59 lines
1.9 KiB
Markdown
59 lines
1.9 KiB
Markdown
AUDIO-ESS library {#mainpage}
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=================
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@tableofcontents
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What is AUDIO-ESS: {#audio_ess_mainpage_what}
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==================
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AUDIO-ESS, or Ewol Sound Set interface is designed to be a 'small game' audio effects engine.
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==> fast to generate sound without attention at how thay are play and do not pay attention at the stop.
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What it does: {#audio_ess_mainpage_what_it_does}
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=============
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- Load ogg/wav efffects and stay ready to play it
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- play file without latency
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- Manage a basic soundset
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AUDIO-ESS is dependent of the STL (compatible with MacOs stl (CXX))
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What languages are supported? {#audio_ess_mainpage_language}
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=============================
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AUDIO-ESS is written in C++.
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Are there any licensing restrictions? {#audio_ess_mainpage_license_restriction}
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=====================================
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AUDIO-ESS is **FREE software** and _all sub-library are FREE and staticly linkable !!!_
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License (MPL v2.0) {#audio_ess_mainpage_license}
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==================
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Copyright AUDIO-ESS Edouard DUPIN
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Licensed under the Mozilla Public License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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<https://www.mozilla.org/MPL/2.0>
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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Other pages {#audio_ess_mainpage_sub_page}
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===========
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- @ref audio_ess_build
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- @ref audio_ess_tuto
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- [**ewol coding style**](http://atria-soft.github.io/ewol/ewol_coding_style.html)
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