Commit Graph

147 Commits

Author SHA1 Message Date
Jim Bankoski
ee87e20d53 Adds a new temporal consistency metric to libvpx.
Change-Id: Id61699ebf57ae4f8af96a468740c852b2f45f8e1
2015-04-21 10:05:37 -07:00
Jim Bankoski
03829f2fea Merge "Adds a blockiness metric to internal stats." 2015-04-17 16:06:26 -07:00
Jim Bankoski
3d2f037a44 Merge "adds psnrhvs to internal stats." 2015-04-17 16:06:10 -07:00
Jim Bankoski
f2cbee9a04 Merge "Adds a fastssim metric to VPX internal stats." 2015-04-17 16:05:53 -07:00
Jim Bankoski
1777413a2a Adds a blockiness metric to internal stats.
Change-Id: Iedceeb020492050063acf3fd2326f96c29db9ae5
2015-04-17 11:13:18 -07:00
Jim Bankoski
9757c1aded adds psnrhvs to internal stats.
PSNR HVS is a human visual system weighted version of SNR that's
gained some popularity from academia and apparently better matches
MOS testing.

This code is borrowed from the Daala Project but uses our FDCT code.

Change-Id: Idd10fbc93129f7f4734946f6009f87d0f44cd2d7
2015-04-17 10:29:27 -07:00
Jim Bankoski
3f7f194304 Adds a fastssim metric to VPX internal stats.
This code appeared in the Daala project first and was originally
committed by Nathan Egge.

Change-Id: Iadce416a091929c51b46637ebdec984cddcaf18c
2015-04-17 10:23:24 -07:00
Marco Paniconi
f76ccce5bc Revert "Revert "Force_split on 16x16 blocks in variance partition.""
This reverts commit 004b9d83e3

Change-Id: I2f2d0bdb9368c2c07f1d29a69cd461267a3a8743
2015-04-16 17:52:13 -07:00
Yunqing Wang
004b9d83e3 Revert "Force_split on 16x16 blocks in variance partition."
This reverts commit eb8c667570.
The patch caused mismatch while using multi-threads.

Change-Id: Icd646340af25b5d91e32f03ed3ea212e00e3e0be
2015-04-14 15:19:31 -07:00
Marco
eb8c667570 Force_split on 16x16 blocks in variance partition.
Force split on 16x16 block (to 8x8) based on the minmax over the 8x8 sub-blocks.

Also increase variance threshold for 32x32, and add exit condiiton in choose_partition
(with very safe threshold) based on sad used to select reference frame.

Some visual improvement near moving boundaries.
Average gain in psnr/ssim: ~0.6%, some clips go up ~1 or 2%.
Encoding time increase (due to more 8x8 blocks) from ~1-4%, depending on clip.

Change-Id: I4759bb181251ac41517cd45e326ce2997dadb577
2015-04-13 12:05:07 -07:00
Yunqing Wang
cae03a7ef5 Set vbp thresholds for aq3 boosted blocks
The vbp thresholds are set seperately for boosted/non-boosted
superblocks according to their segment_id. This way we don't
have to force the boosted blocks to split to 32x32.

Speed 6 RTC set borg test result showed some quality gains.
Overall PSNR: +0.199%; Avg PSNR: +0.245%; SSIM: +0.802%.
No speed change was observed.

Change-Id: I37c6643a3e2da59c4b7dc10ebe05abc8abf4026a
2015-04-02 15:48:32 -07:00
Yunqing Wang
fc98114761 Merge "Rename vbp thresholds" 2015-03-31 16:33:30 -07:00
Yunqing Wang
c28ff1a9de Rename vbp thresholds
Code refactoring

Change-Id: I410fcce1bc6d95c62c474445f4c97ea8469f1e79
2015-03-31 15:14:44 -07:00
Alex Converse
4dcb839607 VP9E_GET_ACTIVE_MAP API function.
This is useful when aq mode 3 (cyclic refresh) reactivates segments for refresh.

Change-Id: I3ad1d9410b899ede393d82bb8db14e2da4d84eca
2015-03-24 11:19:47 -07:00
Alex Converse
1bfacd3529 Reconcile active_map and cyclic refresh
Change-Id: Id7f8654aeeb20caa402bc822521b1d72c658f4f9
2015-03-12 16:19:49 -07:00
Adrian Grange
3807dd82ab Make encoder buffer allocation dynamic
Frame buffers are now allocated dynamically on-demand.

Entries in the reference frame map, cm->ref_frame_map,
may now be set to -1 (INVALID_IDX) to indicate that
there is not a valid reference buffer in that "slot".

