The ambient qp and active worse/best qp were reset for every frame
when temporal layers is on. This change removes this reset.
As this affects the target size for forced key frames
(it will actually lower the size somewhat), we increased the
inital boost factor to compensate.
Change-Id: Ie38d95f5c99ab3d447469c49e2177bc3fcc4ad28
Precalculated block ptrs do not need updates during encoding.
Set these at init stage.
Moved the allocation of 'mt_current_mb_col' (last encoded MB on each
row) to vp8_alloc_compressor_data(), so that it is correctly
reallocated when frame size is changing.
Change-Id: Idcdaa2d0cf3a7f782b7d888626b7cf22a4ffb5c1
Added drop_frame support in multi-resolution encoder.
If one frame is dropped at a lower-resolution level, the next
upper-resolution level encoder needs to encode that frame
independently without any lower-resolution level motion
information.
Another issue is that if one frame is dropped at some but not all
resolution levels, a frame after that one may use different set
of reference frames at different resolution levels. This reference
frame asynchronization could degrade motion search precision in
upper-resolution level encoding, which uses lower-resolution level
motion result. This change compares the lower-resolution and upper-
resolution level's reference frames. If they are not the same, the
upper-resolution level encoder can not use lower-resolution level
motion result.
Change-Id: I61afa4f313630e75b7cbdd5742e230e8724a988a
Added validity checking in multi-res encoder. Disable spatial
resampling and frame dropping before we have those supports.
Also, deallocate the memory for all resolution levels once error
occurs.
Change-Id: Ia5d65a645381cad1a49940ab3a19bb5696c39c09
This patch fixed issue 458 by calling copy function when both
offsets are 0, which guarantees the SSSE3 functions output
same result as the c function for all possible offsets.
Change-Id: I209aec7a4c6b3362db2646a8887c1038493b6496
xd->subpixel_predict16x16 is called in first pass, but isn't
initialized in first pass, which causes segfault. This patch
fixed that problem.
Change-Id: Ibd2cad4e2d32ea589fc3e0876d60d3079ae836e7
Changes relating to Issue 411
Removed code that was clearing down the segmentation data each
frame.
Added range/parameter checking in vp8_set_roimap(); Return error
if called when cyclic_refresh is enabled.
Correct setup_features() so that it sets or clears the segment update
flags as appropriate.
Change-Id: Ib31ac53006640ddf1ba7b9ec8f8b952e3eff860a
The function vp8_post_proc_down_and_across_c takes the
stride of both the src and dst images as parameters, but
assumes that they are the same.
I modified the code to use the correct strides, as the
assembler versions of these functions do.
Change-Id: I222715b774cd071b21c15a4b0d2f4aef64a520de
Avoid a pthreads dependency via pthread_once() when compiled with
--disable-multithread.
In addition, this synchronization is disabled for Win32 as well, even
though we can be sure that the required primatives exist, so that the
requirements on the application when built with --disable-multithread
are consistent across platforms.
Users using libvpx built with --disable-multithread in a multithreaded
context should provide their own synchronization. Updated the
documentation to vpx_codec_enc_init_ver() and vpx_codec_dec_init_ver()
to note this requirement. Moved the RTCD initialization call to match
this description, as previously it didn't happen until the first
frame.
Change-Id: Id576f6bce2758362188278d3085051c218a56d4a
Allows building the library with the gcc -pedantic option, for improved
portabilty. In particular, this commit removes usage of C99/C++ style
single-line comments and dynamic struct initializers. This is a
continuation of the work done in commit 97b766a46, which removed most
of these warnings for decode only builds.
Change-Id: Id453d9c1d9f44cc0381b10c3869fabb0184d5966
Frame dropping decision is made by evaluating both current frame
and next frame's buffer_level. If both buffer_levels are less
than drop_mark, next frame is dropped. When frame dropping is
over, namely, buffer_level becomes normal again, we need to
reset decimation_count to 0.
Change-Id: Iae182612e61e0da367fbd43afdc90738d975d1a3
The logic for spatial resizing is done after the Q is selected for the
frame. This causes a problem that the Q we select for the (resized)
key frame may be based on a different resolution than the frame we
will encode.
This fix is to ensure that, when resize is on, the selected Q is still
based on the resolution of the frame to be encoded.
Change-Id: Ia49a9eac5f64e48d1c00dfc7ed4ce26fe84d3fa1
Compares the sum of differences between the input block and the averaged
block. If they differ too much the block will not be filtered. Negligible
perfomance hit.
Change-Id: Ib1c31a265efd4d100b3abc4a1ea6675038c8ddde
Add PRIVATE macro for adding private_extern directive for yasm
to hide global symbols. This is only enabled if -DCHROMIUM is used
with YASM.
Also fixed a small problem with rtcd_defs.sh to guard TEMPORAL_DENOISING.
Change-Id: I9027fce3ebddcf20078293e4b86b396f21da7857
This extends the denoiser to work for temporally scalable
coding.
I believe this also fixes a very rare but really bad bug in the original
implementation.
Change-Id: I8b3593a8c54b86eb76f785af1970935f7d56262a
Compares the sum of differences between the input block and the averaged
block. If they differ too much the block will not be filtered. Negligible
perfomance hit.
Change-Id: Ib1c31a265efd4d100b3abc4a1ea6675038c8ddde
This extends the denoiser to work for temporally scalable
coding.
I believe this also fixes a very rare but really bad bug in the original
implementation.
Change-Id: I8b3593a8c54b86eb76f785af1970935f7d56262a
Add PRIVATE macro for adding private_extern directive for yasm
to hide global symbols. This is only enabled if -DCHROMIUM is used
with YASM.
Also fixed a small problem with rtcd_defs.sh to guard TEMPORAL_DENOISING.
Change-Id: I9027fce3ebddcf20078293e4b86b396f21da7857