These frame types cannot make bitstream parsing depend on previous
frames, so the hypothetical combinations of e.g. keyframe=1 and
update_map=0 or keyframe=1 and temporal_update=1 are non-sensical.
Therefore, make it impossible to code such combinations in the vp10
bitstream header.
See issue 1044.
Change-Id: I3f0a83d5c7e3989541a469a909471424a285239d
In VP9, the order for frame header was: [0] smooth, [1] regular, [2]
sharp, [3] bilinear. Per-block, the order was [0] regular, [1] smooth
and [2] sharp. For VP10, swap smooth/regular in the frame header so
that the block ordering and frame header ordering are interchangeable.
See issue #1046.
Change-Id: Ic9ec5964874375e40cd59bef50b489a76cbe4365
Spatial/temporal svc code was removed. Verified using Borg test,
and the results before and after the change are matching.
Change-Id: I4c2ee5cd560428e3e50be02e57e5871ef4246390