37 lines
749 B
C++
37 lines
749 B
C++
/**
|
|
* @author Edouard DUPIN
|
|
*
|
|
* @copyright 2014, Edouard DUPIN, all right reserved
|
|
*
|
|
* @license BSD v3 (see license file)
|
|
*/
|
|
|
|
#include <eaudiofx/core/BufferAudio.h>
|
|
#include <eaudiofx/debug.h>
|
|
|
|
eaudiofx::BufferAudio::BufferAudio(eaudiofx::Block& _parent) :
|
|
eaudiofx::Buffer(_parent),
|
|
m_frequency(0),
|
|
m_nbChannel(0),
|
|
m_data(0),
|
|
m_allocated(0) {
|
|
memset(m_channelType, 0, sizeof(m_channelType));
|
|
}
|
|
|
|
eaudiofx::BufferAudio::~BufferAudio(void) {
|
|
if (m_data != NULL) {
|
|
delete[] m_data;
|
|
m_data = NULL;
|
|
}
|
|
}
|
|
|
|
void eaudiofx::BufferAudio::resize(size_t _newSize) {
|
|
if (m_data != NULL) {
|
|
delete[] m_data;
|
|
m_data = NULL;
|
|
}
|
|
m_data = new float[_newSize];
|
|
if (m_data == NULL) {
|
|
EAUDIOFX_ERROR("Can not allocate Buffer Audio");
|
|
}
|
|
} |