88 Commits

Author SHA1 Message Date
2b31c01fab [DEBUG] error When loading mesh 2014-01-22 21:15:09 +01:00
e23442beb1 [DOC] add monk website 2013-12-28 16:09:13 +01:00
8f291a74be [DEV] update to the etk normalisation 2013-12-28 14:21:25 +01:00
65bc92f98e [DEV] update lutin naming 2013-12-23 22:38:46 +01:00
015e748d5f [DEV] add monk documentation 2013-12-22 19:01:08 +01:00
58596f179a [DEV] update to the new architecture 2013-12-13 21:23:32 +01:00
2c54a551b4 [DEV] transfer special game element in the local lib 2013-12-12 21:04:07 +01:00
bc3e08d665 [DEV] remove doc/doc/ path 2013-12-08 23:16:06 +01:00
f101da673f [DEV] Add http folder 2013-12-06 21:46:38 +01:00
a3e1f35dcf [DEV] add documentation generation 2013-12-04 23:43:09 +01:00
b616a99bfa [DEV] add extra compilation flags & correct warning 2013-11-27 21:33:34 +01:00
803ae2fc3b [DEV] update stl 2013-11-19 21:15:32 +01:00
1d10f95332 [DEV] integarate std x11 2013-11-11 20:18:14 +01:00
a52c92e96f [DEV] update Debug in debug 2013-10-25 20:47:58 +02:00
a65abb55e7 [DEV] end coding style 2013-10-10 21:11:50 +02:00
cc9f514fb3 [DEV] start coding style 2013-10-09 22:53:35 +02:00
319b4552d1 [DEV] coding style 2013-10-07 22:08:22 +02:00
c5b072f457 [DEV] add particule end detectuin and game element destroy call 2013-09-16 21:10:02 +02:00
9017472639 [DEV] add mesh special display 2013-09-15 22:46:53 +02:00
912f4b8316 [DEV] display of the first particule done 2013-09-13 21:47:52 +02:00
013e809172 [DEV] First version that might work 2013-09-13 09:04:09 +02:00
270082d49b [DEV] real start dev of particule elements 2013-09-12 21:43:18 +02:00
2eefd14470 [DEV] start think at the particule interface 2013-09-10 21:02:16 +02:00
d68acc1903 [DEV] Think at a particule engine 2013-09-09 06:32:38 +02:00
48099a92bb [DEV] update at the new resource definition methode 2013-09-06 21:31:02 +02:00
274ad28f95 [DEV] change the init of the element game 2013-09-05 21:08:53 +02:00
7f28ae22f2 [DEV] update of the ewol modifications 2013-09-02 21:07:07 +02:00
c213ebb32b [DEV] remove dependence of the ewol camera (deprecated) 2013-08-29 21:00:46 +02:00
c79473d012 [DEV] modify the use of the element to permit optimisation 2013-08-24 22:03:34 +02:00
efca3ae4ba [DEV] add dynamic shape at mesh 2013-08-21 21:24:30 +02:00
43bbec9af3 [DEV] add display 2013-08-21 07:37:13 +02:00
c741f6e1c8 [DEV] add capabilities on the creating system 2013-08-20 22:18:46 +02:00
327367b1a7 [DEV] plop 2013-08-18 20:50:37 +02:00
eefbe48546 [DEV] start to have a generic game engine 2013-08-14 22:48:01 +02:00
926bbe6b3d [DEV] game engine start to work 2013-08-13 22:10:31 +02:00
2c3084c794 [DEV] First step on the ege engine idea came from basic gane Tethys 2013-08-13 21:23:11 +02:00
b303071de2 [DEV] create ege basics 2013-08-12 21:55:05 +02:00
1386524d75 first commit 2013-08-13 09:10:02 +02:00