Detect canvas and image size mismatch in decoder.
Will probably have to be re-visited when FRGM are switched on. Change-Id: I51c15e4c3887ab8f04d92ec783deca274cd09f41
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@ -286,6 +286,10 @@ static VP8StatusCode ParseHeadersInternal(const uint8_t* data,
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int* const has_alpha,
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int* const has_animation,
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WebPHeaderStructure* const headers) {
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int canvas_width = 0;
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int canvas_height = 0;
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int image_width = 0;
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int image_height = 0;
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int found_riff = 0;
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int found_vp8x = 0;
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VP8StatusCode status;
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@ -308,19 +312,25 @@ static VP8StatusCode ParseHeadersInternal(const uint8_t* data,
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// Skip over VP8X.
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{
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uint32_t flags = 0;
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status = ParseVP8X(&data, &data_size, &found_vp8x, width, height, &flags);
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int animation_present;
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status = ParseVP8X(&data, &data_size, &found_vp8x,
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&canvas_width, &canvas_height, &flags);
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if (status != VP8_STATUS_OK) {
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return status; // Wrong VP8X / insufficient data.
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}
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animation_present = !!(flags & ANIMATION_FLAG);
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if (!found_riff && found_vp8x) {
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// Note: This restriction may be removed in the future, if it becomes
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// necessary to send VP8X chunk to the decoder.
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return VP8_STATUS_BITSTREAM_ERROR;
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}
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if (has_alpha != NULL) *has_alpha = !!(flags & ALPHA_FLAG);
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if (has_animation != NULL) *has_animation = !!(flags & ANIMATION_FLAG);
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if (found_vp8x && headers == NULL) {
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return VP8_STATUS_OK; // Return features from VP8X header.
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if (has_animation != NULL) *has_animation = animation_present;
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if (found_vp8x && animation_present && headers == NULL) {
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if (width != NULL) *width = canvas_width;
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if (height != NULL) *height = canvas_height;
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return VP8_STATUS_OK; // Just return features from VP8X header.
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}
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}
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@ -351,8 +361,8 @@ static VP8StatusCode ParseHeadersInternal(const uint8_t* data,
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return VP8_STATUS_NOT_ENOUGH_DATA;
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}
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// Validates raw VP8 data.
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if (!VP8GetInfo(data, data_size,
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(uint32_t)hdrs.compressed_size, width, height)) {
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if (!VP8GetInfo(data, data_size, (uint32_t)hdrs.compressed_size,
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&image_width, &image_height)) {
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return VP8_STATUS_BITSTREAM_ERROR;
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}
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} else {
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@ -360,11 +370,18 @@ static VP8StatusCode ParseHeadersInternal(const uint8_t* data,
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return VP8_STATUS_NOT_ENOUGH_DATA;
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}
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// Validates raw VP8L data.
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if (!VP8LGetInfo(data, data_size, width, height, has_alpha)) {
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if (!VP8LGetInfo(data, data_size, &image_width, &image_height, has_alpha)) {
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return VP8_STATUS_BITSTREAM_ERROR;
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}
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}
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// Validates image size coherency. TODO(urvang): what about FRGM?
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if (found_vp8x) {
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if (canvas_width != image_width || canvas_height != image_height) {
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return VP8_STATUS_BITSTREAM_ERROR;
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}
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}
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if (width != NULL) *width = image_width;
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if (height != NULL) *height = image_height;
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if (has_alpha != NULL) {
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// If the data did not contain a VP8X/VP8L chunk the only definitive way
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// to set this is by looking for alpha data (from an ALPH chunk).
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