This change makes sure that no key frame recoding in real-time mode
even if CONFIG_REALTIME_ONLY is not configured.
Change-Id: Ifc34141f3217a6bb63cc087d78b111fadb35eec2
When active map is specified and the current frame is not a key frame,
golden frame nor a altref frame then copy only those active regions.
This significantly reduces encoding time by as much as 19% on the test
system where realtime encoding is used. This is particularly useful
when the frame size is large (e.g. 2560x1600) and there's only a few
action macroblocks.
Change-Id: If394a813ec2df5a0201745d1348dbde4278f7ad4
This reverts commit b5ea2fbc2c1554769848774c836aad262af95072. Further
testing showed noticable keyframe popping in some cases, reverting this
for now to give time for a proper fix.
Conflicts:
vp8/encoder/onyx_if.c
vp8/encoder/ratectrl.c
Change-Id: I159f53d1bf0e24c035754ab3ded8ccfd58fd04af
This patch fixes a bug in the interaction between the recode loop and
spatial resampling. If the codec was in a spatial resampling state,
and a subsequent iteration of the recode loop disables resampling,
then the source buffer must be reset to the unscaled source.
Change-Id: I4e4cd47b943f6cd26a47449dc7f4255b38e27c77
sharpness was not recalculated in vp8cx_pick_filter_level_fast
remove last_filter_type. all values are calculated, don't need to update
the lfi data when it changes.
always use cm->sharpness_level. the extra indirection was annoying.
don't track last frame_type or sharpness_level manually. frame type
only matters for motion search and sharpness_level is taken care of in
frame_init
move function declarations to their proper header
Change-Id: I7ef037bd4bf8cf5e37d2d36bd03b5e22a2ad91db
In sub-pixel motion search, the search range is small(+/- 3 pixels).
Preload whole search area from reference buffer into a 32-byte
aligned buffer. Then in search, load reference data from this buffer
instead. This keeps data in cache, and reduces the crossing cache-
line penalty. For tulip clip, tests on Intel Core2 Quad machine(linux)
showed encoder speed improvement:
3.4% at --rt --cpu-used =-4
2.8% at --rt --cpu-used =-3
2.3% at --rt --cpu-used =-2
2.2% at --rt --cpu-used =-1
Test on Atom notebook showed only 1.1% speed improvement(speed=-4).
Test on Xeon machine also showed less improvement, since unaligned
data access latency is greatly reduced in newer cores.
Next, I will apply similar idea to other 2 sub-pixel search functions
for encoding speed > 4.
Make this change exclusively for x86 platforms.
Change-Id: Ia7bb9f56169eac0f01009fe2b2f2ab5b61d2eb2f
This is done by expanding luma row to 32-byte alignment, since
there is currently a bunch of code that assumes that
uv_stride == y_stride/2 (see, for example, vp8/common/postproc.c,
common/reconinter.c, common/arm/neon/recon16x16mb_neon.asm,
encoder/temporal_filter.c, and possibly others; I haven't done a
full audit).
It also uses replaces the hardcoded border of 16 in a number of
encoder buffers with VP8BORDERINPIXELS (currently 32), as the
chroma rows start at an offset of border/2.
Together, these two changes have the nice advantage that simply
dumping the frame memory as a contiguous blob produces a valid,
if padded, image.
Change-Id: Iaf5ea722ae5c82d5daa50f6e2dade9de753f1003
This patch attempts to improve the handling of CBR streams with
respect to the short term buffering requirements. The "buffer level"
is changed to be an average over the rc buffer, rather than a long
running average. Overshoot is also tracked over the same interval
and the golden frame targets suppressed accordingly to correct for
overly aggressive boosting.
Testing shows that this is fairly consistently positive in one
metric or another -- some clips that show significant decreases
in quality have better buffering characteristics, others show
improvenents in both.
Change-Id: I924c89aa9bdb210271f2e03311e63de3f1f8f920
Separate simple filter with reduced no. of parameters.
MB filter level picking based on precalculated table. Level table updated for
each frame. Inside and edge limits precalculated and updated just when
sharpness changes. HEV threshhold is constant.
ARM targets use scalars and others vectors.
Change works only with --target=generic-gnu
All other targets have to be updated!
