Class: esvg::Polygon
Synopsis:
+ Polygon (PaintState parentPaintState);
+ ~Polygon (void);
+ bool parse (exml::Element * _element,
agg::trans_affine & parentTrans,
etk::Vector2D<float> & sizeMax);
+ void display (int32_t spacing);
+ void aggDraw (esvg::Renderer & myRenderer,
agg::trans_affine & basicTrans);
Object Hierarchy:
esvg::Base
+--> esvg::Polygon
Detail:
Polygon(PaintState parentPaintState);
~Polygon(void);
bool parse(exml::Element * _element,
agg::trans_affine & parentTrans,
etk::Vector2D<float> & sizeMax);
void display(int32_t spacing);
void aggDraw(esvg::Renderer & myRenderer,
agg::trans_affine & basicTrans);