/* * libjingle * Copyright 2011, Google Inc. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * 3. The name of the author may not be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef TALK_EXAMPLES_PEERCONNECTION_SERVER_DATA_SOCKET_H_ #define TALK_EXAMPLES_PEERCONNECTION_SERVER_DATA_SOCKET_H_ #pragma once #ifdef WIN32 #include typedef int socklen_t; typedef SOCKET NativeSocket; #else #include #include #include #define closesocket close typedef int NativeSocket; #ifndef SOCKET_ERROR #define SOCKET_ERROR (-1) #endif #ifndef INVALID_SOCKET #define INVALID_SOCKET static_cast(-1) #endif #endif #include class SocketBase { public: SocketBase() : socket_(INVALID_SOCKET) { } explicit SocketBase(NativeSocket socket) : socket_(socket) { } ~SocketBase() { Close(); } NativeSocket socket() const { return socket_; } bool valid() const { return socket_ != INVALID_SOCKET; } bool Create(); void Close(); protected: NativeSocket socket_; }; // Represents an HTTP server socket. class DataSocket : public SocketBase { public: enum RequestMethod { INVALID, GET, POST, OPTIONS, }; explicit DataSocket(NativeSocket socket) : SocketBase(socket), method_(INVALID), content_length_(0) { } ~DataSocket() { } static const char kCrossOriginAllowHeaders[]; bool headers_received() const { return method_ != INVALID; } RequestMethod method() const { return method_; } const std::string& request_path() const { return request_path_; } std::string request_arguments() const; const std::string& data() const { return data_; } const std::string& content_type() const { return content_type_; } size_t content_length() const { return content_length_; } bool request_received() const { return headers_received() && (method_ != POST || data_received()); } bool data_received() const { return method_ != POST || data_.length() >= content_length_; } // Checks if the request path (minus arguments) matches a given path. bool PathEquals(const char* path) const; // Called when we have received some data from clients. // Returns false if an error occurred. bool OnDataAvailable(bool* close_socket); // Send a raw buffer of bytes. bool Send(const std::string& data) const; // Send an HTTP response. The |status| should start with a valid HTTP // response code, followed by a string. E.g. "200 OK". // If |connection_close| is set to true, an extra "Connection: close" HTTP // header will be included. |content_type| is the mime content type, not // including the "Content-Type: " string. // |extra_headers| should be either empty or a list of headers where each // header terminates with "\r\n". // |data| is the body of the message. It's length will be specified via // a "Content-Length" header. bool Send(const std::string& status, bool connection_close, const std::string& content_type, const std::string& extra_headers, const std::string& data) const; // Clears all held state and prepares the socket for receiving a new request. void Clear(); protected: // A fairly relaxed HTTP header parser. Parses the method, path and // content length (POST only) of a request. // Returns true if a valid request was received and no errors occurred. bool ParseHeaders(); // Figures out whether the request is a GET or POST and what path is // being requested. bool ParseMethodAndPath(const char* begin, size_t len); // Determines the length of the body and it's mime type. bool ParseContentLengthAndType(const char* headers, size_t length); protected: RequestMethod method_; size_t content_length_; std::string content_type_; std::string request_path_; std::string request_headers_; std::string data_; }; // The server socket. Accepts connections and generates DataSocket instances // for each new connection. class ListeningSocket : public SocketBase { public: ListeningSocket() {} bool Listen(unsigned short port); DataSocket* Accept() const; }; #endif // TALK_EXAMPLES_PEERCONNECTION_SERVER_DATA_SOCKET_H_