This commit has made macro_block_yrd_8x8 and macro_block_yrd_8x8 to
take same parameters. It also removed a few unnecessary shifts that
has the potential to create out-of-range distortion values.
Change-Id: I4ec5afb307c3685c2a67a07c2850f0927d214455
Some code re-factored / moved to allow the main
pack operation inside the recode loop so that the
size estimate is accurate.
Deletion of some redundant code relating to one pass.
Aproximate improvement over March 27 code base:
Derf 0.0%, YT 0.5%, YThd 0.3% Std_hd 0.25%
Change-Id: Id2d071794ab44f0b52935f6fcdb5733d09a6bb86
Some adjustments to zbin for t8x8.
Changes to rules for sizing forced key frames.
Some extra stats output in tmp.stt.
Approximate gain on YT-hd set 0.5%
There are still issues in sizing key frames and gf/arf frames
when the image is largely static. These in part relate to
problems with cost estimates in the recode loop.
Change-Id: I6f0159dc8a8faeab4115a19c668d442491619a68
This is the first patch to add superblock (32x32) coding
order capabilities. It does not yet do any mode selection
at the SB level, that will follow in a further patch.
This patch encodes rows of SBs rather than
MBs, each SB contains 2x2 MBs.
Two intra prediction modes have been disabled since they
require reconstructed data for the above-right MB which
may not have been encoded yet (e.g. for the bottom right
MB in each SB).
Results on the one test clip I have tried (720p GIPS clip)
suggest that it is somewhere around 0.2dB worse than the
baseline version, so there may be bugs.
It has been tested with no experiments enabled and with
the following 3 experiments enabled:
--enable-enhanced_interp
--enable-high_precision_mv
--enable-sixteenth_subpel_uv
in each case the decode buffer matches the recon buffer
(using "cmp" to compare the dumped/decoded frames).
Note: Testing these experiments individually created
errors.
Some problems were found with other experiments but it
is unclear what state these experiments are in:
--enable-comp_intra_pred
--enable-newentropy
--enable-uvintra
This code has not been extensively tested yet, so there
is every likelihood that further bugs remain. I also
intend to do some code cleanup & refactoring in tandem
with the next patch that adds the 32x32 modes.
Change-Id: I1eba7f740a70b3510df58db53464535ef881b4d9
Found this bug while tracking down some anomalies in my experiments.
Since vp8_cost_one and vp8_cost_zero return unsigned int, the
bit shift by 8 will be incorrect if the value is negative.
I am cautiously optimistic that this fix will make the prob
updates more correct and somewhat improve results across the board.
But the update probabilities will need to be retuned I think.
Patch 2: Adding more of the same fixes using a macro.
Change-Id: I1a168f040e74e8c67e7225103b1c2af9a611da49
When ac_yquant>171, a key frame is enabled to use 8x8 transform. In
such case, MBs with DC_PRED or TM_PRED are selected to use T8x8. This
change helped the full STD-HD set by ~.1% or so, which is reasonable
considering how often key frame occurs in these encodings.
Change-Id: Id17009ef6327252177b19e6bf0d6628827febaf1
Deprecate fast quant and strict_quant code.
Small effect on quality as fast was used in first pass but the
effect is basically neutral across the derf set.
The rationale here is to reduce the number of code paths for
now to make experimentation easier. Optimized and fast code
options can be re-introduced later along with other encode
speed options.
Change-Id: Ia30c5daf3dbc52e72c83b277a1d281e3c934cdad
Various refactoring to make the subpel motion compensation
filters switchable by a frame level field.
Two types of 8-tap filters are supported in addition to the existing
bilinar and sixtap filters. One is the default 8-tap and the
other has a sharper cut-off for use with frames with substantial
edge content.
Patch 2: Added a preliminary strategy for filter selection based on
edginess detecton. Also includes some filter changes.
Change-Id: I866085bda5ae143cfdf2ec88157feaabdf7bd63a
The commit added a clamp to the 2nd motion vector used in compound
prediction to insure mv within UMV borders. The clamp is similar to
that of the first motion vector except that No SPLITMV is ever used
for the 2nd motion vector.
Change-Id: I26dd63c304bd66b2e03a083749cc98c641667116
The commit added a new command line option --test-decode to vpxenc.
The option enables encoder to decode compressed frames and test recon
buffers from the decode against those from encode for mismatch.
There are a few limitations on this option currently, one of them
being the match test is not done on a number of lagged frames at
the end of an encoding.
Change-Id: I80c29b46dcdcea9f48107a506b235743068862fe
The recoding loop save and restore frame coding context for recodes.
