggDraw (esvg::Renderer & myRenderer,
agg::trans_affine & basicTrans);

Object Hierarchy:

esvg::Base
    +--> esvg::Polygon

Detail:

esvg::Polygon ()

Polygon(PaintState parentPaintState);



esvg::~Polygon ()

~Polygon(void);



parse ()

bool parse(exml::Element * _element,
           agg::trans_affine & parentTrans,
           etk::Vector2D<float> & sizeMax);



display ()

void display(int32_t spacing);



aggDraw ()

void aggDraw(esvg::Renderer & myRenderer,
             agg::trans_affine & basicTrans);