After a key frame encoding, the frame type could change while
filtering is still going on. Pass the frame type as parameter to the
loopfilter function and don't read it from common storage.
vp8cx_set_alt_lf_level has to be done before packing the stream.
Currently alt_lf_level is not used so there hasn't been any visible
problem here.
Change-Id: Ia114162158cd833c2b16e3b89303cc9c91f19165
The two-pass code does not support the case where the application
changes the frame size dynamically. Add this case to the validation
checks in the vpx_codec_enc_config_set() path.
Change-Id: Idadc42c7c3bd566ecdbce30d8dd720add097f992
* changes:
Add initial keyframe tests
Move all tests to test/ directory
Enable unit tests by default
Build unit tests monolithically
configure: initial support for CXX, CXXFLAGS variables
Resolution changes in calls to vpx_codec_enc_config_set() would cause
a memory leak due to failing to release the lookahead and alt ref
buffers.
Change-Id: I48392ea25e71fe2760d60cfde3fb3874598cc85f
Reverted part of change in memory alllocation code, which ensures
that the function returns 0 and encoder works correctly when
CONFIG_MULTI_RES_ENCODING isn't turned on.
Change-Id: Id5d5e7f2c8bd9e961a6dca79d257e8185f0d592a
After a key frame encoding, the frame type could change while
filtering is still going on. Pass the frame type as parameter to the
loopfilter function and don't read it from common storage.
vp8cx_set_alt_lf_level has to be done before packing the stream.
Currently alt_lf_level is not used so there hasn't been any visible
problem here.
Change-Id: Ia114162158cd833c2b16e3b89303cc9c91f19165
Rework unit tests to have a single executable rather than many, which
should avoid pollution of the visual studio project namespace, improve
build times, and make it easier to use the gtest test sharding system
when we get these going on the continuous build cluster.
Change-Id: If4c3e5d4b3515522869de6c89455c2a64697cca6
In multi-resolution encoding, frame_type decision for each frame
is made by the lowest-resolution encoder. For all other higher-
resolution encoders, kf_mode is always set to VPX_KF_DISABLED,
and they are forced to use the same frame_type picked by the
lowest-resolution encoder.
Change-Id: Ic4d52ec65bbc012ca9c2d236210e28a295591eaf
Accept the same range of inputs for the VP8E_SET_NOISE_SENSITIVITY
control, regardless of whether temporal denoising is enabled or not.
This is important for maintaining compatibility with existing
applications.
Change-Id: I94cd4bb09bf7c803516701a394cf1a63bfec0097
Adds a unit test to the boolcoder that tests encoding
and decoding thousands of different bits, with different
probabilities in different patterns.
Code borrowed from the webp project - and its committers.
Change-Id: Icabbb884d57e666496490c961dd29b246144ab3e
Make functions only referenced from one translation unit static. Other
symbols with extern linkage get a vp8/vpx prefix.
Change-Id: I928c7e0d0d36e89ac78cb54ff8bb28748727834f
Change If4321cc5 fixed a bug caused by forward declarations not being
kept in sync across C files, resulting in a function call with the
wrong arguments. The commit moves the affected function declarations
into a header file, along with the other symbols from encodeframe.c
that were being sloppily shared.
Change-Id: I76a7b4c66d4fe175f9cbef7e52148655e4bb9ba1
Removes all runtime initialization of global data. This commit is a
squashed version of the following series cherry-picked from master.
This is necessary because of a change that was merged to the tester
that depends on the scaler being moved to the RTCD framework, which
is a worthwhile thing to include in Eider anyway.
- a91b42f02 Makes all global data in entropy.c const
- b35a0db0e Makes all global data in tokenize.c const
- 441cac8ea Makes all mode token tables const
- 5948a0210 Ports vpx_xcaler to new RTCD method
- 317d4244c Makes all mode token tables const part 2
Change-Id: Ifeaea24df2b731e7c509fa6c6ef6891a374afc26
Move the notion of 0 bitrate implying skip deeper into the codec,
rather than doing it at the multi-encoder API level. This preserves
v1.0.0 ABI compatibility, rather than forcing a bump to v2.0.0 over a
minor change. Also, this allows the case where the application can
selectively enable and disable the larger resolution(s) without having
to reinitialize the codec instace (for instance, if no target is
receiving the full resolution stream).
