Class: esvg::Circle


Synopsis:

+        Circle  (PaintState _parentPaintState);
+ ~Circle (void);
+ bool parse (exml::Element * _element,
agg::trans_affine & _parentTrans,
etk::Vector2D<float> & _sizeMax);
+ void display (int32_t _spacing);
+ void aggDraw (esvg::Renderer & _myRenderer,
agg::trans_affine & _basicTrans);

Object Hierarchy:

esvg::Base
    +--> esvg::Circle

Detail:

esvg::Circle ()

Circle(PaintState _parentPaintState);



esvg::~Circle ()

~Circle(void);



parse ()

bool parse(exml::Element * _element,
           agg::trans_affine & _parentTrans,
           etk::Vector2D<float> & _sizeMax);



display ()

void display(int32_t _spacing);



aggDraw ()

void aggDraw(esvg::Renderer & _myRenderer,
             agg::trans_affine & _basicTrans);