Change-Id: I6b73aca6b525075b20129a371699b2561bd4d51c
Allow the encoder to inform the application that the encoded frame will not
be used as a reference.
Change-Id: I90e41962325ef73d44da03327deb340d6f7f4860
In this commit I have added an experimental function
that tests prediction quality either side of a central position
to calculate a suggested boost number for an ARF frame.
The function is passed an offset from the current position and
a number of frames to search forwards and backwards.
It returns a forward, backward and compound boost number.
The new code can be deactivated using #define NEW_BOOST 0
In its current default state the code searches forwards and backwards
from the proposed position of the next alt ref.
The the old code used a boost number calculated by scanning forward
from the previous GF up to the proposed alt ref frame position.
I have also added some code to try and prevent placement of a gf/arf
where there is a brief flash.
Change-Id: I98af789a5181148659f10dd5dd2ff2d4250cd51c
Adding support in the encoder for generating
independent residual partitions by forcing
equal probabilities over the prev coef entropy
contexts.
Change-Id: I402f5c353255f3ca20eae2620af739f6a498cd21
This reverts commit 212f6183739d448ad5fa2ccf1b4edd30829b2806.
Further testing shows that the overshoot accumulation/damping is too
aggressive on some clips. Allowing the accumulated overshoot to
decay and limiting to damping to golden frames shows some promise.
But some clips show significant overshoot in the buffer window, so
I think this still needs work.
Change-Id: Ic02a9ca34f55229f9cc04786f4fab54cdc1a3ef5
This patch attempts to reduce the peak bitrate hit by the encoder
when using small buffer windows.
Tested on the CIF set over 200-500kbps using these settings:
--buf-sz=500 --buf-initial-sz=250 --buf-optimal-sz=250 \
--undershoot-pct=100
Two pass encodes were tested at best quality. One pass encodes were
tested only at realtime speed 4:
--rt --cpu-used=-4
The peak datarate (over the specified 500ms window) was measured
for each encode, and averaged together to get metric for
"average peak," computed as SUM(peak)/SUM(target). This patch
reduces the average peak datarate as follows:
One pass:
baseline: 1.29715
this patch: 1.23664
Two pass:
baseline: 1.32702
this patch: 1.37824
This change had a positive effect on our quality metrics as well:
One pass CBR:
Min / Mean / Max (pct)
Average PSNR -0.42 / 2.86 / 27.32
Overall PSNR -0.90 / 2.00 / 17.27
SSIM -0.05 / 3.95 / 37.46
Two pass CBR:
Min / Mean / Max (pct)
Average PSNR -4.47 / 4.35 / 35.99
Overall PSNR -3.40 / 4.18 / 36.46
SSIM -4.56 / 6.98 / 53.67
One pass VBR:
Min / Mean / Max (pct)
Average PSNR -5.21 / 0.01 / 3.30
Overall PSNR -8.10 / -0.38 / 1.21
SSIM -7.38 / -0.11 / 3.17
(note: most values here were close to the mean, there were a few
outliers on files that were very sensitive to golden frame size)
Two pass VBR:
Min / Mean / Max (pct)
Average PSNR 0.00 / 0.00 / 0.00
Overall PSNR 0.00 / 0.00 / 0.00
SSIM 0.00 / 0.00 / 0.00
Neither one pass or two pass CBR mode adheres particularly strictly
to the short term buffer constraints, and two pass is less
consistent, even in the baseline commit. This should be addressed
in a later commit. This likely will hurt the quality numbers, as it
will have to reduce the burstiness of golden frames.
Aside: My work on this commit makes it clear that we need to make
rate control modes "pluggable", where you can easily write a new
one or work on one in isolation.
Change-Id: I1ea9a48f2beedd59891f1288aabf7064956b4716
vp8_fast_quantize_b_pair_neon function added to quantize
two adjacent blocks at the same time to improve performance.
- Additional 3-6% speedup compared to neon optimized fast
quantizer (Tanya VGA@30fps, 1Mbps stream, cpu-used=-5..-16)
Change-Id: I3fcbf141e5d05e9118c38ca37310458afbabaa4e
Misplaced #endif caused first_time_stamp_ever to only be initialized if
CONFIG_INTERNAL_STATS was set.
Change-Id: I2296a4ab00f7dfb767583edcc5d59b94f48c0621