in the function sad32x32x4d and sad64x64x4d the source is aligned to 16 bytes
and not to 32 bytes - the load is now unaligned.
Change-Id: I922fdba56d0936b5cf72e4503519f185645a168c
Specifies the bit-depth, color sampling and colorspace
for intra only frames for profiles > 0
Also adds checks to ensure that profile 1 and 3 are
exclusively used for non 420 streams.
Change-Id: Icfb15fa1acccbce8f757c78fa8a2f60591360745
This commit adds a configure time option used to enable strict error
checking in decoder to make sure intermediate stage cofficients of
inverse transforms are within valid range of signed 16 bit integer.
For valid VP9 input streams, intermediate stage coefficients should
always stay within the range of a signed 16 bit integer. Coefficients
can go out of this range for invalid/corrupt VP9 streams. However,
strictly checking this range for every intermediate coefficient can
be a burden for decoder, therefore such validation is only enabled
with configure option --enable-coefficient-range-checking.
Change-Id: I47d47c8c4e48a922c3d223ca59064f51b3f0f5ed
vp9_variance8x8(), and vp9_get8x8var().
On a Nexus 7, vpxenc (in realtime mode, speed -12)
reported a performance improvement of ~1.2%.
Change-Id: I8a66ac2a0f550b407caa27816833bdc563395102
vp9_variance16x16(), and vp9_get16x16var().
On a Nexus 7, vpxenc (in realtime mode, speed -12)
reported a performance improvement of ~16.7%.
Change-Id: Ib163aa99f56e680194aabe00dacdd7f0899a4ecb
Remove all the redundant dct functions (dct4x4, dct8x8)
in avx2 except dct32x32 those functions were copied originally from dct_sse2
Change-Id: I742576fbf5175f3ac09f2076976a9247b259323e
This commit turns on the existing vp9_get_prob function using
64 bit in the intermediate step. It fixes the ioc issue for 4K
above frame sizes (issue 828).
Change-Id: I9f627f3beca2c522f73b38fd2a3e7eefdff01a7c
Separates HBD profile int two profiles (2 and 3) consistent with the
highbitdepth branch. This patch is ported from the original highbitdepth
branch patch: https://gerrit.chromium.org/gerrit/#/c/70460/
Two of the invalid file tests needed to be updated.
Change-Id: I6a4acd2f7a60b1fb4cbcc8e0dad4eab4248431e3
This patch is the first step toward simplifying the
frame buffer handling.
The final goal is to have a common frame buffer handling
framework for both encoder and decoder that incorporates
the existing ability to use externally allocated memory.
Change-Id: I2c378a4f54a39908915f46c4260e17a080db7ff1
and vp9_sad16x16_neon()
On a Nexus 7, vpxenc (in realtime mode, speed -6)
reported a performance improvement of ~17%.
Change-Id: I91e070cde2973451083d3f3d63b49b7886de9a85
This commit fixes a mismatched use case of block size in non-RD
intra prediction check. The residual SSE and variance should be
calculated per transform block size, instead of operating block
size, which caused chrome valgrind warning on conditional jump
based on uninitialized value (webm issue 823). This commit
resolves this issue.
Change-Id: I595c06599c7e0fd0e4a08736519ba68fc14bc79a
Refactoring to remove some duplication of probability
tables between tokenization and detokenization.
Change-Id: I2fc6a6497f9c0410021a9b41f828bc58a864e466
pull the latest from libwebp.
Original source:
http://git.chromium.org/webm/libwebp.git
100644 blob 264210ba2807e4da47eb5d18c04cf869d89b9784 src/utils/thread.c
commit 46fd44c1042c9903b2f1ab87e9f200a13c7e702d
Author: James Zern <jzern@google.com>
Date: Tue Jul 8 19:53:28 2014 -0700
thread: remove harmless race on status_ in End()
if a thread was still doing work when End() was called there'd be a race
on worker->status_. in these cases, however, the specific value is
meaningless as it would be >= OK and the thread would have been shut
down properly, but we'll check 'impl_' instead to avoid any potential
TSan/DRD reports.
Change-Id: Ib93cbc226a099f07761f7bad765549dffb8054b1
Change-Id: Ib0ef25737b3c6d017fa74822e21ed58508230b91
Currently, vp9_diamond_search_sadx4() is only called when sse3 is
enabled, which is improper since sse2 optimization of sdx4df
functions are available. Changed to always use
vp9_diamond_search_sadx4().
