18 lines
347 B
GLSL
18 lines
347 B
GLSL
#ifdef GL_ES
|
|
precision mediump float;
|
|
precision mediump int;
|
|
#endif
|
|
|
|
// Input :
|
|
attribute vec2 EW_coord2d;
|
|
attribute vec2 EW_widgetPropertyPos;
|
|
uniform mat4 EW_MatrixTransformation;
|
|
|
|
// output :
|
|
varying vec2 v_propPos;
|
|
|
|
void main(void) {
|
|
gl_Position = EW_MatrixTransformation * vec4(EW_coord2d, 0.0, 1.0);
|
|
v_propPos = EW_widgetPropertyPos;
|
|
}
|