However in recoding of key frames, some of the coding context saved
was stale from last encoded inter frame. The save/restore sometimes
overwrites the re-inintialized coding context with saved context
from last frame, resulting in encoder/decoder mismatch
Change-Id: I354ae2f71074d142602d51d06544c05a2462caaf
this commit added a command line option to skip first n frames from
input file to facilitate debugging and testing.
Change-Id: I4ffc5f85fa7e193ea4bdee08cb236717de8beef1
In a previous commit, the duplicate of headerfile defaultcoefcounts.h
was identified. This commit updates the .mk file to ensure configure
and make works properly for all platforms.
Change-Id: I31a39c809a734ba438ee53db700f252e9a03eddd
The maximum psnr has a marginal impact on the overall output in high
quality encodings, the change will make sure the psnr output to be
consistent with encoder internal stats.
Change-Id: I35cf2f85008ec127a7d91c9eb69fa7811798ae32
Pulled out super block code for the snapshot as this
is not quite ready and will need an extensive re-merge.
Change-Id: I436369b511257447a7b0ea064016cb63f5011849
https://gerrit.chromium.org/gerrit/#change,17319 fixes cost estimating
to take skip_eob into account. No quality difference seen on derf set
tests, but about .4% gain on STD_HD set.
Change-Id: Ic5fe6d35ee021e664a6fcd28037b8432a0e470ca
This gives a modest gain on derf overall, although at low bitrates the
cost is still too high, so this can be improved further.
Patch 2. Re-base and fix 80 column issues
Change-Id: Ida2f9fa3fe75370669f6a27b37108dc602231c63
The commit changed to compute UV intra RD estimates for 4x4 and 8x8
separately to be used in mode decision for MB modes associated with
the appropriate transform size respectively. Now finally after many
other changes related 8x8 quantizer zbin boost and zbin_mode_boost,
this change overall helps the HD(with 8x8) by around ~.13%.
(avg .13% glb .13% ssim .17%)
The commit also has a few changes for eliminating compiler warnings.
Change-Id: Ibab35dad44820c87e6b44799c66f8d519cc37344
The commit added the correct Zbin_mode_boost initialization based on
Intra Mode before using rate distortion to pick UV intra mode.
Change-Id: I8e57878ff356a06672f6fa2431be860bf9b9a5c7
The commit fixed a problem where 8x8 regular quantizer was using the
4x4 zbinboost lookup table that only has 16 entries at each Q. The
commit assigned a uniform zbin boost value for all cases that there
are more than 16 consective zeros. The change only affects MBs using
8x8 transform. The fix has a slightly positive impact on quality.
Test results:
http://www.corp.google.com/~yaowu/no_crawl/hd_fixzbinb.html
(avg psnr: .26% glb psnr: .21% ssim: .28%)
Results on cif size clip are also positive even though gain is smaller
http://www.corp.google.com/~yaowu/no_crawl/derf_fixzbinb.html
Change-Id: Ibe8f6da181d1fb377fbd0d3b5feb15be0cfa2017
This is the first patch for refactoring of the code related to
high-precision mv, so that 1/4 and 1/8 pel motion vectors can
co-exist in the same bit-stream by use of a frame level flag.
The current patch works fine for only use of 1/4th and
only use of 1/8th pel mv, but there are some issues with the
mode switching in between. Subsequent patches on this change Id
will fix the remaining issues.
Patch 2: Adds fixes to make sure that multiple mv precisions can
co-exist in the bit-stream. Frame level switching has been tested
to work correctly.
Patch 3: Fixes lines exceeding 80 char
Patch 4:
http://www.corp.google.com/~debargha/vp8_results/enhinterp.html
Results on derf after ssse3 bugfix, compared to everything
enabled but the 8-tap, 1/8-subpel and 1/16-subpel uv. Overall the
gains are about 3% now. Hopefully there are no more bugs lingering.
Apparently the sse3 bug affected the quartel subpel results more than
the eighth pel ones (which is understandabale because one bad predictor
due to the bug, matters less if there are a lot more subpel options
available as in the 1/8 subpel case).
The results in the 4th column correspond to the current settings.
The first two columns correspond to two settings of adaptive switching
of the 1/4 or 1/8 subpel mode based on initial Q estimate. These
do not work as good as just using 1/8 all the time yet.
Change-Id: I3ef392ad338329f4d68a85257a49f2b14f3af472
The commit overall on derf test is break even to very slightly positive
comparing to all 4x4 transform.
Change-Id: I2a7c19599aa54c2d3a5b35db0dc891ba8a6a2b26
The "update" variable was used as a flag in coef_prob update dry run
that tests if a frame should encodes update at all. The wrong init
value forced the update happening always. fixing this has a minor
improvement in low bit rate situation when 8x8 transform is allowed.
Change-Id: Icb498e8d6a62fd074dcbc2065b797cba9237cb51