It's not clear how deep to push this check. It may be valuable to
allow the framerate adaptation code to run, for example. Currently put
the check as early as possible for simplicity, should reevaluate this
as this feature gains real use.
Change-Id: I371709b8c6b52185a1c71a166a131ecc244582f0
Besides imposing a performance penalty at startup in most
configurations, these relocations break the dynamic linker for
native Fennec, since it does not support them at all.
Change-Id: Id5dc768609354ebb4379966eb61a7313e6fd18de
These are warnings in most builds, but show up as compile errors on
some platforms when these headers are included from C++ code.
Change-Id: I6c523b4dbbc699075fe73830442b51922e5a61d5
These are warnings in most builds, but show up as compile errors on
some platforms when these headers are included from C++ code.
Change-Id: I6c523b4dbbc699075fe73830442b51922e5a61d5
The ARNR filter uses MC to find the best match between the
ARF and other nearby frames in the filter-set. Since the
ARF is a member of the filter-set, MC in that case is
unnecesssary. This patch modifies the filter so it does
not apply MC in this case.
Change-Id: Ic0321199c08db2189a57f28d1700b745bc7ff66d
The ARNR filter uses a motion compensated temporal filter,
but the motion estimation implementation accounts for the
cost of the mv in its decision making process. The ARNR
filter uses a dummy cost table initialized to 0 as a way
to ignore the mv costs (which are irrelevant to the filter).
This CL modifies the ARNR filter implementation so that
the mv costing is ignored without the requirement for
dummy tables.
Change-Id: I4196aa5c24da63f858ff54fbaa5fc85ae1f1957f
The backup MODE_INFO buffer used in the error concealment was
allocated in the codec common parts allocation even though this is a
decoder only resource. Moved the allocation to the decoder side.
No need to update_mode_info_border as mode_info buffers are zero
allocated.
This fixes also a potential memory leak as the EC overlaps buffer was not
properly released before reallocation after a frame size change.
Change-Id: I12803d3e012308d95669069980b1c95973fb775f
Race was introduced by https://gerrit.chromium.org/gerrit/15563.
If loopfilter related config params were changed between frames, or
after a KEY frame, there could be a mismatch between encoder's and
decoder's recontructed image. In worst case, when frame buffers are
reallocated because of a size change, the loopfilter could
do an invalid data access (segmentation fault).
Fixes:
Sync with the loopfilter before applying any encoder changes in
vp8_change_config().
Moved the loopfilter synching to the top of
encode_frame_to_data_rate() so that it's done before any alteration of
the encoder.
Change-Id: Ide5245d2a2aeed78752de750c0110bc4b46f5b7b
Increment the last_row_mb_col counter by nsync after last MB of row is
ready. This way we dont need to check for last MB of row when
synching.
Set last MB of row ready just after row extension is done, This avoids
o potential race condition whit the processing of last MB of next row.
Change-Id: I19c44fd6041116ee5483be2143b4f4bfcd149eac
RD costs were local to MACROBLOCK data and had to be copied all the
time to each thread's MACROBLOCK data. Tables moved to a common place
and only pointers are setup for each encoding thread.
vp8_cost_tokens() generates 'int' costs so changed all types to be
int (i.e. removed unsigned).
NOTE: Could do some more cleaning in vp8cx_init_mbrthread_data().
Change-Id: Ifa4de4c6286dffaca7ed3082041fe5af1345ddc0
The block pointers and offset do not need to be calculated for every
frame. Block internal predictors can be update once when decoder is
allocated. Destination and previous buffer offsets have to be updated
just when frame size is changing.
Change-Id: I92ca8df0e6aaac4cc35ab890751d446760bf82e2
Key frame macrobock and block mode probabilities are constant.
