fix some 'unsigned integer overflow' warnings in ubsan
I couldn't find a safe way of fixing VP8GetSigned() so i just used the big-hammer. Change-Id: I1039bc00307d1c90c85909a458a4bc70670e48b7
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@ -245,9 +245,9 @@ void VP8LAddGreenToBlueAndRed_C(uint32_t* data, int num_pixels) {
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}
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}
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static WEBP_INLINE uint32_t ColorTransformDelta(int8_t color_pred,
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int8_t color) {
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return (uint32_t)((int)(color_pred) * color) >> 5;
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static WEBP_INLINE int ColorTransformDelta(int8_t color_pred,
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int8_t color) {
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return ((int)color_pred * color) >> 5;
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}
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static WEBP_INLINE void ColorCodeToMultipliers(uint32_t color_code,
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@ -264,8 +264,8 @@ void VP8LTransformColorInverse_C(const VP8LMultipliers* const m, uint32_t* data,
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const uint32_t argb = data[i];
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const uint32_t green = argb >> 8;
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const uint32_t red = argb >> 16;
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uint32_t new_red = red;
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uint32_t new_blue = argb;
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int new_red = red;
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int new_blue = argb;
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new_red += ColorTransformDelta(m->green_to_red_, green);
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new_red &= 0xff;
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new_blue += ColorTransformDelta(m->green_to_blue_, green);
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@ -342,14 +342,16 @@ static WEBP_INLINE void VP8LPrefixEncode(int distance, int* const code,
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}
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// Sum of each component, mod 256.
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static WEBP_INLINE uint32_t VP8LAddPixels(uint32_t a, uint32_t b) {
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static WEBP_UBSAN_IGNORE_UNSIGNED_OVERFLOW WEBP_INLINE
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uint32_t VP8LAddPixels(uint32_t a, uint32_t b) {
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const uint32_t alpha_and_green = (a & 0xff00ff00u) + (b & 0xff00ff00u);
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const uint32_t red_and_blue = (a & 0x00ff00ffu) + (b & 0x00ff00ffu);
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return (alpha_and_green & 0xff00ff00u) | (red_and_blue & 0x00ff00ffu);
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}
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// Difference of each component, mod 256.
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static WEBP_INLINE uint32_t VP8LSubPixels(uint32_t a, uint32_t b) {
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static WEBP_UBSAN_IGNORE_UNSIGNED_OVERFLOW WEBP_INLINE
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uint32_t VP8LSubPixels(uint32_t a, uint32_t b) {
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const uint32_t alpha_and_green =
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0x00ff00ffu + (a & 0xff00ff00u) - (b & 0xff00ff00u);
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const uint32_t red_and_blue =
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@ -922,11 +922,11 @@ void VP8LResidualImage(int width, int height, int bits, int low_effort,
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void VP8LSubtractGreenFromBlueAndRed_C(uint32_t* argb_data, int num_pixels) {
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int i;
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for (i = 0; i < num_pixels; ++i) {
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const uint32_t argb = argb_data[i];
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const uint32_t green = (argb >> 8) & 0xff;
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const int argb = argb_data[i];
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const int green = (argb >> 8) & 0xff;
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const uint32_t new_r = (((argb >> 16) & 0xff) - green) & 0xff;
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const uint32_t new_b = ((argb & 0xff) - green) & 0xff;
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argb_data[i] = (argb & 0xff00ff00) | (new_r << 16) | new_b;
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const uint32_t new_b = (((argb >> 0) & 0xff) - green) & 0xff;
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argb_data[i] = (argb & 0xff00ff00u) | (new_r << 16) | new_b;
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}
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}
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@ -936,9 +936,8 @@ static WEBP_INLINE void MultipliersClear(VP8LMultipliers* const m) {
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m->red_to_blue_ = 0;
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}
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static WEBP_INLINE uint32_t ColorTransformDelta(int8_t color_pred,
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int8_t color) {
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return (uint32_t)((int)(color_pred) * color) >> 5;
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static WEBP_INLINE int ColorTransformDelta(int8_t color_pred, int8_t color) {
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return ((int)color_pred * color) >> 5;
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}
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static WEBP_INLINE void ColorCodeToMultipliers(uint32_t color_code,
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@ -963,8 +962,8 @@ void VP8LTransformColor_C(const VP8LMultipliers* const m, uint32_t* data,
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const uint32_t argb = data[i];
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const uint32_t green = argb >> 8;
