Demo of multi-pass encode - used for testing limits.
This demo creates a sequence of PeerConnections, and passes a videostream through all of them. This allows one to test how many PeerConnections and how many encodes/decodes the implementation will support before breaking down or slowing down enough to be unusable. BUG= R=fischman@webrtc.org, hta@webrtc.org Review URL: https://webrtc-codereview.appspot.com/8479004 git-svn-id: http://webrtc.googlecode.com/svn/trunk@5557 4adac7df-926f-26a2-2b94-8c16560cd09d
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samples/js/demos/html/multiple-relay.html
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98
samples/js/demos/html/multiple-relay.html
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<!DOCTYPE html>
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<html>
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<head>
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<title>PeerConnection Demo 1</title>
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<!-- Load the polyfill to switch-hit between Chrome and Firefox -->
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<script src="../../base/adapter.js"></script>
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<script src="../js/videopipe.js"></script>
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<style>
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video {
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border:5px solid black;
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width:480px;
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height:360px;
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}
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button {
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font: 18px sans-serif;
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padding: 8px;
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}
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textarea {
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font-family: monospace;
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margin: 2px;
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width:480px;
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height:640px;
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}
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</style>
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</head>
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<body>
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<video id="vid1" autoplay></video>
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<video id="vid2" autoplay></video>
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<br>
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<button id="btn1" onclick="start()">Start</button>
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<button id="btn2" onclick="call()">Call</button>
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<button id="btn3" onclick="addrelay()">Insert relay</button>
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<button id="btn4" onclick="hangup()">Hang Up</button>
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<br>
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<xtextarea id="ta1"></textarea>
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<script>
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btn1.disabled = false;
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btn2.disabled = true;
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btn3.disabled = true;
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btn4.disabled = true;
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var pipes = new Array();
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var localstream;
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var remotestream;
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function gotStream(stream){
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trace("Received local stream");
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attachMediaStream(vid1, stream);
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localstream = stream;
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btn2.disabled = false;
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}
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function gotRemoteStream(stream){
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remotestream = stream;
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attachMediaStream(vid2, stream);
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trace("Received remote stream");
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trace(pipes.length + ' elements in chain');
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ta1.textContent = pipes.length + ' elements in chain';
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btn3.disabled = false;
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}
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function start() {
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trace("Requesting local stream");
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btn1.disabled = true;
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getUserMedia({audio:false, video:true},
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gotStream,
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function() {
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alert('getUserMedia failed');
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});
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}
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function call() {
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btn2.disabled = true;
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btn3.disabled = false;
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btn4.disabled = false;
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trace("Starting call");
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pipes.push(new VideoPipe(localstream, gotRemoteStream));
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}
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function addrelay() {
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pipes.push(new VideoPipe(remotestream, gotRemoteStream));
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btn3.disabled = true;
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}
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function hangup() {
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trace("Ending call");
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while (pipes.length > 0) {
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var pipe = pipes.pop()
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pipe.close();
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}
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btn3.disabled = true;
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btn4.disabled = true;
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btn2.disabled = false;
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}
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</script>
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</body>
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</html>
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68
samples/js/demos/js/videopipe.js
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samples/js/demos/js/videopipe.js
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//
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// A "videopipe" abstraction on top of WebRTC.
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//
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// The usage of this abstraction:
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// var pipe = new VideoPipe(mediastream, handlerFunction);
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// handlerFunction = function(mediastream) {
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// do_something
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// }
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// pipe.close();
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//
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// The VideoPipe will set up 2 PeerConnections, connect them to each
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// other, and call HandlerFunction when the stream is available in the
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// second PeerConnection.
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//
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function errorHandler(context) {
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return function(error) {
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trace('Failure in ' + context + ': ' + error.toString);
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}
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}
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function successHandler(context) {
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return function() {
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trace('Success in ' + context);
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}
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}
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function noAction() {
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}
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function VideoPipe(stream, handler) {
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var servers = null;
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var pc1 = new RTCPeerConnection(servers);
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var pc2 = new RTCPeerConnection(servers);
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pc1.addStream(stream);
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pc1.onicecandidate = function(event) {
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if (event.candidate) {
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pc2.addIceCandidate(new RTCIceCandidate(event.candidate),
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noAction, errorHandler('AddIceCandidate'));
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}
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}
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pc2.onicecandidate = function(event) {
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if (event.candidate) {
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pc1.addIceCandidate(new RTCIceCandidate(event.candidate),
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noAction, errorHandler('AddIceCandidate'));
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}
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}
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pc2.onaddstream = function(e) {
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handler(e.stream);
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}
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pc1.createOffer(function(desc) {
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pc1.setLocalDescription(desc);
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pc2.setRemoteDescription(desc);
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pc2.createAnswer(function(desc2) {
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pc2.setLocalDescription(desc2);
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pc1.setRemoteDescription(desc2);
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}, errorHandler('pc2.createAnswer'));
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}, errorHandler('pc1.createOffer'));
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this.pc1 = pc1;
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this.pc2 = pc2;
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}
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VideoPipe.prototype.close = function() {
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this.pc1.close();
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this.pc2.close();
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}
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