All slots in the reference frame map are now initialized
to the empty state (-1) and each buffer is initialized
to have a reference count of 0.

Change-Id: Id1afe98de98db4ae8b2dfefed7889c3b28c68582
2015-03-04 07:58:32 -08:00
Hangyu Kuang
8724d31d12 Move dequant table from VP9_COMMON to VP9_COMP as decoder
does not need it any more.

This reduces VP9_COMMON size from 25776 bytes to 17584 bytes(~31%).

Change-Id: Ic5daea732ccefb6d512b048af7983f0efe08589b
2015-02-20 11:12:42 -08:00
Yaowu Xu
ee5d79995e Move computation up to frame level
This is to avoid redo the same calculation repeatly, and also allow
easier adjustments for further experiments.

This commit shall have no effect on quality/compression.

Change-Id: I4460acf5c808ff5518da18d21e002c5da58af857
2015-02-10 15:41:52 -08:00
Adrian Grange
23ebacdb81 Auto-adaptive encoder frame resizing logic
Note: This feature is still in development.

Add an option for the encoder to decide the resolution
at which to encode each frame.

Each KF/GF/ARF goup is tested to see if it would be
better encoded at a lower resolution. At present, each
KF/GF/ARF is coded first at full-size and if the coded
size exceeds a threshold (twice target data rate) at
the maximum active Q then the entire group is encoded
at lower resolution.

This feature is enabled in vpxenc by setting:
  --resize-allowed=1

In addition, if the vpxenc command line also specifies
valid frame dimensions using:
  --resize-width=XXXX & --resize_height=YYYY
then *all* frames will be encoded at this resolution.

Change-Id: I13f341e0a82512f9e84e144e0f3b5aed8a65402b
2015-02-10 09:59:32 -08:00
Yunqing Wang
41063137c3 Rename loopfilter_thread files to thread_common files
Renames the files to allow more common thread code to
be moved to vp9/common.

Change-Id: I7386e64e221086e3cdc087e79812f993c423413b
2015-02-06 10:03:31 -08:00
hkuang
be6aeadaf4 Try again to merge branch 'frame-parallel' into master branch.
In frame parallel decode, libvpx decoder decodes several frames on all
cpus in parallel fashion. If not being flushed, it will only return frame
when all the cpus are busy. If getting flushed, it will return all the
frames in the decoder. Compare with current serial decode mode in which
libvpx decoder is idle between decode calls, libvpx decoder is busy
between decode calls.

Current frame parallel decode will only speed up the decoding for frame
parallel encoded videos. For non frame parallel encoded videos, frame
parallel decode is slower than serial decode due to lack of loopfilter
worker thread.

There are still some known issues that need to be addressed. For example:
decode frame parallel videos with segmentation enabled is not right sometimes.

* frame-parallel:
  Add error handling for frame parallel decode and unit test for that.
  Fix a bug in frame parallel decode and add a unit test for that.
  Add two test vectors to test frame parallel decode.
  Add key frame seeking to webmdec and webm_video_source.
  Implement frame parallel decode for VP9.
  Increase the thread test range to cover 5, 6, 7, 8 threads.
  Fix a bug in adding frame parallel unit test.
  Add VP9 frame-parallel unit test.
  Manually pick "Make the api behavior conform to api spec." from master branch.
  Move vp9_dec_build_inter_predictors_* to decoder folder.
  Add segmentation map array for current and last frame segmentation.
  Include the right header for VP9 worker thread.
  Move vp9_thread.* to common.
  ctrl_get_reference does not need user_priv.
  Seperate the frame buffers from VP9 encoder/decoder structure.
  Revert "Revert "Revert "Revert 3 patches from Hangyu to get Chrome to build:"""
 Conflicts:
       test/codec_factory.h
       test/decode_test_driver.cc
       test/decode_test_driver.h
       test/invalid_file_test.cc
       test/test-data.sha1
       test/test.mk
       test/test_vectors.cc
       vp8/vp8_dx_iface.c
       vp9/common/vp9_alloccommon.c
       vp9/common/vp9_entropymode.c
       vp9/common/vp9_loopfilter_thread.c
       vp9/common/vp9_loopfilter_thread.h
       vp9/common/vp9_mvref_common.c
       vp9/common/vp9_onyxc_int.h
       vp9/common/vp9_reconinter.c
       vp9/decoder/vp9_decodeframe.c
       vp9/decoder/vp9_decodeframe.h
       vp9/decoder/vp9_decodemv.c
       vp9/decoder/vp9_decoder.c
       vp9/decoder/vp9_decoder.h
       vp9/encoder/vp9_encoder.c
       vp9/encoder/vp9_pickmode.c
       vp9/encoder/vp9_rdopt.c
       vp9/vp9_cx_iface.c
       vp9/vp9_dx_iface.c

This reverts commit a18da9760a.

