2013-07-10 02:45:36 +02:00
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/*
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* libjingle
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* Copyright 2011, Google Inc.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice,
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* this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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* 3. The name of the author may not be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
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* EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
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* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
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* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef TALK_EXAMPLES_PEERCONNECTION_SERVER_DATA_SOCKET_H_
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#define TALK_EXAMPLES_PEERCONNECTION_SERVER_DATA_SOCKET_H_
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#pragma once
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#ifdef WIN32
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#include <winsock2.h>
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typedef int socklen_t;
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typedef SOCKET NativeSocket;
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2013-07-10 02:45:36 +02:00
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#else
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#include <netinet/in.h>
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#include <sys/select.h>
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#include <sys/socket.h>
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#define closesocket close
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typedef int NativeSocket;
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#ifndef SOCKET_ERROR
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#define SOCKET_ERROR (-1)
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#endif
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#ifndef INVALID_SOCKET
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#define INVALID_SOCKET static_cast<NativeSocket>(-1)
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#endif
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2014-11-28 11:37:31 +01:00
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#endif
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#include <string>
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2013-07-10 02:45:36 +02:00
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class SocketBase {
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public:
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SocketBase() : socket_(INVALID_SOCKET) { }
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explicit SocketBase(NativeSocket socket) : socket_(socket) { }
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~SocketBase() { Close(); }
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NativeSocket socket() const { return socket_; }
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bool valid() const { return socket_ != INVALID_SOCKET; }
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bool Create();
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void Close();
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protected:
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NativeSocket socket_;
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2013-07-10 02:45:36 +02:00
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};
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// Represents an HTTP server socket.
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class DataSocket : public SocketBase {
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public:
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enum RequestMethod {
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INVALID,
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GET,
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POST,
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OPTIONS,
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};
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2014-11-28 11:37:31 +01:00
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explicit DataSocket(NativeSocket socket)
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: SocketBase(socket),
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method_(INVALID),
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content_length_(0) {
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}
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~DataSocket() {
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}
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static const char kCrossOriginAllowHeaders[];
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bool headers_received() const { return method_ != INVALID; }
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RequestMethod method() const { return method_; }
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const std::string& request_path() const { return request_path_; }
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std::string request_arguments() const;
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const std::string& data() const { return data_; }
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const std::string& content_type() const { return content_type_; }
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size_t content_length() const { return content_length_; }
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bool request_received() const {
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return headers_received() && (method_ != POST || data_received());
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}
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bool data_received() const {
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return method_ != POST || data_.length() >= content_length_;
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}
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// Checks if the request path (minus arguments) matches a given path.
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bool PathEquals(const char* path) const;
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// Called when we have received some data from clients.
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// Returns false if an error occurred.
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bool OnDataAvailable(bool* close_socket);
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// Send a raw buffer of bytes.
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bool Send(const std::string& data) const;
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// Send an HTTP response. The |status| should start with a valid HTTP
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// response code, followed by a string. E.g. "200 OK".
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// If |connection_close| is set to true, an extra "Connection: close" HTTP
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// header will be included. |content_type| is the mime content type, not
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// including the "Content-Type: " string.
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// |extra_headers| should be either empty or a list of headers where each
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// header terminates with "\r\n".
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// |data| is the body of the message. It's length will be specified via
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// a "Content-Length" header.
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bool Send(const std::string& status, bool connection_close,
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const std::string& content_type,
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const std::string& extra_headers, const std::string& data) const;
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// Clears all held state and prepares the socket for receiving a new request.
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void Clear();
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protected:
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// A fairly relaxed HTTP header parser. Parses the method, path and
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// content length (POST only) of a request.
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// Returns true if a valid request was received and no errors occurred.
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bool ParseHeaders();
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// Figures out whether the request is a GET or POST and what path is
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// being requested.
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bool ParseMethodAndPath(const char* begin, size_t len);
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// Determines the length of the body and it's mime type.
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bool ParseContentLengthAndType(const char* headers, size_t length);
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protected:
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RequestMethod method_;
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size_t content_length_;
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std::string content_type_;
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std::string request_path_;
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std::string request_headers_;
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std::string data_;
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};
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// The server socket. Accepts connections and generates DataSocket instances
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// for each new connection.
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class ListeningSocket : public SocketBase {
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public:
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ListeningSocket() {}
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bool Listen(unsigned short port);
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DataSocket* Accept() const;
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};
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#endif // TALK_EXAMPLES_PEERCONNECTION_SERVER_DATA_SOCKET_H_
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