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const uint32_t red = argb >> 16;
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uint32_t new_red = red;
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uint32_t new_blue = argb;
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int new_red = red;
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int new_blue = argb;
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new_red -= ColorTransformDelta(m->green_to_red_, green);
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new_red &= 0xff;
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new_blue -= ColorTransformDelta(m->green_to_blue_, green);
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@ -977,7 +976,7 @@ void VP8LTransformColor_C(const VP8LMultipliers* const m, uint32_t* data,
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static WEBP_INLINE uint8_t TransformColorRed(uint8_t green_to_red,
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uint32_t argb) {
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const uint32_t green = argb >> 8;
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uint32_t new_red = argb >> 16;
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int new_red = argb >> 16;
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new_red -= ColorTransformDelta(green_to_red, green);
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return (new_red & 0xff);
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}
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@ -211,13 +211,13 @@ void VP8LHashChainClear(VP8LHashChain* const p) {
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// -----------------------------------------------------------------------------
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#define HASH_MULTIPLIER_HI (0xc6a4a793U)
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#define HASH_MULTIPLIER_LO (0x5bd1e996U)
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#define HASH_MULTIPLIER_HI (0xc6a4a793ULL)
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#define HASH_MULTIPLIER_LO (0x5bd1e996ULL)
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static WEBP_INLINE uint32_t GetPixPairHash64(const uint32_t* const argb) {
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uint32_t key;
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key = argb[1] * HASH_MULTIPLIER_HI;
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key += argb[0] * HASH_MULTIPLIER_LO;
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key = (argb[1] * HASH_MULTIPLIER_HI) & 0xffffffffu;
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key += (argb[0] * HASH_MULTIPLIER_LO) & 0xffffffffu;
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key = key >> (32 - HASH_BITS);
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return key;
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}
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@ -545,8 +545,8 @@ static VP8LHistogram* HistogramCombineEntropyBin(
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return cur_combo;
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}
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static uint32_t MyRand(uint32_t *seed) {
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*seed *= 16807U;
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static uint32_t MyRand(uint32_t* const seed) {
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*seed = (*seed * 16807ull) & 0xffffffffu;
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if (*seed == 0) {
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*seed = 1;
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}
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@ -163,18 +163,25 @@ typedef enum {
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kHistoTotal // Must be last.
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} HistoIx;
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static void AddSingleSubGreen(uint32_t p, uint32_t* r, uint32_t* b) {
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const uint32_t green = p >> 8; // The upper bits are masked away later.
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static void AddSingleSubGreen(int p, uint32_t* const r, uint32_t* const b) {
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const int green = p >> 8; // The upper bits are masked away later.
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++r[((p >> 16) - green) & 0xff];
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++b[(p - green) & 0xff];
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++b[((p >> 0) - green) & 0xff];
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}
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static void AddSingle(uint32_t p,
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uint32_t* a, uint32_t* r, uint32_t* g, uint32_t* b) {
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++a[p >> 24];
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uint32_t* const a, uint32_t* const r,
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uint32_t* const g, uint32_t* const b) {
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++a[(p >> 24) & 0xff];
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++r[(p >> 16) & 0xff];
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++g[(p >> 8) & 0xff];
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++b[(p & 0xff)];
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++g[(p >> 8) & 0xff];
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++b[(p >> 0) & 0xff];
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}
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static WEBP_INLINE uint32_t HashPix(uint32_t pix) {
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// Note that masking with 0xffffffffu is for preventing an
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// 'unsigned int overflow' warning. Doesn't impact the compiled code.
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return ((((uint64_t)pix + (pix >> 19)) * 0x39c5fba7ull) & 0xffffffffu) >> 24;
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}
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static int AnalyzeEntropy(const uint32_t* argb,
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@ -214,8 +221,8 @@ static int AnalyzeEntropy(const uint32_t* argb,
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&histo[kHistoBluePredSubGreen * 256]);
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{
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// Approximate the palette by the entropy of the multiplicative hash.