Change-Id: I361442ffec1586d036ea2e0ee97ce4f077585f02
2015-01-30 21:00:13 -08:00
Johann
a18da9760a Revert "Merge branch 'frame-parallel' to enable frame parallel decode in master branch."
This reverts commit bde04ce503

Change-Id: I053dae04c761b04a36dc239558503905a14d2470
2015-01-23 08:42:02 -08:00
hkuang
bde04ce503 Merge branch 'frame-parallel' to enable frame parallel decode in master branch.
In frame parallel decode, libvpx decoder decodes several frames on all
cpus in parallel fashion. If not being flushed, it will only return frame
when all the cpus are busy. If getting flushed, it will return all the
frames in the decoder. Compare with current serial decode mode in which
libvpx decoder is idle between decode calls, libvpx decoder is busy
between decode calls. VP9 frame parallel decode is >30% faster than serial
decode with tile parallel threading which will makes devices play 1080P
VP9 videos more easily.

* frame-parallel:
  Add error handling for frame parallel decode and unit test for that.
  Fix a bug in frame parallel decode and add a unit test for that.
  Add two test vectors to test frame parallel decode.
  Add key frame seeking to webmdec and webm_video_source.
  Implement frame parallel decode for VP9.
  Increase the thread test range to cover 5, 6, 7, 8 threads.
  Fix a bug in adding frame parallel unit test.
  Add VP9 frame-parallel unit test.
  Manually pick "Make the api behavior conform to api spec." from master branch.
  Move vp9_dec_build_inter_predictors_* to decoder folder.
  Add segmentation map array for current and last frame segmentation.
  Include the right header for VP9 worker thread.
  Move vp9_thread.* to common.
  ctrl_get_reference does not need user_priv.
  Seperate the frame buffers from VP9 encoder/decoder structure.
  Revert "Revert "Revert "Revert 3 patches from Hangyu to get Chrome to build:"""

 Conflicts:
       test/codec_factory.h
       test/decode_test_driver.cc
       test/decode_test_driver.h
       test/invalid_file_test.cc
       test/test-data.sha1
       test/test.mk
       test/test_vectors.cc
       vp8/vp8_dx_iface.c
       vp9/common/vp9_alloccommon.c
       vp9/common/vp9_entropymode.c
       vp9/common/vp9_loopfilter_thread.c
       vp9/common/vp9_loopfilter_thread.h
       vp9/common/vp9_mvref_common.c
       vp9/common/vp9_onyxc_int.h
       vp9/common/vp9_reconinter.c
       vp9/decoder/vp9_decodeframe.c
       vp9/decoder/vp9_decodeframe.h
       vp9/decoder/vp9_decodemv.c
       vp9/decoder/vp9_decoder.c
       vp9/decoder/vp9_decoder.h
       vp9/encoder/vp9_encoder.c
       vp9/encoder/vp9_pickmode.c
       vp9/encoder/vp9_rdopt.c
       vp9/vp9_cx_iface.c
       vp9/vp9_dx_iface.c

Change-Id: Ib92eb35851c172d0624970e312ed515054e5ca64
2015-01-22 18:18:53 -08:00
Yunqing Wang
e76eaf05b1 vp9_ethread: add parallel loopfilter
1. Added row-based loopfilter in encoder;
2. Moved common multi-threaded loopfilter functions from decoder
   to common;
3. Merged multi-threaded loopfilter code, and made encoder/
   decoder call same function to reduce code duplication.

Encoder tests showed that 1% - 2% speedup was seen for good-quality
2-pass mode(at speed 3); 1% - 3% speedup using 2 threads and 4% - 6%
speedup using 4 threads were seen for real-time mode(at speed 7).

Change-Id: I8a4ac51c2ad9bab9fa7b864e90743931c53ec1c4
2015-01-16 17:19:27 -08:00
Yaowu Xu
e94b415c34 Add encoder control for setting color space
This commit adds encoder side control for vp9 to set color space info
in the output compressed bitstream.

It also amends the "vp9_encoder_params_get_to_decoder" test to verify
the correct color space information is passed from the encoder end to
decoder end.

