This change has been imported from VP9 and
alters the nature and use of exhaustive motion search.
Firstly any exhaustive search is preceded by a normal step search.
The exhaustive search is only carried out if the distortion resulting
from the step search is above a threshold value.
Secondly the simple +/- 64 exhaustive search is replaced by a
multi stage mesh based search where each stage has a range
and step/interval size. Subsequent stages use the best position from
the previous stage as the center of the search but use a reduced range
and interval size.
For example:
stage 1: Range +/- 64 interval 4
stage 2: Range +/- 32 interval 2
stage 3: Range +/- 15 interval 1
This process, especially when it follows on from a normal step
search, has shown itself to be almost as effective as a full range
exhaustive search with step 1 but greatly lowers the computational
complexity such that it can be used in some cases for speeds 0-2.
This patch also removes a double exhaustive search for sub 8x8 blocks
which also contained a bug (the two searches used different distortion
metrics).
For best quality in my test animation sequence this patch has almost
no impact on quality but improves encode speed by more than 5X.
Restricted use in good quality speeds 0-2 yields significant quality gains
on the animation test of 0.2 - 0.5 db with only a small impact on encode
speed. On most natural video clips, however, where the step search
is performing well, the quality gain and speed impact are small.
Change-Id: Iac24152ae239f42a246f39ee5f00fe62d193cb98
Under the experiment of EXT_REFS: LAST2_FRAME, LAST3_FRAME, and
LAST4_FRAME.
Coding efficiency: derflr +1.601%; hevchr +1.895%
Speed: Encoder slowed down by ~75%
Change-Id: Ifeee5f049c2c1f7cb29bc897622ef88897082ecf
Remove MISC_FIXES flags except for the changes on MV precision, which
has a 0.1% performance drop.
On derflr, the impact is -0.012%.
Change-Id: I0a74e5a212dd0cb827192a318c92a714c9681e45
Adds a new interpolation experiment.
Improves entropy coding to send the filter type only if
the motion vectors have subpel components.
Adds one new 8-tap smooth filter, and tweaks the others.
derflr: +0.695%
hevcmr: +0.305%
About 5% encode slowdown. No visible impact for decoding.
Also makes the interpolation framework flexible to support both
strictly interpolating filters as well as non-interpolating
filters that filter integer offsets. This is mainly for
further experimentation and if not found useful the code will
be removed.
Change-Id: I8db9cde56ca916be771fe54a130d608bf10786e6
This commit refactors the loop filter selection process to support
variable transform block sizes based filter mask. It disables the
multi-thread loop filter implementation to simplify the experiments.
The speed impact on speed 0 encoding is negligible.
Change-Id: Ia470b6da9ad833fe6eb72d2cbeda9296b21910ec
Some more testing of this patch would probably be useful, but I
think the basics of it should work fine now.
See issue 1035.
Change-Id: I4a36d58f671c5391cb09d564581784a00ed26245
Locate them (code-wise) in frame_context, and have them be updated
as any other probability using the subexp forward and adaptive bw
updates.
See issue 1040 point 1.
TODOs:
- real-world default probabilities
- why is counts sometimes NULL in the decoder? Does that mean bw
adaptivity updates only work on some frames? (I haven't looked
very closely yet, maybe this is a red herring.)
Change-Id: I23b57b4e5e7574b75f16eb64823b29c22fbab42e
Add palette mode for keyframe luma channel. Palette mode is enabled
when using "--tune-content=screen" in encoding config parameters.
on screen_content testset: +6.89%
on derlr : +0.00%
Design doc (WIP):
https://goo.gl/lD4yJw
Change-Id: Ib368b216bfd3ea21c6c27436934ad87afdaa6f88
Resolved Conflicts in the following files:
configure
vp10/common/idct.c
vp10/encoder/dct.c
vp10/encoder/encodemb.c
vp10/encoder/rdopt.c
Change-Id: I4cb3986b0b80de65c722ca29d53a0a57f5a94316
In the decoder, map this to the output variable vpx_image_t.r_w/h.
This is intended as an improved version of VP9D_GET_DISPLAY_SIZE,
which doesn't work with parallel frame decoding. In the encoder,
map this to a codec control func (VP9E_SET_RENDER_SIZE) that takes
a w/h pair argument in a int[2] (identical to VP9D_GET_DISPLAY_SIZE).
Also add render_size to the encoder_param_get_to_decoder unit test.
See issue 1030.
Change-Id: I12124c13602d832bf4c44090db08c1009c94c7e8
The name "display_*" (or "d_*") is used for non-compatible information
(that is, the cropped frame dimensions in pixels, as opposed to the
intended screen rendering surface size). Therefore, continuing to use
display_* would be confusing to end users. Instead, rename the field
to render_*, so that struct vpx_image can include it.
Change-Id: Iab8d2eae96492b71c4ea60c4bce8121cb2a1fe2d
This commit removes mbmi_ext_base pointer from MACROBLOCK struct.
Its use case can be fully covered by cpi->mbmi_ext_base pointer.
Change-Id: I155351609336cf5b6145ed13c21b105052727f30
In decoder, export (eventually) into vpx_image_t.range field. In
encoder, use oxcf->color_range to set it (same way as for
color_space).
See issue 1059.
Change-Id: Ieabbb2a785fa58cc4044bd54eee66f328f3906ce
See issue 1030. The value of frame_parallel_decoding_mode was ignored
in vp9 if refresh_frame_context was 0, so instead make it a 3-member
enum where the dependency is obviously stated.
Change-Id: I37f0177e5759f54e2e6cc6217023d5681de92438
In vp9, [0] and [1] had identical meaning, so merge them into a
single value. Make it impossible to code RESET_FRAME_CONTEXT_NONE
for intra_only frames, since that is a non-sensical combination.
See issue 1030.
Change-Id: If450c74162d35ca63a9d279beaa53ff9cdd6612b
Does not include DST1 yet.
derflr: +1.437 (8-bit internal), +7.243 (12-bit internal)
with --enable-ext-tx
Change-Id: I91f1759fd2de794755eb6384cda52e80e979cb7d
Spatial/temporal svc code was removed. Verified using Borg test,
and the results before and after the change are matching.
Change-Id: I4c2ee5cd560428e3e50be02e57e5871ef4246390