/* * libjingle * Copyright 2004--2013, Google Inc. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * 3. The name of the author may not be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ // // A simple text chat application, largely copied from examples/call. // #include #include "talk/base/logging.h" #include "talk/base/ssladapter.h" #ifdef OSX #include "talk/base/maccocoasocketserver.h" #elif defined(WIN32) #include "talk/base/win32socketserver.h" #else #include "talk/base/physicalsocketserver.h" #endif #include "talk/xmpp/constants.h" #include "talk/xmpp/xmppauth.h" #include "talk/xmpp/xmppclientsettings.h" #include "talk/xmpp/xmpppump.h" #include "talk/xmpp/xmppsocket.h" #include "talk/examples/chat/chatapp.h" #include "talk/examples/chat/consoletask.h" static const int kDefaultPort = 5222; int main(int argc, char* argv[]) { // TODO(pmclean): Remove duplication of code with examples/call. // Set up debugging. bool debug = true; if (debug) { talk_base::LogMessage::LogToDebug(talk_base::LS_VERBOSE); } // Set up the crypto subsystem. talk_base::InitializeSSL(); // Parse username and password, if present. buzz::Jid jid; std::string username; talk_base::InsecureCryptStringImpl pass; if (argc > 1) { username = argv[1]; if (argc > 2) { pass.password() = argv[2]; } } // ... else prompt for them if (username.empty()) { printf("JID: "); std::cin >> username; } if (username.find('@') == std::string::npos) { username.append("@localhost"); } jid = buzz::Jid(username); if (!jid.IsValid() || jid.node() == "") { printf("Invalid JID. JIDs should be in the form user@domain\n"); return 1; } if (pass.password().empty()) { buzz::ConsoleTask::SetEcho(false); printf("Password: "); std::cin >> pass.password(); buzz::ConsoleTask::SetEcho(true); printf("\n"); } // OTP (this can be skipped) std::string otp_token; printf("OTP: "); fflush(stdin); std::getline(std::cin, otp_token); // Setup the connection settings. buzz::XmppClientSettings xcs; xcs.set_user(jid.node()); xcs.set_resource("chat"); xcs.set_host(jid.domain()); bool allow_plain = false; xcs.set_allow_plain(allow_plain); xcs.set_use_tls(buzz::TLS_REQUIRED); xcs.set_pass(talk_base::CryptString(pass)); if (!otp_token.empty() && *otp_token.c_str() != '\n') { xcs.set_auth_token(buzz::AUTH_MECHANISM_OAUTH2, otp_token); } // Build the server spec std::string host; int port; std::string server = "talk.google.com"; int colon = server.find(':'); if (colon == -1) { host = server; port = kDefaultPort; } else { host = server.substr(0, colon); port = atoi(server.substr(colon + 1).c_str()); } xcs.set_server(talk_base::SocketAddress(host, port)); talk_base::Thread* main_thread = talk_base::Thread::Current(); #if WIN32 // Need to pump messages on our main thread on Windows. talk_base::Win32Thread w32_thread; talk_base::ThreadManager::Instance()->SetCurrentThread(&w32_thread); #elif defined(OSX) talk_base::MacCocoaSocketServer ss; talk_base::SocketServerScope ss_scope(&ss); #else talk_base::PhysicalSocketServer ss; #endif buzz::XmppPump* pump = new buzz::XmppPump(); ChatApp *client = new ChatApp(pump->client(), main_thread); // Start pumping messages! pump->DoLogin(xcs, new buzz::XmppSocket(buzz::TLS_REQUIRED), new XmppAuth()); main_thread->Run(); pump->DoDisconnect(); delete client; return 0; }