Change-Id: Ibf5fba2edcb2a8dc37557f6fae5c7816efa52650
2015-01-14 10:17:14 -08:00
Yaowu Xu
6f6fbf9175 Merge "Added plumbing for setting color space" 2015-01-13 09:20:13 -08:00
Yaowu Xu
ce52b0f8d3 Added plumbing for setting color space
Change-Id: If64052cc6e404abc8a64a889f42930d14fad21d3
2015-01-09 10:54:25 -08:00
Paul Wilkins
a3c1a9b419 Use 64 bit to accumulate frame sse.
When testing frame sse to choose a loop filter value and
when checking ambient error in kf Q selection, use 64 bit
values for accumulating the sse, to avoid risk of overflow
for large image formats.

Change-Id: I03765d16c843d0ade61a45b0cd46312472697e57
2015-01-07 14:13:16 +00:00
Jim Bankoski
dd4275e498 resolve visual studio warnings around initializers
Change-Id: Id2ad4fb24242f7ca8fa7a152f0889fded4113613
2014-12-19 12:38:25 -08:00
Paul Wilkins
60e9b731cf Remove mode dependent zbin boost.
Initial patch to remove get_zbin_mode_boost() and
cpi->zbin_mode_boost.

For now sets a dummy value of 0 for zbin extra pending
a further clean up patch.

Change-Id: I64a1e1eca2d39baa8ffb0871b515a0be05c9a6af
2014-12-18 16:45:52 +00:00
James Zern
72ece1308b vp9: move encoder-only member from common
allow_comp_inter_inter VP9_COMMON -> VP9_COMP

Change-Id: I6d9dc25d1cdd7e2ab62f5be69cd9fa883d21dbb6
2014-12-12 11:17:44 -08:00
Paul Wilkins
e68c8dcfd2 Substantial restructuring of AQ mode 2.
The restructure moves the decision into the rd pick
modes loop and makes a decision based at the 16x16
block level instead of only the 64x64 level.

This gives finer granularity and better visual results
on the clips I have tested. Metrics results are worse
than the old AQ2 especially for PSNR and this mode
now falls between AQ0 and AQ1 in terms of visual
impact and metrics results.

Further tuning of this to follow.

It should be noted that if there are multiple iterations
of the recode loop the segment for a MB could change
in each loop if the previous loop causes a change in the
complexity / variance bin of the block. Also where a block
gets a delta Q this will alter the rd multiplier for this block
in subsequent recode iterations and frames where the
segmentation is applied.

Change-Id: I20256c125daa14734c16f7cc9aefab656ab808f7
2014-12-09 15:10:52 +00:00
Yunqing Wang
eba9c762a1 vp9_ethread: the tile-based multi-threaded encoder
Currently, VP9 supports column-tile encoding, which allows a frame
to be encoded in multiple column tiles independently. The number of
column tiles are set by encoder option "--tile-columns". This
provides a way to encode a frame in parallel.

Based on previous set of patches, this patch implemented the tile-
based multi-threaded encoder. Each thread processes one or more
tiles.

Usage:
For HD clips:
--tile-columns=2 --threads=1/2/3/4

While using 4 threads, tests showed that the encoder achieved
2.3X - 2.5X speedup at good-quality speed 3, and 2X speedup at
realtime speed 5.

Change-Id: Ied987f8f2618b1283a8643ad255e88341733c9d4
2014-12-04 11:21:34 -08:00
Yunqing Wang
0993bef7e9 vp9_ethread: calculate and save the tok starting address for tiles
Each tile's tok starting address is calculated before the encoding
process. These addresses are stored so that the same calculation
won't be done again in packing bit stream.

Change-Id: I0a3be0301f002260c19a850303f2f73ebc47aa50
2014-11-25 17:19:35 -08:00
Yunqing Wang
edbd61e136 vp9_ethread: modify VP9_COMP structure
This patch modified struct VP9_COMP. Created a struct ThreadData
to include data that need to be copied for each thread. In
multiple thread case, one thread processes one tile. all threads
share one copy of VP9_COMP,
(refer to VP9_COMP *cpi in the code)
but each thread has its own copy of ThreadData,
(refer to ThreadData *td in the code).
Therefore, within the scope of encode_tiles(), both cpi and td
need to be passed as function parameters.

In single thread case, the FRAME_COUNTS pointer in ThreadData
points to "counts" in VP9_COMMON.

Change-Id: Ib37908b2d8e2c0f4f9c18f38017df5ce60e8b13e
2014-11-24 17:57:38 -08:00
Yunqing Wang
70c9d2983b Revert "vp9_ethread: include a pointer to mb in VP9_COMP"
This reverts commit 6906d218dd.

Another way will be used to handle mb struct.

