|
void | setEnv (ememory::SharedPtr< ege::Environement > _env) |
|
| DECLARE_FACTORY (Scene) |
|
virtual | ~Scene () |
|
void | setCamera (const std::string &_cameraName) |
|
const std::string & | getCamera () const |
|
virtual void | systemDraw (const ewol::DrawProperty &_displayProp) |
|
virtual void | onRegenerateDisplay () |
|
virtual void | periodicCall (const ewol::event::Time &_event) |
|
virtual void | calculateSize () |
|
|
| Scene () |
|
void | init () |
|
virtual void | onDraw () |
|
ege::widget::Scene::Scene |
( |
| ) |
|
|
protected |
Constructor of the widget classes.
- Returns
- (no execption generated (not managed in embended platform))
virtual ege::widget::Scene::~Scene |
( |
| ) |
|
|
virtual |
Destructor of the widget classes.
const std::string& ege::widget::Scene::getCamera |
( |
| ) |
const |
|
inline |
Get the current camera name to display the environnement.
- Returns
- the current camera name.
void ege::widget::Scene::setCamera |
( |
const std::string & |
_cameraName | ) |
|
Select a Camera for the display.
- Parameters
-
[in] | _cameraName | New name of the camera. |
std::string ege::widget::Scene::m_cameraName |
|
protected |
eproperty::Value<bool> ege::widget::Scene::propertyDebugApplication |
display Application Debug
eproperty::Value<bool> ege::widget::Scene::propertyDebugPhysic |
esignal::Signal<ememory::SharedPtr<ewol::resource::Colored3DObject>> ege::widget::Scene::signalDisplayDebug |
emit a signal to the application to draw the debug (setDebugPhysic)
The documentation for this class was generated from the following file:
- framework/atria-soft/ege/ege/widget/Scene.hpp