Remove the allocation of tables for each codec instance and use
instead the default const prob tables.
Change-Id: I8361798ac491f9b3889e86925a494c58647c753f
Move the notion of 0 bitrate implying skip deeper into the codec,
rather than doing it at the multi-encoder API level. This preserves
v1.0.0 ABI compatibility, rather than forcing a bump to v2.0.0 over a
minor change. Also, this allows the case where the application can
selectively enable and disable the larger resolution(s) without having
to reinitialize the codec instace (for instance, if no target is
receiving the full resolution stream).
It's not clear how deep to push this check. It may be valuable to
allow the framerate adaptation code to run, for example. Currently put
the check as early as possible for simplicity, should reevaluate this
as this feature gains real use.
Change-Id: I371709b8c6b52185a1c71a166a131ecc244582f0
Look for changes in the codec's configured w/h instead of its active
w/h when forcing keyframes. Otherwise calls to vp8_change_config()
will force a keyframe when spatial resampling is active.
Change-Id: Ie0d20e70507004e714ad40b640aa5b434251eb32
(see Change I9b2ccc88: Makes all mode token tables const)
Further remove runtime table initialization and use
precalculated const data. Data footprint reduced
by 4112 bytes.
Change-Id: Ia3ae9fc19f77316b045cabff01f6e5f0876a86ab
Ensure that RTCD function pointers are set at most once, to silence
some data race warnings. Implementation provided for POSIX threads and
Win32, with the prior unsynchronized behavior left in place for other
platforms.
Change-Id: I65c5856df43ef67043b3d5f26ddafddd8fcb2f7e
We can get rid of all remaining global initializers now:
vp8_scale_machine_specific_config()
vp8_initialize()
vp8dx_initialize()
Change-Id: I2825cea5d1c01ad9f6c45df49a0f86d803bfeb69
Mode token tabels precalculated in entropymode.c.
Removes vp8_initialize_common()as all common global data
is precalculated const now.
Change-Id: I9b2ccc883e4f618069e1bc180dad3a823394eb73
Removes all runtime initialization of global data in tokenize.c.
DCT token and cost tabels are pre-generated.
Second patch in a series to make sure code is reentrant.
Change-Id: Iab48b5fe290129823947b669413101f22a1bcac0
Removes all runtime initialization of global data in entropy.c.
Precalculated values are used for initializing all entropy related
tabels.
First patch in a series to make sure code is reentrant.
Change-Id: I9aac91a2a26f96d73c6470d772a343df63bfe633
When producing an invisible ARF, the time stamp counters aren't
updated since the last time stamp is seen by the codec twice. The
prior code was trapping this case with refresh_alt_ref, but this isn't
correct for other uses of the ARF. Instead, use the show_frame flag.
Change-Id: If67fff7c6c66a3606698e34e2fb5731f56b4a223
Local variable offsets are now consistent for the functions,
removed unused parameters, reworked the assembly to eliminate
stalls/instructions.
Change-Id: Iaa37668f8a9bb8754df435f6a51c3a08d547f879
This patch includes:
1. fixes to disable block based termporal mixing when motion
is detected (because this version of mfqe only handles zero motion).
2. The criterion used for determining whether to mix or
not are changed to use squared differences rather than
absolute differences.
3. Additional checks on color mismatch and excessive block
flatness added. If the block as decoded has very low activity
it is unlikely to yield benefits for mixing.
Change-Id: I07331e5ab5ba64844c56e84b1a4b7de823eac6cb
In cases where you have a flat background occluded by a moving object
of similar luminosity in the foreground, it was likely that the
foreground blocks would persist for a few frames after the background
is uncovered. This is particularly noticable when the object has a
different color than the background, so add the chroma planes in as an
additional check.
In addition, for block sizes of 8 and 16, the luma threshold is
applied on four subblocks independently, which helps when only part of
the background in the block has been uncovered.
This fixes issue #392, which includes a test clip to reproduce the
issue.