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const int hash = ((pix + (pix >> 19)) * 0x39c5fba7) >> 24;
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++histo[kHistoPalette * 256 + (hash & 0xff)];
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const uint32_t hash = HashPix(pix);
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++histo[kHistoPalette * 256 + hash];
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}
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}
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prev_row = curr_row;
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@ -149,7 +149,8 @@ static WEBP_INLINE int VP8GetBit(VP8BitReader* const br, int prob) {
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}
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// simplified version of VP8GetBit() for prob=0x80 (note shift is always 1 here)
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static WEBP_INLINE int VP8GetSigned(VP8BitReader* const br, int v) {
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static WEBP_UBSAN_IGNORE_UNSIGNED_OVERFLOW WEBP_INLINE
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int VP8GetSigned(VP8BitReader* const br, int v) {
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if (br->bits_ < 0) {
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VP8LoadNewBytes(br);
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}
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@ -54,7 +54,8 @@ int VP8BitWriterAppend(VP8BitWriter* const bw,
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// return approximate write position (in bits)
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static WEBP_INLINE uint64_t VP8BitWriterPos(const VP8BitWriter* const bw) {
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return (uint64_t)(bw->pos_ + bw->run_) * 8 + 8 + bw->nb_bits_;
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const uint64_t nb_bits = 8 + bw->nb_bits_; // bw->nb_bits_ is <= 0, note
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return (bw->pos_ + bw->run_) * 8 + nb_bits;
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}
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// Returns a pointer to the internal buffer.
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@ -28,7 +28,11 @@ typedef struct {
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int hash_bits_;
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} VP8LColorCache;
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static const uint32_t kHashMul = 0x1e35a7bd;
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static const uint64_t kHashMul = 0x1e35a7bdull;
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static WEBP_INLINE int HashPix(uint32_t argb, int shift) {
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return (int)(((argb * kHashMul) & 0xffffffffu) >> shift);
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}
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static WEBP_INLINE uint32_t VP8LColorCacheLookup(
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const VP8LColorCache* const cc, uint32_t key) {
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@ -44,20 +48,20 @@ static WEBP_INLINE void VP8LColorCacheSet(const VP8LColorCache* const cc,
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static WEBP_INLINE void VP8LColorCacheInsert(const VP8LColorCache* const cc,
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uint32_t argb) {
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const uint32_t key = (kHashMul * argb) >> cc->hash_shift_;
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const int key = HashPix(argb, cc->hash_shift_);
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cc->colors_[key] = argb;
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}
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static WEBP_INLINE int VP8LColorCacheGetIndex(const VP8LColorCache* const cc,
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uint32_t argb) {
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return (kHashMul * argb) >> cc->hash_shift_;
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return HashPix(argb, cc->hash_shift_);
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}
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// Return the key if cc contains argb, and -1 otherwise.
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static WEBP_INLINE int VP8LColorCacheContains(const VP8LColorCache* const cc,
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uint32_t argb) {
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const uint32_t key = (kHashMul * argb) >> cc->hash_shift_;
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return (cc->colors_[key] == argb) ? (int)key : -1;
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const int key = HashPix(argb, cc->hash_shift_);
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return (cc->colors_[key] == argb) ? key : -1;
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}
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//------------------------------------------------------------------------------
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@ -45,7 +45,7 @@ static WEBP_INLINE uint32_t GetNextKey(uint32_t key, int len) {
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while (key & step) {
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step >>= 1;
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}
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return (key & (step - 1)) + step;
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return step ? (key & (step - 1)) + step : key;
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}
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// Stores code in table[0], table[step], table[2*step], ..., table[end].
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@ -248,7 +248,7 @@ int WebPGetColorPalette(const WebPPicture* const pic, uint32_t* const palette) {
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int num_colors = 0;
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uint8_t in_use[COLOR_HASH_SIZE] = { 0 };
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uint32_t colors[COLOR_HASH_SIZE];
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static const uint32_t kHashMul = 0x1e35a7bdU;
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static const uint64_t kHashMul = 0x1e35a7bdull;
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const uint32_t* argb = pic->argb;
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const int width = pic->width;
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const int height = pic->height;
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@ -263,7 +263,7 @@ int WebPGetColorPalette(const WebPPicture* const pic, uint32_t* const palette) {
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continue;
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}
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last_pix = argb[x];
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key = (kHashMul * last_pix) >> COLOR_HASH_RIGHT_SHIFT;
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key = ((last_pix * kHashMul) & 0xffffffffu) >> COLOR_HASH_RIGHT_SHIFT;
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while (1) {
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if (!in_use[key]) {
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colors[key] = last_pix;
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