cosmetics: fix some typos
Change-Id: I0d6efebd817815139db5ae87236fd8911df4d53c
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@ -85,7 +85,7 @@ static int ALPHInit(ALPHDecoder* const dec, const uint8_t* data,
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}
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// Decodes, unfilters and dequantizes *at least* 'num_rows' rows of alpha
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// starting from row number 'row'. It assumes that rows upto (row - 1) have
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// starting from row number 'row'. It assumes that rows up to (row - 1) have
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// already been decoded.
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// Returns false in case of bitstream error.
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static int ALPHDecode(VP8Decoder* const dec, int row, int num_rows) {
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@ -493,7 +493,7 @@ static int Disto4x4(const uint8_t* const a, const uint8_t* const b,
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// q12/14 tmp[12-15]
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// These are still in 01 45 23 67 order. We fix it easily in the addition
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// case but the subtraction propegates them.
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// case but the subtraction propagates them.
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"vswp d3, d27 \n"
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"vswp d19, d31 \n"
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@ -644,7 +644,7 @@ static int TTransformSSE2(const uint8_t* inA, const uint8_t* inB,
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__m128i tmp_0, tmp_1, tmp_2, tmp_3;
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const __m128i zero = _mm_setzero_si128();
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// Load, combine and tranpose inputs.
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// Load, combine and transpose inputs.
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{
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const __m128i inA_0 = _mm_loadl_epi64((__m128i*)&inA[BPS * 0]);
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const __m128i inA_1 = _mm_loadl_epi64((__m128i*)&inA[BPS * 1]);
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@ -51,7 +51,7 @@ extern "C" {
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(out) = _mm_sub_epi8(tmp0, tmp4); /* (k + in + 1) / 2 - lsb_correction */ \
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} while (0)
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// pack and store two alterning pixel rows
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// pack and store two alternating pixel rows
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#define PACK_AND_STORE(a, b, da, db, out) do { \
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const __m128i t_a = _mm_avg_epu8(a, da); /* (9a + 3b + 3c + d + 8) / 16 */ \
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const __m128i t_b = _mm_avg_epu8(b, db); /* (3a + 9b + c + 3d + 8) / 16 */ \
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@ -201,7 +201,7 @@ static uint32_t GetFilterMap(const uint8_t* alpha, int width, int height,
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const int kMinColorsForFilterNone = 16;
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const int kMaxColorsForFilterNone = 192;
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const int num_colors = GetNumColors(alpha, width, height, width);
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// For low number of colors, NONE yeilds better compression.
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// For low number of colors, NONE yields better compression.
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filter = (num_colors <= kMinColorsForFilterNone) ? WEBP_FILTER_NONE :
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EstimateBestFilter(alpha, width, height, width);
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bit_map |= 1 << filter;
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@ -156,7 +156,7 @@ static void GetParamsForHashChainFindCopy(int quality, int xsize,
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*window_size = (max_window_size > WINDOW_SIZE) ? WINDOW_SIZE
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: max_window_size;
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*iter_pos = 8 + (quality >> 3);
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// For lower entropy images, the rigourous search loop in HashChainFindCopy
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// For lower entropy images, the rigorous search loop in HashChainFindCopy
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// can be relaxed.
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*iter_limit = (cache_bits > 0) ? iter_neg : iter_neg / 2;
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}
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@ -739,7 +739,7 @@ static double GetPSNR(uint64_t mse, uint64_t size) {
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//------------------------------------------------------------------------------
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// StatLoop(): only collect statistics (number of skips, token usage, ...).
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// This is used for deciding optimal probabilities. It also modifies the
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// quantizer value if some target (size, PNSR) was specified.
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// quantizer value if some target (size, PSNR) was specified.
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static void SetLoopParams(VP8Encoder* const enc, float q) {
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// Make sure the quality parameter is inside valid bounds
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@ -285,7 +285,7 @@ void VP8IteratorBytesToNz(VP8EncIterator* const it) {
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#undef BIT
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//------------------------------------------------------------------------------
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// Advance to the next position, doing the bookeeping.