Change-Id: I4b95d6b7a3c6c645783c373f0ba8d645ece24717
- fix indent, spelling
- drop some whitespace in some comments
- add an assert in vp9_setup_mask, it shouldn't be called on decode
error
Change-Id: Ic312a815e977a6f9cb81ceb7b039eeada76c5aa0
There are sse2 optimization of sdx4df functions. Instead of calling
vp9_refining_search_sadx4 only when sse3 is enabled, call it always.
Change-Id: I24f93818f7d4209d1425039e0eb099ff9ff08fe9
This commit enables a new quantization process for 32x32 2D-DCT
transform coefficient blocks. It improves the compression
performance of speed 5 by 1.4%. The overall compression gains of
speed 5 due to the new quantization scheme is 4.7%. It also includes
the SSSE3 implementation of the 32x32 quantization process.
Change-Id: I0855b124fd6462418683f783f5bcb44255c9993b
This patch fixes bug 633:
https://code.google.com/p/webm/issues/detail?id=633
The first decoded frame does not have to be a keyframe,
it could be an inter-frame that is coded intra-only.
This patch fixes the handling of intra-only frames.
A test vector has also been added that encodes 3
intra-only frames at the start of the clip. The
test vector was generated using the code in the
following patch:
https://gerrit.chromium.org/gerrit/#/c/70680/
Change-Id: Ib40b1dbf91aae2bc047e23c626eaef09d1860147
Prepare for frame parallel decoding, the reference count buffers
need to be protected by mutex. Move vp9_thread.* to common
folder so that those buffers could use cross-platform mutex
from vp9_thread.*.
Change-Id: I541277cf15eefed6641555944f67f4a0bcdc8154
This commit re-designs the quantization process for transform
coefficient blocks of size 4x4 to 16x16. It improves compression
performance for speed 7 by 3.85%. The SSSE3 version for the
new quantization process is included.
The average runtime of the 8x8 block quantization is reduced
from 285 cycles -> 255 cycles, i.e., over 10% faster.
Change-Id: I61278aa02efc70599b962d3314671db5b0446a50
the buffer is only used in encoding and only when
CONFIG_INTERNAL_STATS or CONFIG_VP9_POSTPROC is enabled.
a future change should decouple this from the frame buffer allocation
and make it conditional based on runtime flags when the above config
options are enabled.
reduces decode heap usage by at least 12%
Change-Id: Id0b97620d4936afefa538d3aadf32106743d9caf
This patch checks that a decoder never tries to reference frame that's
outside the range of 2x to 1/16th the size of this frame. Any attempt
to do so causes a failure.
Change-Id: I5c98fa7bb95ac4f29146f29dd92b62fe96164e4c
This commit enables a fast reference motion vector search scheme.
It checks the nearest top and left neighboring blocks to decide the
most probable predicted motion vector. If it finds the two have
the same motion vectors, it then skip finding exterior range for
the second most probable motion vector, and correspondingly skips
the check for NEARMV.
The runtime of speed -5 goes down
pedestrian at 1080p 29377 ms -> 27783 ms
vidyo at 720p 11830 ms -> 10990 ms
i.e., 6%-8% speed-up.
For rtc set, the compression performance
goes down by about -1.3% for both speed -5 and -6.
Change-Id: I2a7794fa99734f739f8b30519ad4dfd511ab91a5
There is a normative scaling range of (x1/2, x16)
for VP9. This patch fixes the maximum downscaling
tests that are applied in the convolve function.
The code used a maximum downscaling limit of x1/5
for historic reasons related to the scalable
coding work. Since the downsampling in this
application is non-normative it will revert to
using a separate non-normative scaler.
Change-Id: Ide80ed712cee82fe5cb3c55076ac428295a6019f
The encoder currently allocates frame buffers before
it establishes what the chroma sub-sampling factor is,
always allocating based on the 4:4:4 format.
This patch detects the chroma format as early as
possible allowing the encoder to allocate buffers of
the correct size.
Future patches will change the encoder to allocate
frame buffers on demand to further reduce the memory
profile of the encoder and rationalize the buffer
management in the encoder and decoder.
Change-Id: Ifd41dd96e67d0011719ba40fada0bae74f3a0d57
This breaks the profile 1 bitstream.
Don't force non420 uv transform size to 1/4 y size. In the 4:2:0 case the
chroma corresponding to a luma block is 1/4 its size. In the 4:4:4 case
chroma and luma planes are the same size. Disallowing larger transforms
can result in a loss of compression efficiency and is inconsistent.
