56f5a9a060
Jeff Muizelaar posted some changes to the idct/reconstruction c code. This is the equivalent update for the arm assembly. This shows a good boost on v6, and a minor boost on neon. Here are some numbers for highway in qcif, 2641 frames: HEAD neon: ~161 fps new neon: ~162 fps HEAD v6: ~102 fps new v6: ~106 fps The following functions have been updated for armv6 and neon: vp8_dc_only_idct_add vp8_dequant_idct_add vp8_dequant_dc_idct_add Conflicts: vp8/decoder/arm/armv6/dequantdcidct_v6.asm vp8/decoder/arm/armv6/dequantidct_v6.asm Resolved by removing these files. When I rewrote the functions, I also moved the files to dequant_dc_idct_v6.asm/dequant_idct_v6.asm Change-Id: Ie3300df824d52474eca1a5134cf22d8b7809a5d4 |
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bilinearpredict4x4_neon.asm | ||
bilinearpredict8x4_neon.asm | ||
bilinearpredict8x8_neon.asm | ||
bilinearpredict16x16_neon.asm | ||
buildintrapredictorsmby_neon.asm | ||
copymem8x4_neon.asm | ||
copymem8x8_neon.asm | ||
copymem16x16_neon.asm | ||
dc_only_idct_add_neon.asm | ||
iwalsh_neon.asm | ||
loopfilterhorizontaledge_uv_neon.asm | ||
loopfilterhorizontaledge_y_neon.asm | ||
loopfiltersimplehorizontaledge_neon.asm | ||
loopfiltersimpleverticaledge_neon.asm | ||
loopfilterverticaledge_uv_neon.asm | ||
loopfilterverticaledge_y_neon.asm | ||
mbloopfilterhorizontaledge_uv_neon.asm | ||
mbloopfilterhorizontaledge_y_neon.asm | ||
mbloopfilterverticaledge_uv_neon.asm | ||
mbloopfilterverticaledge_y_neon.asm | ||
recon2b_neon.asm | ||
recon4b_neon.asm | ||
recon16x16mb_neon.asm | ||
reconb_neon.asm | ||
save_neon_reg.asm | ||
shortidct4x4llm_1_neon.asm | ||
shortidct4x4llm_neon.asm | ||
sixtappredict4x4_neon.asm | ||
sixtappredict8x4_neon.asm | ||
sixtappredict8x8_neon.asm | ||
sixtappredict16x16_neon.asm |