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// Advance to the next position, doing the bookkeeping.
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void VP8IteratorSaveBoundary(VP8EncIterator* const it) {
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VP8Encoder* const enc = it->enc_;
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@ -25,7 +25,7 @@
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#define MID_ALPHA 64 // neutral value for susceptibility
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#define MIN_ALPHA 30 // lowest usable value for susceptibility
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#define MAX_ALPHA 100 // higher meaninful value for susceptibility
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#define MAX_ALPHA 100 // higher meaningful value for susceptibility
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#define SNS_TO_DQ 0.9 // Scaling constant between the sns value and the QP
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// power-law modulation. Must be strictly less than 1.
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@ -292,7 +292,7 @@ static double QualityToCompression(double c) {
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// exponent is somewhere between 2.8 and 3.2, but we're mostly interested
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// in the mid-quant range. So we scale the compressibility inversely to
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// this power-law: quant ~= compression ^ 1/3. This law holds well for
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// low quant. Finer modelling for high-quant would make use of kAcTable[]
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// low quant. Finer modeling for high-quant would make use of kAcTable[]
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// more explicitly.
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const double v = pow(linear_c, 1 / 3.);
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return v;
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@ -814,7 +814,7 @@ static int ReconstructUV(VP8EncIterator* const it, VP8ModeScore* const rd,
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//------------------------------------------------------------------------------
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// RD-opt decision. Reconstruct each modes, evalue distortion and bit-cost.
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// Pick the mode is lower RD-cost = Rate + lamba * Distortion.
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// Pick the mode is lower RD-cost = Rate + lambda * Distortion.
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static void StoreMaxDelta(VP8SegmentInfo* const dqm, const int16_t DCs[16]) {
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// We look at the first three AC coefficients to determine what is the average
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@ -256,7 +256,7 @@ typedef struct {
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int lambda_trellis_i16_, lambda_trellis_i4_, lambda_trellis_uv_;
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} VP8SegmentInfo;
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// Handy transcient struct to accumulate score and info during RD-optimization
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// Handy transient struct to accumulate score and info during RD-optimization
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// and mode evaluation.
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typedef struct {
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score_t D, SD; // Distortion, spectral distortion
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@ -157,7 +157,7 @@ static void MapConfigToTools(VP8Encoder* const enc) {
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// non-zero: 196
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// lf-stats: 2048
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// total: 68635
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// Transcient object sizes:
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// Transient object sizes:
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// VP8EncIterator: 352
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// VP8ModeScore: 912
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// VP8SegmentInfo: 532
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@ -256,7 +256,7 @@ void VP8LWriteBits(VP8LBitWriter* const bw, int n_bits, uint32_t bits) {
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uint8_t* p = &bw->buf_[bw->bit_pos_ >> 3];
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const int bits_reserved_in_first_byte = bw->bit_pos_ & 7;
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const int bits_left_to_write = n_bits - 8 + bits_reserved_in_first_byte;
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// implicit & 0xff is assumed for uint8_t arithmetics
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// implicit & 0xff is assumed for uint8_t arithmetic
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*p++ |= bits << bits_reserved_in_first_byte;
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bits >>= 8 - bits_reserved_in_first_byte;
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if (bits_left_to_write >= 1) {
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@ -27,7 +27,7 @@ static int ValuesShouldBeCollapsedToStrideAverage(int a, int b) {
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}
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// Change the population counts in a way that the consequent
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// Hufmann tree compression, especially its RLE-part, give smaller output.
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// Huffman tree compression, especially its RLE-part, give smaller output.
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static int OptimizeHuffmanForRle(int length, int* const counts) {
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uint8_t* good_for_rle;
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// 1) Let's make the Huffman code more compatible with rle encoding.
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