Change-Id: Ic1111a46b2b1ee00f8f9e3fcd4cf3eb6030b2dc4
2014-11-20 08:31:12 -08:00
Yaowu Xu
1687c47bfd change to call vp9_refining_search_sad() directly
The function pointer in compressor instance does not change, so this
commit changes to call the function directly.

Change-Id: I9c9c460e3475711c384b74c9842f0b4f3d037cc5
2014-11-17 11:30:17 -08:00
Yunqing Wang
d0b547c676 vp9_ethread: combine encoder counts in separate struct
Several frame counters in encoder are updated at SB level. Combine
those counters and put them in a separate struct, which allows us
to allocate one copy for each thread.

Change-Id: I00366296a13c0ada4d8fa12f5e07728388b6cab7
2014-11-14 16:09:22 -08:00
Yunqing Wang
6906d218dd vp9_ethread: include a pointer to mb in VP9_COMP
Modified VP9_COMP struct to include MACROBLOCK *mb. This change
makes it feasible in multi-thread case to allocate a mb for each
thread.

Change-Id: I624d6d1aa9c132362200753e5d90b581b1738d6e
2014-11-14 12:31:06 -08:00
Adrian Grange
0d085ebc0a Prepare for dynamic frame resizing in the recode loop
Prepare for the introduction of frame-size change
logic into the recode loop.

Separated the speed dependent features into
separate static and dynamic parts, the latter being
those features that are dependent on the frame size.

Change-Id: Ia693e28c5cf069a1a7bf12e49ecf83e440e1d313
2014-11-13 11:41:20 -08:00
Minghai Shang
86c36a504d [spatial svc] Make spatial svc working for one pass rate control
Change-Id: Ibd9114485c3d747f9d148f64f706bf873ea473ac
2014-11-04 11:46:48 -08:00
Yaowu Xu
2a506e33b4 Merge "Add a new control of golden frame boost in CBR mode" 2014-10-28 09:32:58 -07:00
Jingning Han
d56b3eb0cf Refactor encoder tile data structure
Make the common tile info as one element in the encoder tile data
struct.

Change-Id: I8c474b4ba67ee3e2c86ab164f353ff71ea9992be
2014-10-27 19:37:13 -07:00
Yaowu Xu
03a60b78db Add a new control of golden frame boost in CBR mode
0 means that golden boost is off, and uses average frame target rate,
a non-zero number means the percentage of boost over average frame
bitrate is given initially to golden frames in CBR mode.

Change-Id: If4334fe2cc424b65ae0cce27f71b5561bf1e577d
2014-10-27 13:55:18 -07:00
Yaowu Xu
aa2af3ff6e Merge "Add a new control of max bitrate for inter frame" 2014-10-27 08:11:54 -07:00
Jingning Han
ac53c41e64 Merge "Tile based adaptive mode search in RD loop" 2014-10-24 18:44:52 -07:00
Yaowu Xu
636099f7b6 Add a new control of max bitrate for inter frame
Change-Id: I205de3611622cff7f751ea8baf9f82784581730a
2014-10-24 10:19:28 -07:00
Jingning Han
eee201c221 Tile based adaptive mode search in RD loop
Make the spatially adaptive mode search in rate-distortion
optimization loop inter tile independent. Experiments suggest that
this does not significantly change the coding staticstics.

Single tile, speed 3:
pedestrian_area 1080p 1500 kbps
59192 b/f, 40.611 dB, 101689 ms

blue_sky 1080p 1500 kbps
58505 b/f, 36.347 dB, 62458 ms

mobile_cal 720p 1000 kbps
13335 b/f, 35.646 dB, 45655 ms

as compared to 4 column tiles, speed 3:
pedestrian_area 1080p 1500 kbps
59329 b/f, 40.597 dB, 101917 ms

blue_sky 1080p 1500 kbps
58712 b/f, 36.320 dB, 62693 ms

mobile_cal 720p 1000 kbps
13191 b/f, 35.485 dB, 45319 ms

Change-Id: I35c6e1e0a859fece8f4145dec28623cbc6a12325
2014-10-24 10:00:27 -07:00
Adrian Grange
65753eeb8a Move frame re-sizing into the recode loop
The point at which frames are scaled to their
coded dimensions is moved into the re-code loop.

This is in preparation for a further patch that
will add logic into the re-code loop to reduce
the coded frame size if the encoder is struggling
to hit the target data rate at the native frame
size.

Change-Id: Ie4131f5ec6fb93148879f6ce96123296442bf2d1
2014-10-23 16:20:57 -07:00
Paul Wilkins
4163da33c2 Merge "Extend --auto-alt-ref so it can enable multi-alt ref." 2014-10-21 07:02:24 -07:00