Class: esvg::Circle
Synopsis:
+ Circle (PaintState _parentPaintState);
+ ~Circle (void);
+ bool parse (exml::Element * _element,
agg::trans_affine & _parentTrans,
etk::Vector2D<float> & _sizeMax);
+ void display (int32_t _spacing);
+ void aggDraw (esvg::Renderer & _myRenderer,
agg::trans_affine & _basicTrans);
Object Hierarchy:
esvg::Base
+--> esvg::Circle
Detail:
Circle(PaintState _parentPaintState);
~Circle(void);
bool parse(exml::Element * _element,
agg::trans_affine & _parentTrans,
etk::Vector2D<float> & _sizeMax);
void display(int32_t _spacing);
void aggDraw(esvg::Renderer & _myRenderer,
agg::trans_affine & _basicTrans);