For sub-8x8 blocks only average corresponding motion vectors.
4:2:0 and profile 0 behavior remains unchanged.
Change-Id: I560ae07183012c6734dd1860ea54ed6f62f3cae8
This commit enables a fast path computational flow for forward
transformation. It checks the sse and variance of prediction
residuals and decides if the quantized coefficients are all
zero, dc only, or more. It then selects the corresponding coding
path in the forward transformation and quantization stage.
It is currently enabled in rtc coding mode. Will do it for rd
coding mode next.
In speed -6, the runtime for pedestrian_area 1080p at 1000 kbps
goes down from 14234 ms to 13704 ms, i.e., about 4% speed-up.
Overall coding performance for rtc set is changed by -0.18%.
Change-Id: I0452da1786d59bc8bcbe0a35fdae9f623d1d44e1
In non frame-parallel decoding, this works the same way as
current decoding scheme. Every time after decoder finish
decoding a frame, it will swap the current mode info pointer
and previous mode info pointer if the decoded frame needs
to be shown. Both mode info pointer and previous mode info
pointer are from mode info arrays.
In frame-parallel decoding, this will become more complicated
as current frame's mode info pointer will be shared with next
frame as previous mode info pointer. But when one decoder
thread finishes decoding one frame and starts to work on next
available frame, it needs to retain the decoded frame's mode
info pointers until next frame finishes decoding. The mode info
index will serve this purpose. The decoder will use different
buffer in the mode info arrays and use the other buffer to save
previous decoded frame’s mode info.
Change-Id: If11d57d8eb0ee38c8876158e5482177fcb229428
tests failing under Win32/Win64
+ dct16x16_test: add missing avx2 functions (partially disabled)
exercises the forward transforms
no idct/iht implementations, so the c-code is used
Change-Id: I04f64a457fa0828a00f32b5c9fe4f55294f21f61
As a side-effect, the sad unit tests for VP8 and VP9
had to be separated.
Fixes a bug in original patch:
(https://gerrit.chromium.org/gerrit/#/c/70163/8)
that was reverted due to a nightly test failure.
Change-Id: Ia2a4e9e278fd3c89d6c3c82fcc6381320ec2a8a6
An overflow issue could potentially happen in the second round 1-D
transform of the SSSE3 full inverse 16x16 2D-DCT. This commit fixes
this issue.
Change-Id: Ia19e4888fda1cc929a28a5f89a5beec612d628dc
This commit enables SSSE3 implementation of the inverse 2D-DCT
with only first 10 coefficients non-zero. It reduces the runtime
of SSE2 version from 745 cycles to 538 cycles, i.e., 27% speed-up.
Change-Id: I18ba4128859b09c704a6ee361d69a86c09fe8dfe
The subpixel SSSE3 was fixed in this patch:
https://gerrit.chromium.org/gerrit/#/c/70283/
So the equivalent AVX2 is fixed accordingly.
Change-Id: Ieebbc1949c99d34b12b8b47692df71aca5001f3a
This commit enables the SSSE3 implementation of full inverse 16x16
2D-DCT. The unit runtime goes down from 1642 cycles to 1519 cycles,
about 7% speed-up.
Change-Id: I14d2fdf9da1fb4ed1e5db7ce24f77a1bfc8ea90d
In 8-tap filtering, to guarantee the intermediate results fit in
16 bits, the order of accumulating the products needs to be done
correctly, and the largest product should be added last. This
patch fixed the problem using the method in commit "Correct ssse3
8/16-pixel wide sub-pixel filter calculation".
Change-Id: I79d0ad60c057b15011ece84cda9648eee0809423
As mismatchs were found between the intrinsic version and c only. The
commit temporarily revert to use the matching assembly version to
allow further investigation.
Change-Id: I08436c47d4888b562c0eac8e8856d90a831442df
This did the same correction as the one in commit "Correct ssse3
8/16-pixel wide sub-pixel filter calculation" to avoid saturation
during filtering.
Change-Id: Ife9aa3f62daf9114eb24fe38f7baa3c3f361b2d6
Renames all x86_64 specific assembly files to consistently
end in _x86_64.asm. This will be useful for build systems to
handle these files differently.
All new 64-bit specific assembly files should use the new
naming convention.
Change-Id: I36c89584967c82ffc4088b1b5044ac15d2bb7536
The final goal is eventually to get rid of both itxm_add and fwd_txm4x4.
This patch does it in the decoder.