BUG=392
Change-Id: I2bd7b2b0e25e912dcac342e5ad6e8914f5afd302
Reduced the size of the struct by 8 bytes, which would be
a memory savings of 64800 bytes for 1080 resolutions. Had
an extra byte, so created an is_4x4 for B_PRED or SPLITMV
modes. This simplified the mode checks in
vp8_reset_mb_tokens_context and vp8_decode_mb_tokens.
Change-Id: Ibec27784139abdc34d4d01f73c09f43e9e10e0f5
This new vp8_decode_mb_tokens() uses a modified version of
WebP's GetCoeffs function. For now, the dequant does not
occur in GetCoeffs.
Tests showed performance improvements up to 2.5% depending
on material.
Change-Id: Ia24d78627e16ffee5eb4d777ee8379a9270f07c5
Adds logic to disable mfqe for the first frame after a configuration
change such as change in resolution. Also adds some missing
if CONFIG_POSTPROC macro checks.
Change-Id: If29053dad50b676bd29189ab7f9fe250eb5d30b3
This change added a motion search skipping mechanism similar
to what we did in second pass. For a macroblock that is very
similar to the macroblock at same location on last frame,
we can set its mv to be zero, and skip motion search. This
improves first-pass performance for slide shows and video
conferencing clips with a slight PSNR loss.
Change-Id: Ic73f9ef5604270ddd6d433170091d20361dfe229
This issue likely doesn't appear in the unmodified encoder, but
sufficient hacking on the mode selection loop can expose it.
Change-Id: I8a35831e8f08b549806d0c2c6900d42af883f78f
Break MFQE code into it's own file.
It is currently only valid for 16x16 and 8x8 Y blocks. It also filters
4x4 U/V blocks.
Refactor filtering and add associated assembly. Limited test cases show
--mfqe introduces a penalty of ~20% with HD content. The assembly
reduces the penalty to ~15%
Change-Id: I4b8de6b5cdff5413037de5b6c42f437033ee55bf
Coefficient costing failed to take account of the first branch
being skipped ( 0 vs eob) if the previous token is 0.
Fixed rd to account for slightly increased token cost & cleaned up
warning message
Change-Id: I56140635d9f48a28dded5a816964e973a53975ef
Produce the token partitions on-the-fly, while processing each MB.
Context is updated at the beginning of each frame based on the
previoud frame's counters. Optimally encoder outputs partitions in
separate buffers. For frame based output, partitions are concatenated
internally.
Limitations:
- enabled just in combination with realtime-only mode
- number of encoding threads has to be equal or less than the
number of token partitions. For this reason, by default the encoder
will do 8 token partitions.
- vpxenc supports partition output (-P) just in combination with
IVF output format (--ivf)
Performance:
- Realtime encoder can be up to 13% faster (ARM) depending on the number
of threads and bitrate settings. Constant gain over the 5-16 speed
range.
- Token buffer reduced from one frame to 8 MBs
Quality:
- quality is affected by the delayed context updates. This again
dependents on input material, speed and bitrate settings. For VC
style input the loss seen is up to 0.2dB. If error-resilient=2
mode is used than the effect of this change is negligible.
Example:
./configure --enable-realtime-only --enable-onthefly-bitpacking
./vpxenc --rt --end-usage=1 --fps=30000/1000 -w 640 -h 480
--target-bitrate=1000 --token-parts=3 --static-thresh=2000
--ivf -P -t 4 -o strm.ivf tanya_640x480.yuv
Change-Id: I127295cb85b835fc287e1c0201a67e378d025d76
Eliminated some mb branches along with other code cleanups.
This is part of an ongoing effort to remove cut/paste
code in the decoder.
Change-Id: Ifabb0f67cafa6922b5a0e89a0d03a9b34e9e5752
Reworked the code to use vp8_build_intra_predictors_mby_s,
vp8_intra_prediction_down_copy, and vp8_intra4x4_predict_d_c
functions instead. vp8_intra4x4_predict_d_c is a decoder-only
version of vp8_intra4x4_predict. Future commits will fix this
code duplication.
Change-Id: Ifb4507103b7c83f8b94a872345191c49240154f5