Demo of multi-pass encode - used for testing limits.

This demo creates a sequence of PeerConnections, and passes
a videostream through all of them.
This allows one to test how many PeerConnections and how
many encodes/decodes the implementation will support before
breaking down or slowing down enough to be unusable.

BUG=
R=fischman@webrtc.org, hta@webrtc.org

Review URL: https://webrtc-codereview.appspot.com/8479004

git-svn-id: http://webrtc.googlecode.com/svn/trunk@5557 4adac7df-926f-26a2-2b94-8c16560cd09d
This commit is contained in:
hta@webrtc.org
2014-02-15 06:13:41 +00:00
parent f92aaff104
commit 1009798b31
2 changed files with 166 additions and 0 deletions

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<!DOCTYPE html>
<html>
<head>
<title>PeerConnection Demo 1</title>
<!-- Load the polyfill to switch-hit between Chrome and Firefox -->
<script src="../../base/adapter.js"></script>
<script src="../js/videopipe.js"></script>
<style>
video {
border:5px solid black;
width:480px;
height:360px;
}
button {
font: 18px sans-serif;
padding: 8px;
}
textarea {
font-family: monospace;
margin: 2px;
width:480px;
height:640px;
}
</style>
</head>
<body>
<video id="vid1" autoplay></video>
<video id="vid2" autoplay></video>
<br>
<button id="btn1" onclick="start()">Start</button>
<button id="btn2" onclick="call()">Call</button>
<button id="btn3" onclick="addrelay()">Insert relay</button>
<button id="btn4" onclick="hangup()">Hang Up</button>
<br>
<xtextarea id="ta1"></textarea>
<script>
btn1.disabled = false;
btn2.disabled = true;
btn3.disabled = true;
btn4.disabled = true;
var pipes = new Array();
var localstream;
var remotestream;
function gotStream(stream){
trace("Received local stream");
attachMediaStream(vid1, stream);
localstream = stream;
btn2.disabled = false;
}
function gotRemoteStream(stream){
remotestream = stream;
attachMediaStream(vid2, stream);
trace("Received remote stream");
trace(pipes.length + ' elements in chain');
ta1.textContent = pipes.length + ' elements in chain';
btn3.disabled = false;
}
function start() {
trace("Requesting local stream");
btn1.disabled = true;
getUserMedia({audio:false, video:true},
gotStream,
function() {
alert('getUserMedia failed');
});
}
function call() {
btn2.disabled = true;
btn3.disabled = false;
btn4.disabled = false;
trace("Starting call");
pipes.push(new VideoPipe(localstream, gotRemoteStream));
}
function addrelay() {
pipes.push(new VideoPipe(remotestream, gotRemoteStream));
btn3.disabled = true;
}
function hangup() {
trace("Ending call");
while (pipes.length > 0) {
var pipe = pipes.pop()
pipe.close();
}
btn3.disabled = true;
btn4.disabled = true;
btn2.disabled = false;
}
</script>
</body>
</html>

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//
// A "videopipe" abstraction on top of WebRTC.
//
// The usage of this abstraction:
// var pipe = new VideoPipe(mediastream, handlerFunction);
// handlerFunction = function(mediastream) {
// do_something
// }
// pipe.close();
//
// The VideoPipe will set up 2 PeerConnections, connect them to each
// other, and call HandlerFunction when the stream is available in the
// second PeerConnection.
//
function errorHandler(context) {
return function(error) {
trace('Failure in ' + context + ': ' + error.toString);
}
}
function successHandler(context) {
return function() {
trace('Success in ' + context);
}
}
function noAction() {
}
function VideoPipe(stream, handler) {
var servers = null;
var pc1 = new RTCPeerConnection(servers);
var pc2 = new RTCPeerConnection(servers);
pc1.addStream(stream);
pc1.onicecandidate = function(event) {
if (event.candidate) {
pc2.addIceCandidate(new RTCIceCandidate(event.candidate),
noAction, errorHandler('AddIceCandidate'));
}
}
pc2.onicecandidate = function(event) {
if (event.candidate) {
pc1.addIceCandidate(new RTCIceCandidate(event.candidate),
noAction, errorHandler('AddIceCandidate'));
}
}
pc2.onaddstream = function(e) {
handler(e.stream);
}
pc1.createOffer(function(desc) {
pc1.setLocalDescription(desc);
pc2.setRemoteDescription(desc);
pc2.createAnswer(function(desc2) {
pc2.setLocalDescription(desc2);
pc1.setRemoteDescription(desc2);
}, errorHandler('pc2.createAnswer'));
}, errorHandler('pc1.createOffer'));
this.pc1 = pc1;
this.pc2 = pc2;
}
VideoPipe.prototype.close = function() {
this.pc1.close();
this.pc2.close();
}