28e2075280
trunk/talk git-svn-id: http://webrtc.googlecode.com/svn/trunk@4318 4adac7df-926f-26a2-2b94-8c16560cd09d
160 lines
4.7 KiB
C++
160 lines
4.7 KiB
C++
/*
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* libjingle
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* Copyright 2004--2013, Google Inc.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice,
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* this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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* 3. The name of the author may not be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
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* EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
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* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
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* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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//
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// A simple text chat application, largely copied from examples/call.
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//
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#include <iostream>
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#include "talk/base/logging.h"
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#include "talk/base/ssladapter.h"
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#ifdef OSX
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#include "talk/base/maccocoasocketserver.h"
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#elif defined(WIN32)
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#include "talk/base/win32socketserver.h"
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#else
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#include "talk/base/physicalsocketserver.h"
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#endif
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#include "talk/xmpp/constants.h"
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#include "talk/xmpp/xmppauth.h"
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#include "talk/xmpp/xmppclientsettings.h"
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#include "talk/xmpp/xmpppump.h"
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#include "talk/xmpp/xmppsocket.h"
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#include "talk/examples/chat/chatapp.h"
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#include "talk/examples/chat/consoletask.h"
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static const int kDefaultPort = 5222;
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int main(int argc, char* argv[]) {
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// TODO(pmclean): Remove duplication of code with examples/call.
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// Set up debugging.
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bool debug = true;
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if (debug) {
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talk_base::LogMessage::LogToDebug(talk_base::LS_VERBOSE);
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}
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// Set up the crypto subsystem.
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talk_base::InitializeSSL();
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// Parse username and password, if present.
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buzz::Jid jid;
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std::string username;
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talk_base::InsecureCryptStringImpl pass;
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if (argc > 1) {
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username = argv[1];
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if (argc > 2) {
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pass.password() = argv[2];
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}
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}
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// ... else prompt for them
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if (username.empty()) {
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printf("JID: ");
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std::cin >> username;
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}
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if (username.find('@') == std::string::npos) {
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username.append("@localhost");
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}
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jid = buzz::Jid(username);
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if (!jid.IsValid() || jid.node() == "") {
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printf("Invalid JID. JIDs should be in the form user@domain\n");
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return 1;
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}
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if (pass.password().empty()) {
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buzz::ConsoleTask::SetEcho(false);
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printf("Password: ");
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std::cin >> pass.password();
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buzz::ConsoleTask::SetEcho(true);
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printf("\n");
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}
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// OTP (this can be skipped)
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std::string otp_token;
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printf("OTP: ");
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fflush(stdin);
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std::getline(std::cin, otp_token);
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// Setup the connection settings.
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buzz::XmppClientSettings xcs;
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xcs.set_user(jid.node());
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xcs.set_resource("chat");
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xcs.set_host(jid.domain());
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bool allow_plain = false;
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xcs.set_allow_plain(allow_plain);
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xcs.set_use_tls(buzz::TLS_REQUIRED);
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xcs.set_pass(talk_base::CryptString(pass));
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if (!otp_token.empty() && *otp_token.c_str() != '\n') {
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xcs.set_auth_token(buzz::AUTH_MECHANISM_OAUTH2, otp_token);
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}
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// Build the server spec
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std::string host;
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int port;
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std::string server = "talk.google.com";
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int colon = server.find(':');
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if (colon == -1) {
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host = server;
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port = kDefaultPort;
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} else {
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host = server.substr(0, colon);
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port = atoi(server.substr(colon + 1).c_str());
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}
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xcs.set_server(talk_base::SocketAddress(host, port));
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talk_base::Thread* main_thread = talk_base::Thread::Current();
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#if WIN32
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// Need to pump messages on our main thread on Windows.
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talk_base::Win32Thread w32_thread;
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talk_base::ThreadManager::Instance()->SetCurrentThread(&w32_thread);
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#elif defined(OSX)
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talk_base::MacCocoaSocketServer ss;
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talk_base::SocketServerScope ss_scope(&ss);
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#else
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talk_base::PhysicalSocketServer ss;
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#endif
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buzz::XmppPump* pump = new buzz::XmppPump();
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ChatApp *client = new ChatApp(pump->client(), main_thread);
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// Start pumping messages!
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pump->DoLogin(xcs, new buzz::XmppSocket(buzz::TLS_REQUIRED), new XmppAuth());
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main_thread->Run();
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pump->DoDisconnect();
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delete client;
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return 0;
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}
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