Change-Id: Ibb3db57efbcbb1ac387c6742538a9fcf2c6f24a5
The current decode_tiles decodes the frame one tile by one tile
and then loopfilter the whole frame or use another worker thread to
do loopfiltering.
|------|------|------|------|
|Tile1-|Tile2-|Tile3-|Tile4-|
|------|------|------|------|
For example, if a tile video has one row and four cols, decode_tiles
will decode the Tile1, then Tile2, then Tile3, then Tile4.
And during decode each tile, decode_tile will decode row by row in
each tile.
For frame parallel decoding, decode_tiles will decode video in row order
across the tiles. So the order will be:
"Decode 1st row of Tile1" -> "Decode 1st row of Tile2"
-> "Decode 1st row of Tile3" -> "Decode 1st row of Tile4"
-> "Decode 2nd row of Tile1" -> "Decode 2nd row of Tile2"
-> "Decode 2nd row of Tile3" -> "Decode 2nd row of Tile4"-> "loopfilter 1st row"
Change-Id: I2211f9adc6d142fbf411d491031203cb8a6dbf6b
Make all post-processor code conditionally
compilable based on the CONFIG_VP9_POSTPROC
macro.
Also, remove the vizualization code from VP9
since it is out of date and will not compile.
Change-Id: I1e9e13a09ecd43e9a3f3704c175ae8cd258ababd
vp9_block_error_sse2 can only handle 16 bytes at a time but
the function requires to handle a sequence of 32 bytes at a time
so each 16 bytes is handled in a different register.
With AVX2 optimization the 32 bytes can be handled in one register instead
of two in the SSE2
The vp9_block_error was optimized by 85%.
The user level was optimized by 1.2%
Change-Id: Ia8fffe60e61eff7432a5fbd538757894f6c319fd
As a side-effect, the max_sad check is removed from the
C-implementation of VP8, for consistency with VP9, and to
ensure that the SAD tests common to VP8/VP9 pass.
That will make the VP8 C implementation of sad a little slower
but given that is rarely used in practice, the impact will be
minimal.
Change-Id: I7f43089fdea047fbf1862e40c21e4715c30f07ca
The warning messages complained that there are unused arguments
in a few prediction modes. This structure was designed on purpose,
such that a wrapper function can cover all prediction mode cases
and make them readily accessible as an pointer array.
This commit silences such warnings.
Change-Id: I7036b6bdb70747e5327d8f6fceb154f100abc4c0
Inline loopfilter has been already handled in vp9_decode_frame().
Collecting all similar code in one place now.
Change-Id: I358a0280fc7c2b27cca520bc1e8c16c4eb6491dd
* changes:
Turn on unit tests for SSSE3 8x8 forward and inverse 2D-DCT
Change eob threshold for partial inverse 8x8 2D-DCT to 12
SSSE3 8x8 inverse 2D-DCT with first 10 coeffs non-zero
The scanning order has the first 12 coefficients of the 8x8 2D-DCT
sitting in the top left 4x4 block. Hence the partial inverse 8x8
2D-DCT allows to handle cases with eob below 12.
The overall runtime of the inverse 8x8 2D-DCT unit is reduced from
166 cycles (using SSE2) to 150 cycles (using SSSE3).
Change-Id: I4514f9748042809ac84df4c14382c00f313f1cd2
This commit enables ssse3 assembly implementation of the 8x8
inverse 2D-DCT with only first 10 coefficients non-zero. The
average runtime for this unit goes down from 198 cycles to 129
cycles (34.8% faster).
Change-Id: Ie7fa4386f6d3a2fe0d47a2eb26fc2a6bbc592ac7
Includes changes that are not compatible with VS windows builds.
Amongst other things stdint.h is not supported in VS.
This reverts commit 89fbf3de50.
Change-Id: Ifa86d7df250578d1ada9b539c9ff12ed0c523cdd
This commit enables SSSE3 version full inverse 8x8 2D-DCT and
reconstruction. It makes the runtime of vp9_idct8x8_64_add down
from 256 cycles (SSE2) to 246 cycles.
Change-Id: I0600feac894d6a443a3c9d18daf34156d4e225c3
Assembly implementation of ssse3 8x8 forward 2D-DCT. The current
version is turned on only for x86_64. The average unit runtime
goes from 157 cycles down to 136 cycles, i.e., about 12.8% faster.
This translates into about 1.5% speed-up for pedestrian_area 1080p
at speed 2.
Change-Id: I0f12435857e9425ed7ce12541344dfa16837f4f4