(Auto)update libjingle 71116846-> 71117224

git-svn-id: http://webrtc.googlecode.com/svn/trunk@6680 4adac7df-926f-26a2-2b94-8c16560cd09d
This commit is contained in:
buildbot@webrtc.org 2014-07-14 20:22:21 +00:00
parent 5be649fcfc
commit aac14973aa
2 changed files with 1 additions and 58 deletions

View File

@ -142,16 +142,6 @@ struct ThreadInit {
Runnable* runnable;
};
Thread::ScopedDisallowBlockingCalls::ScopedDisallowBlockingCalls()
: thread_(Thread::Current()),
previous_state_(thread_->SetAllowBlockingCalls(false)) {
}
Thread::ScopedDisallowBlockingCalls::~ScopedDisallowBlockingCalls() {
ASSERT(thread_->IsCurrent());
thread_->SetAllowBlockingCalls(previous_state_);
}
Thread::Thread(SocketServer* ss)
: MessageQueue(ss),
priority_(PRIORITY_NORMAL),
@ -160,8 +150,7 @@ Thread::Thread(SocketServer* ss)
thread_(NULL),
thread_id_(0),
#endif
owned_(true),
blocking_calls_allowed_(true) {
owned_(true) {
SetName("Thread", this); // default name
}
@ -171,8 +160,6 @@ Thread::~Thread() {
}
bool Thread::SleepMs(int milliseconds) {
AssertBlockingIsAllowedOnCurrentThread();
#ifdef WIN32
::Sleep(milliseconds);
return true;
@ -306,8 +293,6 @@ bool Thread::Start(Runnable* runnable) {
}
void Thread::Join() {
AssertBlockingIsAllowedOnCurrentThread();
if (running()) {
ASSERT(!IsCurrent());
#if defined(WIN32)
@ -323,21 +308,6 @@ void Thread::Join() {
}
}
bool Thread::SetAllowBlockingCalls(bool allow) {
ASSERT(IsCurrent());
bool previous = blocking_calls_allowed_;
blocking_calls_allowed_ = allow;
return previous;
}
// static
void Thread::AssertBlockingIsAllowedOnCurrentThread() {
#ifdef _DEBUG
Thread* current = Thread::Current();
ASSERT(!current || current->blocking_calls_allowed_);
#endif
}
#ifdef WIN32
// As seen on MSDN.
// http://msdn.microsoft.com/en-us/library/xcb2z8hs(VS.71).aspx
@ -404,8 +374,6 @@ void Thread::Stop() {
}
void Thread::Send(MessageHandler *phandler, uint32 id, MessageData *pdata) {
AssertBlockingIsAllowedOnCurrentThread();
if (fStop_)
return;

View File

@ -125,19 +125,6 @@ class Thread : public MessageQueue {
static Thread* Current();
// Used to catch performance regressions. Use this to disallow blocking calls
// (Invoke) for a given scope. If a synchronous call is made while this is in
// effect, an assert will be triggered.
// Note that this is a single threaded class.
class ScopedDisallowBlockingCalls {
public:
ScopedDisallowBlockingCalls();
~ScopedDisallowBlockingCalls();
private:
Thread* const thread_;
const bool previous_state_;
};
bool IsCurrent() const {
return Current() == this;
}
@ -178,11 +165,8 @@ class Thread : public MessageQueue {
// Uses Send() internally, which blocks the current thread until execution
// is complete.
// Ex: bool result = thread.Invoke<bool>(&MyFunctionReturningBool);
// NOTE: This function can only be called when synchronous calls are allowed.
// See ScopedDisallowBlockingCalls for details.
template <class ReturnT, class FunctorT>
ReturnT Invoke(const FunctorT& functor) {
AssertBlockingIsAllowedOnCurrentThread();
FunctorMessageHandler<ReturnT, FunctorT> handler(functor);
Send(&handler);
return handler.result();
@ -245,14 +229,6 @@ class Thread : public MessageQueue {
// Blocks the calling thread until this thread has terminated.
void Join();
// Sets the per-thread allow-blocking-calls flag and returns the previous
// value.
bool SetAllowBlockingCalls(bool allow);
static void AssertBlockingIsAllowedOnCurrentThread();
friend class ScopedDisallowBlockingCalls;
private:
static void *PreRun(void *pv);
@ -279,7 +255,6 @@ class Thread : public MessageQueue {
#endif
bool owned_;
bool blocking_calls_allowed_; // By default set to |true|.
friend class ThreadManager;