Speed comparing with the one calling vpx_scaled_2d_neon()
~1.7 x in general
~2.8x for BILINEAR filter
BUG=webm:1419
Change-Id: I8f0a54c2013e61ea086033010f97c19ecf47c7c6
About 4x faster when values are below the dequant threshold and 10x
faster if everything needs to be calculated.
Both numbers would improve if the division for dqcoeff could be
simplified.
BUG=webm:1426
Change-Id: I8da67c1f3fcb4abed8751990c1afe00bc841f4b2
Move the tran_low_t helper functions to a new file. Additional
load/store functions will be added here.
Change-Id: I52bf652c344c585ea2f3e1230886be93f5caefc3
vp9[_highbd]_quantize]_fp[_32x32] and vp9_fdct8x8_quant do not make use
of these parameters.
scan is used for C code and iscan is used for SIMD implementations.
Change-Id: I908a0ff7d3febac33da97e0596e040ec7bc18ca5
This commit replaces vp9_idct.h with txfm_common.h in many SIMD
implementation files for precise file dependency.
Change-Id: If73dd726bb16537e7494f28538b0a169810f9756
This commit factors the 4x4, 8x8, and 16x16 2D-DCT forward
transform operations into vpx_dsp folder.
Change-Id: I084b117b79c0925edcbcabb93f62b9f4bf8dbe7d
The only difference between the two was that the vp9 function allowed
for every step in the bilinear filter (16 steps) while vp8 only allowed
for half of those. Since all the call sites in vp9 (<< 1) the input, it
only ever used the same steps as vp8.
This will allow moving the subpel variance to vpx_dsp with the rest of
the variance functions.
Change-Id: I6fa2509350a2dc610c46b3e15bde98a15a084b75
this macro was used inconsistently and only differs in behavior from
DECLARE_ALIGNED when an alignment attribute is unavailable. this macro
is used with calls to assembly, while generic c-code doesn't rely on it,
so in a c-only build without an alignment attribute the code will
function as expected.
Change-Id: Ie9d06d4028c0de17c63b3a27e6c1b0491cc4ea79
Create a new component, vpx_dsp, for code that can be shared
between codecs. Move the SAD code into the component.
This reduces the size of vpxenc/dec by 36k on x86_64 builds.
Change-Id: I73f837ddaecac6b350bf757af0cfe19c4ab9327a
On Nexus 7 speed -6 saw ~18% increase in perf.
Tested on Nexus 7, built with ndk r10d, gcc 4.9.
BUG=https://code.google.com/p/webm/issues/detail?id=908
Change-Id: I70ccdea0326750552ed946fb004507d6efe02d5c
On Nexus 7 speed -6 saw ~15% increase in perf.
Tested on Nexus 7, built with ndk r10d, gcc 4.9.
BUG=https://code.google.com/p/webm/issues/detail?id=908
Change-Id: I4b2006b644c488f42bf06d8a22ef0e6120a96bf9
On Nexus 7 speed -6 saw ~30% increase in perf.
Tested on Nexus 7, built with ndk r10d, gcc 4.9.
BUG=https://code.google.com/p/webm/issues/detail?id=908
Change-Id: Id12af7d1883243c23e6692e898aea82299633d58
On Nexus 7 speed -5 got ~2%, -6 got ~15%, -7 and -8 got ~30%
increase in perf.
Tested on Nexus 7, built with ndk r10d, gcc 4.9.
Change-Id: I83246d63b96674d170098a572fa4fe28a05aaf51
On Nexus 7 speed -5, -6, -7, and -8 saw about a 1% increase
in perf for 480p. Speeds -5, -6, -7, and -8 saw about a 1.5%
increase in perf for 720p.
Tested on Nexus 7, built with ndk r10d, gcc 4.9.
Change-Id: Ibf17ebfd952a6aec941719bd8306df8ec4574bee
On Nexus 7 speed -5, -6, -7, and -8 saw about a 15% increase
in perf for 480p. Speeds -5, -6, -7, and -8 saw about a 10%
increase in perf for 720p.
Tested on Nexus 7, built with ndk r10d, gcc 4.9.
Change-Id: I2fa5315845e3021c9a6e2ea47e52e68b398d8334
Add optimized Neon functions of:
vp9_variance32x64
vp9_variance64x32
vp9_variance64x64
On Nexus 7 speed -5 and -6 saw about a 4% increase in perf.
Speeds -7 and -8 saw about a 6% increase in perf.
Tested on Nexus 7, built with ndk r10d, gcc 4.9.
Change-Id: I5a81f13c9897eb927fa39662530f5524a0f768fa
Eliminated instructions by using better neon instructions
and rearranging the loop.
On a Nexus 7, vpxenc (in realtime mode, speed -12)
reported a performance improvement of ~1.0%.
Change-Id: I6b1700e79318f647ea67ef25e954c308932950ec