Android opengles renderer: add thread sync to swap frame and draw native.

BUG=1616
TEST=Manual Test
R=fischman@webrtc.org, wu@webrtc.org

Review URL: https://webrtc-codereview.appspot.com/1738005

git-svn-id: http://webrtc.googlecode.com/svn/trunk@4281 4adac7df-926f-26a2-2b94-8c16560cd09d
This commit is contained in:
braveyao@webrtc.org
2013-06-28 23:53:11 +00:00
parent 5616abadf5
commit 90cc3b95b7

View File

@@ -419,7 +419,9 @@ void JNICALL AndroidNativeOpenGl2Channel::DrawNativeStatic(
}
void AndroidNativeOpenGl2Channel::DrawNative() {
_renderCritSect.Enter();
_openGLRenderer.Render(_bufferToRender);
_renderCritSect.Leave();
}
/*